Search results

  1. M

    MovieBattles II V1.7 Released

    I only use the new Penekepack 2.0, might be the problem. /ui_preset is set to 2 in game, will test without penekepack cheers
  2. M

    MovieBattles II V1.7 Released

    sometimes loadouts don't get applied for the round and this happens more frequently than before the patch, several glitches with loadouts such as not getting any weapons, losing random force powers even after reapplying points, some saved class configs are invisible in the selection list...
  3. M

    MovieBattles II V1.7 Released

    nice model updates and new models 🛐
  4. M

    Remove Dodge

    Dodge is oppressive in normal gunfights right? It's meant to be a 'counter' to snipers or so the gunner can close distance safely against snipers if I understand dodge correctly? Right now it acts like invulnerability to all gunfire so it feels shit to play against an ET for example as another...
  5. M

    Cant make custom classes

    start getting really good at using pistol 1
  6. M

    Chances for new classes in Open mode?

    astromech? sounds like a fucking meme unless it's like the KOTOR droids which could be interesting
  7. M

    Buff Flame thrower

    I feel like the flamethrower is designed to stop jedi getting into saber distance so if you're not using it to deter jedi at this range then there might be an issue with how useful/dangerous the flamethrower is? For me it's because using the flamethrower makes me very slow, and sacrifices FP...
  8. M

    Buff Flame thrower

    it sucks that wrist laser was nerfed because now there's not even an alternative to flamethrower, which is more of a smokescreen annoyance than something that actively deters jedi. can't remember the last time I set a jedi on fire because the jedi will either retreat immediately, or more likely...
  9. M

    Chances for new classes in Open mode?

    For imps you could have something like a commando droid maybe? With vibroblade/shiv/something similar from FA classes, basic gun like e-11 (droid version) + maybe a shotgun option if it's balanced well Dex levels 1-3, maybe a cortosis/magnetic plating option but pointed so you would trade...
  10. M

    Chances for new classes in Open mode?

    What does the game actually need at the moment, what are the big problems or 'missing areas' in Rebs/Imps
  11. M

    Unconfirmed Using lightning on younglings on mb2_jeditemple crashes game

    Used lightning on the youngling jedi on mb2_jeditemple twice and it crashed my game to desktop with no error twice
  12. M

    It's Kinda Ironic

    I mean it is what it is, if new players enjoy Casual Corner server for the gameplay, memes, skill level, CC community, etc, then good for them. It's just that completely locking even intermediate players out of the server means that there's a 'noob server' and 'regular servers', where maybe it...
  13. M

    It's Kinda Ironic

    Anything above low level play isn't on display in the server as decent players get kicked or warned (then revert to troll/meme plays so there's lots of new players + some hard trolling vets) so new players only see other brand new players OR basic/low level/incorrect play, the instant they go on...
  14. M

    It's Kinda Ironic

    Casual Corner is currently garbage because: 1. It generates very bad players who, when they join any other server, get fucking annihilated by intermediate+ players. This leads to the new player not participating in the game much (long rounds + likely dying near the beginning OR hiding for...
  15. M

    Kamino fix

    incoming darth maul buff on dotf
  16. M

    Kamino fix

    If 1 and 2 on the list are very easy then isn't it worth spending minimal time to make an unbalanced map much more balanced and fun to play for both sides? Could the breezeway be unlocked by default to allow more flanks and alternate pathways(qwerty point 2)? Also for the spawn change, is it...
  17. M

    Kamino fix

    For now, is it possible to just move the imp spawn in a mini-patch and see how it plays? Move the imp spawn closer to staircase as suggested so both teams arrive at the top of staircase/entrances to science lab and objective to make one of the most interesting maps in the game a lot more...
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