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  1. MaceMadunusus

    Custom time limit for MB2

    I have started linking proof. Read pls.
  2. MaceMadunusus

    Custom time limit for MB2

    False, a community member complaint, as I have told you in past debates, is how we found out that the hard-coded limit was broken. I said myself in the other thread, that the current iteration of Duel Mode has no reason to have a time limit. However, I would prefer redesigning duel mode so it...
  3. MaceMadunusus

    Custom time limit for MB2

    No it didn't die in those time periods, but as I was made aware after I joined when the team wanted to re-hardcode the timelimit (I was not there the first time this happened), it was far more than just RP related reasoning. I am not going to say RP was not one of the reasons because that would...
  4. MaceMadunusus

    Custom time limit for MB2

    There is also separate reasons they can do this. As you mention yourself, when doing normal competitive matches everything is locked to a standard. CSGO sees millions of unique players a day so a small group of people going off to do their own thing in a custom (usually more locked down to...
  5. MaceMadunusus

    Real talk, the future of MBII and ...

    The JKA community in general is cancerous, and the RP community is as well. Just because I hate the MB2/JKA RP community, that doesn't mean I hate RP and is false-equivalence. CSGO isn't thriving because of anything they did in regards to that. It is thriving because of the competitive aspect...
  6. MaceMadunusus

    Real talk, the future of MBII and ...

    Jorge wasn't even around then, he doesn't know why the time limit was added. He knows one reason it is maintained. anyway. JEDI KNIGHT GALAXIES. MACE WAS THE LEAD LEVEL DESIGNER. OMG MACE HATES RP... knock it off.
  7. MaceMadunusus

    Real talk, the future of MBII and ...

    I addressed that in another post where I said current variant of duel mode has no reason to have a timer on it. Tempest is apparently working on doing it for that specific mode.
  8. MaceMadunusus

    Real talk, the future of MBII and ...

    Viserys was the one that attempted to remove the timelimit so the team could do something internally. It was only something created temporarily and did have problems. If anyone knows about removing timelimit in current mb2s form, its her and she said it isn't as easy as people make it out to be...
  9. MaceMadunusus

    Real talk, the future of MBII and ...

    Ben, Spaghetti and others, brought up similar points but you only focus on me. Who is biased here? Go learn something about the purpose of adding restrictions in game design before coming back at me saying I'm delusional and there is no reason for them. You aren't basing those statements in...
  10. MaceMadunusus

    Real talk, the future of MBII and ...

    You didn't understand the point of the statistics post at all. No one said anything about making them over those things. Ben was speaking hypothetically and I posted something from my game which isn't MB2 and I need to add the statistics as I am creating the assets so I don't have to go back and...
  11. MaceMadunusus

    Why, and bye.

    Most of the issues are due to Steam and how Valve designed it, rather than the launcher or what LoU did specifically.
  12. MaceMadunusus

    Real talk, the future of MBII and ...

    You are not the only one that thinks that way:
  13. MaceMadunusus

    Why, and bye.

    Yep, I started working on MB2 when I was what, 15.... pre-RC1. Your thinking completely changes in that time period. I am willing to make a post of my mistakes if that would make everyone happy, and since I don't like being blamed for things I had nothing to do with. Been working on it with...
  14. MaceMadunusus

    Real talk, the future of MBII and ...

    Should have clarified more. It likely wont pass the development team, as those with the most say currently (Spag, Ben, Viserys) as far as I know have already said they don't want to do it for various reasons of their own. So if the people who control what the focus is (mod leads - which are...
  15. MaceMadunusus

    Real talk, the future of MBII and ...

    That has been done several times, removing timelimit has won. This isn't a democracy though.
  16. MaceMadunusus

    Why, and bye.

    Completely agree and you of all people know I was with you fighting for bigger change. I hated doing saber changes every damn build and I know you did too. Thank you for all you did LoU, it is not just you who sees the state of MB2 as a problem and it is why I am making my little thing as I...
  17. MaceMadunusus

    Real talk, the future of MBII and ...

    Well, the TK system does need to be reworked, but yes Friendly Fire is one of the core rules of MB2.
  18. MaceMadunusus

    Real talk, the future of MBII and ...

    If you read some of the posts you may realize it isn't as simple as people think it is. I am going to link you to Ben, Viserys, and Spaghetti's posts for ease of access. Real talk, the future of MBII and ... Real talk, the future of MBII and ... Real talk, the future of MBII and ... I don't...
  19. MaceMadunusus

    Real talk, the future of MBII and ...

    I think you really need a hard look at why other games have done this. THOUSANDS of game developers wouldn't be following this path, including us, if it wasn't more beneficial to the game. Yes allowing players and servers a degree of freedom is good. TOO MUCH freedom is bad and always has been...
  20. MaceMadunusus

    Real talk, the future of MBII and ...

    I'm not back. And that decision was made while I was still a part of the team. I am not speaking as a current team member as Spaghetti already did that. I can still browse the forums and reply to things just as you can. My input and influence doesn't just vanish because I am retired.
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