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  1. Onysfx

    [SOLVED] No Class Selection Menu

    This is why we need an ingame tutorial in MBII. (although lets be honest, most players will just ignore it and play jedi/sith right away)
  2. Onysfx

    Is Soldier Spam Underused?

    I tend to play as that model for BH. It's RAB-24 or something.
  3. Onysfx

    Is Soldier Spam Underused?

    Couple years ago, I managed to get the team to soldier spam. We owned those rebels.
  4. Onysfx

    Favorite Star Wars?

    I voted for episode 1 because it was the first movie of the series I'd seen. Jar Jar Binks and some corny jokes were bad, but the creativity and locations were incredible. It's also what gave us the infamous mb2_dotf. And the droidekas rolling in for the first time XD (my sudden love for episode...
  5. Onysfx

    mb2_dotfv2

    What about palpatine?
  6. Onysfx

    Mandalorian Option: "Jump Jets"

    I believe the jump jet idea was discussed before. I'd like to see some implementation of it, even if it's not mando (although it would probably be best just for mando or arc trooper (although arc has enough customization already), to keep class variety).
  7. Onysfx

    Flying Mandos getting stuck at slightest slopes/elevations

    Ya this is annoying as hell, happens way too much IMO.
  8. Onysfx

    [Briefing] Possible new voice replacement + re-uploaded replacements

    Voice chat needs custom sounds for the wookiee class.
  9. Onysfx

    Pro as Heck Guide to Mandalorians

    Dropbox reduced the quality on the video, I'm trying to find a place other than youtube (because they mute the sound for copywright) to upload it.
  10. Onysfx

    Gameplay Direction Post 1.4.3

    I liked this post not because I agree the SBD should be slower, but the Penguin-wobble tank lol. Now that's a phrase I'm going to be using when playing, along with pesky glowstick wielding wankers.
  11. Onysfx

    Dual Pistols improvement: full gun control

    I'm curious how charging pistols would work. Would you have to press weapon switch each time to charge?
  12. Onysfx

    Dual Pistols improvement: full gun control

    I definitely like this idea, is this even possible to implement on the quake3 engine? It would be cool if I could fire the left pistol, then the right pistol shortly after, and just hold the two mouse buttons, so it would be like shooting a 2 shot burst. I could see a lot of uses this.
  13. Onysfx

    Gameplay Direction Post 1.4.3

    Saw you guys talking about pulse nades a page or two back, here is my suggestion: -Reduce Pulse Nades down to 8 points. It won't give you enough to buy more pulse nades than you already can, but it might just give you enough points for some extra armor or stamina/dex. Since pulse nades are the...
  14. Onysfx

    Gameplay Direction Post 1.4.3

    Pistol level 1 and 2 have more ammo for ammo levels 1 and 2 than pistol 3 does. I'm suggesting the stats are changed to this: Pistol 3 ammo levels: level 1: 160 level 2: 240 level 3: 400
  15. Onysfx

    Gameplay Direction Post 1.4.3

    Pistol 3 ammo still hasn't been fixed: Ammo 1: 80 Ammo 2: 160 Ammo 3: 400 WTF!?!?
  16. Onysfx

    My First step into a larger world...

    MBII has a lot of nuance in the gameplay, it will take time for you to learn it all. It will be tempting for you to go sabertist all the time, but the gunner classes are also a lot of fun, and there is nothing more fun then hunting down a jedi as a stormtrooper with a team of stormies behind you.
  17. Onysfx

    Pro as Heck Guide to Mandalorians

    With youtube taking down the original because of BS copyright claims because of the music in the video, I begged Derpalon to send me the video and have reuploaded it onto dropbox for all to enjoy. All credit of course goes to Derpalon. Dropbox - Pro as Heck Guide to Mandalorians.mp4 I'm not...
  18. Onysfx

    Future(s) of the Force (Part 1)

    Soldier spam completely destroys jedi, even competent ones (just make sure your team doesn't spam primary nades).
  19. Onysfx

    Future(s) of the Force (Part 1)

    What forcewhores really need is to be able to assist the team in fighting jedi, and not just waiting until their FP is below 50 and then lightning push.
  20. Onysfx

    Future(s) of the Force (Part 1)

    I didn`t read the entire thread yet, so sorry if something I'm about to say has already been said: Push: I've always liked the charge idea, although I'm not quite sure how it would work. A gunner could easily counter a fully charged push, unless the jedi was sneaky about it. Pull: How about...
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