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  1. Defiant

    Moviebattles II Hotfix 1.8.1.1 Released

    V1.8.1.1 Update General Remove: Whistle Changed Files ( Manual / Server Downloads ) --GameData --MBII cgamei386.so jampgamei386.nopp.so jampgamei386.so MBII.pk3 MBII_Mac.pk3 uii386.so z_MB_BaseAssets.pk3 Changelog Legend New - New feature or addition to the game. Change - Changes to the...
  2. Defiant

    Moviebattles II 1.8.1 Released

    V1.8.1 Update General Change: Names used for admin and server messages are protected (players may not use them). Fix: Droidekas The correct default Droideka model will now be preloaded (prevents client hitching in some situations). Prevented an edge case where it was possible to roll with the...
  3. Defiant

    Dev Diary - New Launcher and Open Beta - A Guide

    Developer Diary - New Launcher and Open Beta For some time it has been our ambition as a team to be able to be more open with the whole community with in progress development and testing. Those of you who view and follow the Development Roadmap will have not only been able to see the first...
  4. Defiant

    Moviebattles II Hotfix 1.8.0.2 Released

    V1.8.0.2 Update This is a small client-only hotfix to address problems discovered since the last hotfix. Servers do not need to apply this patch. UI Fix: Better handle cases where cg_hudFiles is incorrectly pointing to the base HUD menu definition. A subset of players had this set in their...
  5. Defiant

    Moviebattles II Version 1.8 Released

    V1.8 Update General New: Ignoring a client should now ignore their voice commands. New: Most text drawing is now handled in mod code. Console and death messages are still drawn by the engine and are unaffected. New: Orange and Gray text can now be seen in many places with JAMP client. Fix...
  6. Defiant

    Moviebattles II Hotfix 1.7.2.1 Released

    V1.7.2.1 Update General Fix: Fixed an infinite rocket ammunition exploit on ARC Troopers Fix: The correct skeleton will now be used for all FA Character Models. Fix: Unintended knockdowns and staggers have been removed. Fix: Yavin Assult Mine Monsters now play the correct sound effects...
  7. Defiant

    Moviebattles II V1.7.2 Released

    V1.7.2 Update General Change: Normalize round start timer to 10 seconds across all game modes. Change: g_competitive option to block friendly player indicators only works if the server is passworded. Change: Further optimization of gamestate usage for maps with dynamic lighting or many...
  8. Defiant

    MovieBattles II V1.7.1.1 Released

    V1.7.1.1 Update General Fix: Further fixes to prevent Game Stats causing a server crash on Linux hosts at the start of a new round Fix: Fixed an exploit which could cause clients to crash when invalid data was presented to them. Gameplay Change: Slightly increased Bowcaster running accuracy...
  9. Defiant

    MovieBattles II V1.7.1 Released

    V1.7.1 Update General Shuffle Fix: Added sanity checks to help with player counts for each team being even for players being shuffled. Fix: YT-1300/Falcon model missing files. Fix: SBD animations not properly showing after a /vid_restart. Fix: Default SBD not properly being used for hit...
  10. Defiant

    MovieBattles II V1.7.0.2 Released

    V1.7.0.1A V1.7.0.2 Update General Fix: Addressed issue where selected points were not being fully applied to classes. Fix: Player model RGB color should now be preserved during private duels. Models Fix: Bastilla holds lightsabers correctly again. Maps Change / Fix: mb2_deathstar Fixed...
  11. Defiant

    MovieBattles II V1.7 Released

    V1.7 Update Gameplay: Change: In Open and Duel mode lightsabers now use a standardised hilt for hit detection. Hilts with different emitter locations have shorter or longer blades displayed to match the standardised reach. Change: Show a cooldown timer for Droideka deployment. Fix: Speed...
  12. Defiant

    Dev Diary - Game Stats

    Developer Diary - Game Stats In the next release we will be adding the capacity for game servers to send back statistics for analysis by the development team. This is one of the most important features that we have ever added to MBII. Up until now all design decisions and feedback we have had...
  13. Defiant

    Movie Battles II V1.6.2.2 Released

    V1.6.2.2 Update This is a client only hotfix - No updates are required for server hosts. General: Fix: Fixed a crash which occured when SBDs were killed with broadsword enabled on OpenJK based clients. Fix: Warning messages "Unknown weaponType for holsterType" and "Unknown offsetBolt for...
  14. Defiant

    MovieBattles II V1.6.2.1 Released

    V1.6.2.1 Update Gameplay: Fix: Sweep kick should now knockdown as intended vs crouched targets. Fix: Wook slap should no longer stagger vs crouched Sith. Fix: Push / Pull knockback now working as intended. Fix: Wookiee should now be properly immune to projectiles and some explosives. Fix...
  15. Defiant

    MovieBattles II V1.6.1.2 Released

    V1.6.1.2 Update General Fix: PB indicator should now behave as intended based on being set to on or off. Fix: Body hit indicators should now show up for spectators. Fix: Dex 3 once again allows for canceling the forward Special 2 roll with melee blocking Fix: Adjustments to some of the changes...
  16. Defiant

    MovieBattles II Hotfix 1.6.1.1 Released

    V1.6.1.1 Update General Fix: Outlier cases where players could no longer deal damage. Duel Mode Fix: Fixed an exploit which allowed for invalid models to be used in duel mode. Fix: Addressed some issues with the midround spawning that may be contributing to lag/hitches when players join...
  17. Defiant

    MovieBattles II V1.6.1 Released

    V1.6.1 Update General Fix: AFK spectator message spam leading to a client command overflow. Fix: g_inactivitySpec will properly move inactive players to spectator again. Fix: Can no longer ignore g_password when private slots are enabled. Fix: Can no longer enter passworded servers with the...
  18. Defiant

    Moviebattles II V1.5.3 Released

    V1.5.3 Update CHANGELOG General Fix: Fixed several Mac client crashes. Removed: Seasonal Maps are disabled Saber Change: Damage multipliers cleaned up to the following: If defender is hit in a startup of their swing, they take 1.2x damage (holding block has no change) Otherwise, if...
  19. Defiant

    Dev Diary: New Year. New Plans.

    Before we begin, we would like to note that a lot of what you are about to see is a work in progress and the final product(s) may change from what you see here. Tutorial Over the past few months we have slowly progressed towards the first release of the tutorials. The first thing you will...
  20. Defiant

    Moviebattles II V1.5.2 Released

    V1.5.2 Update CHANGELOG General Change: Updated mbmode and smod map commands to preserve nextmap, allowing for rotations with mode changes. Fix: 'teamnodmg' flag on NPCs now properly considers player damage sources. This fixes Zam Wesell on Coruscant Chase, Younglings on Jedi Temple...
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