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  1. Lt.Claim

    Lt.Claim's workshop

    Here's Ezra ! Yup ! sadly i haven't watched REBELS yet, so i don't really know who these characters are and who i am missing ... But i'm sure people who like the show will appreciate these port.
  2. Lt.Claim

    Lt.Claim's workshop

    Okay okay, Rogue one characters (jyn, cassian, chirrut and baze) will be released this Week End. As a bonus , i also ported some characters from the REBELS TV show. I know these models already exist in JKA, but i really like the way the force arena models look. See you this week end for releases !
  3. Lt.Claim

    Lt.Claim's workshop

    Talk about being late, here's Chirut. Sorry for the delay, i'll post the rogue one character pack soon !
  4. Lt.Claim

    Lt.Claim's workshop

    Oh oh oh,i really love those models ! look ! look ! They're perfect ! I also took their model of Death troopers,because seriously, they look 100 time better than what i did : expect more ! i'll port as many as i can !
  5. Lt.Claim

    Lt.Claim's workshop

    I have some great news ! I found a new, better source of good quality, gallactic civil war era models ! Yes ! look at that ! : They come from the newest Tablet and phone PVP game, force arena. They aren't as detailed as the battlefront one, so it should be easier for me to port them without...
  6. Lt.Claim

    Lt.Claim's workshop

    Release time ! It's my model pack, but updated ! CLAIM MODEL PACK V2 I tried to fix most of the problems that were reported (thanks swagmaster) and added Deathtroopers and shoretroopers. As usual , i give credit to the very talented people who made all these models i simply ported and mixed a...
  7. Lt.Claim

    Lt.Claim's workshop

    I don't make models just because someone think "they'd look cool". I don't really want to spend time on a model i originally didn't planned to do for only 2 people to look at in modview and maybe try in multiplayer and then forget forever...
  8. Lt.Claim

    Lt.Claim's workshop

    I decided a while back to only do models i'd really like to see added to mb2, ones i need for my replacement pack and future FAs, and sometime a request from someone, if they really need it and i like their idea ... either way, i dont want to make models for just one or two persons anymore...
  9. Lt.Claim

    Lt.Claim's workshop

    thanks for the enthusiasm but again, most of my models are mostly ports and i don't think MB2 would like to integrate that. Don't worry though, you can have your replacement packs and I resumed worked on my millions of years old project, my FA pack ...
  10. Lt.Claim

    Lt.Claim's workshop

    oh, well, that took a lot less time than i thought! here's the shoretrooper ... although we don't have "beach" maps, that's always a new trooper !
  11. Lt.Claim

    Lt.Claim's workshop

    And here it is, the DeathTrooper ! Deathtrooper.pk3 The model is based on DT85's model with barricade24's Skin and some parts from the new battlefront DLC. I did my best so it works without crashing ... but if you see problems with it, don't hesitate to post it here. Ah, it's good to be back ...
  12. Lt.Claim

    Lt.Claim's workshop

    Oh noes ! Claim has gone ROGUE ! Rogue one that is ! It's a WIP , of course, but i wanted to post a teaser at the right time, hehe :)
  13. Lt.Claim

    MBII Development: Looking to the future

    oh indeed, didn't see that. Maybe i should apply ! In any case, i must say that this thread has given me a renewed interest in good ol' MB2.
  14. Lt.Claim

    Favorite Star Wars?

    That poll is very interesting ... Remember it's favourite, so everyone's choice relate to their own experience with star wars. Maybe i disagree with people who say this episode is the best or whatever, but i can't remove what i means to them. On a different note, i never knew there were so much...
  15. Lt.Claim

    MBII Development: Looking to the future

    I must say i'm really happy to see that MB2 is now willing to put a focus on adding features ! i started playing years ago, and while i really appreciated all the work that have been done by the team, i've always wanted to see more tools and choice given to the player (that's why i love MB2, the...
  16. Lt.Claim

    Lt.Claim's workshop

    there, the "fucking arms" are fucking fixed... saberguard.pk3 and ok swagmaster, now i understand, but i must re-ask my question, which trooper do i do separate versions of ? all of them ? is there a point to doing that ?
  17. Lt.Claim

    Lt.Claim's workshop

    good idea indeed, but know i've done that already AND the troopers from the Wii version are totally different from the one in the PC / 360 / PS3 ... for exemple, no evo troopers , jump troopers are differents ... and as i said, done that. the real problem i think is i stuck ALL the different...
  18. Lt.Claim

    Lt.Claim's workshop

    oh weird, i don't have that problem ... tell you what, if you want a less vert heavy version, just tell me which part of the model you want (evo, jump, magma, etc...) and i'll modify DT's model to have only it, and not verts for ALL the different troopers at one,it might fix the problem
  19. Lt.Claim

    Lt.Claim's workshop

    here, finnished the old kashyyyk trooper. I just added the head to my "supertrooper" model . DL link : Stormtrooper.pk3 Now , thanks to darth_stiv i'm gonna re-work some of my models so that they don't look silly when they do jesus stances.
  20. Lt.Claim

    Lt.Claim's workshop

    Hey ! i started working on the kashyyk trooper and it turned out to be harder than i thought ^^ : the head model exploses the polycount, which is weird because i had no problem with the evo and jump trooper's head ... so yeah i'll try to figure something out ... Aas for what darth stiv said, i...
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