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  1. SeV

    I haven't played MBII consistently for 3 years, here's why.

    Alright, you've convinced me about starts, but I am still sceptical about running Semi-PBS. They mostly occured accidentally when they were a thing, and it also assisted someone running away by giving them a random Semi PB even when they weren't defending. I want Semi-PB to be a deliberate thing...
  2. SeV

    I haven't played MBII consistently for 3 years, here's why.

    I think you get alot of benefits from shadowswinging, but one of the major ones is that you distance yourself from the opponent, making defense easier, as the further away you are, the better you can defend. I just feel like it should be more like a tactical retreat option, not a viable...
  3. SeV

    I haven't played MBII consistently for 3 years, here's why.

    Semi-PB only in returns blocking maybe 50-80% damage is fine by me. I think stassin suggested 50 which is fine since its already a tradeoff. You should be better off dodging instead of being lazy. But tempest wants that window open to be hit in so he is reluctant to introduce it. No Semi-PB when...
  4. SeV

    Disabling “crosshair lock-on”

    At some point in the past, perhaps like 8 months ago or so, I talked about this issue with tempest quite alot and tried to get him to fix the imprecision of sticking/dynamic xhair vs normal aiming xhairs. It was primarily to simplify where to aim for PB zones, because you'll notice you have to...
  5. SeV

    EU DUEL Noel's application

    I'm 80% sure noel will do fine as an admin and it's always nice to have more actively playing admins on official servers. The 20% uncertainty comes from drama in the past, but as long as Noel doesn't let that dictate whether or not he kicks someone that is fine. I don't think there's much chance...
  6. SeV

    I haven't played MBII consistently for 3 years, here's why.

    Yeah if it were 100% as you described it, that would likely alleviate the problem. I understand where you're coming from on the swingblock stuff, and I guess I'm not super opposed to it, though I would prefer that there was simply no difference damage wise between them rather than buffing...
  7. SeV

    I haven't played MBII consistently for 3 years, here's why.

    In the current patch swingblocks and nonswingblocks deal the same amount of damage, and holding walk increases your damage by 15% I am arguing that the better swingblocker should be rewarded, and the way to reward them is to grant them a small damage boost so that when they swingblock entire...
  8. SeV

    I haven't played MBII consistently for 3 years, here's why.

    Very noice indeed, mostly agree. I think swing restrictions should be locking close quadrants for sure. If that is what u mean by 2 quadrants then I'm good with that but I defo want same side diagonals to stay. Agree with the 3 for cyan and red. About the FP, isn't the FP regen you are referring...
  9. SeV

    I haven't played MBII consistently for 3 years, here's why.

    I don't have a bone to pick with you at all. I just think the dev process has been terrible and been producing terrible patches. The question is not whether 1.4.5 is a better patch than 1.4.4, that's pretty much settled and I think everyone can agree that it's better. Whether you released it and...
  10. SeV

    I haven't played MBII consistently for 3 years, here's why.

    Yeah I've thought about that aswell, since nudge leaves a void behind with first swings. It would probably be a good thing for them to be uninterruptible atleast. A slight bleed-though on PBs is also an option, but I would prefer to keep that as simple as possible. Changes to this can quickly...
  11. SeV

    I haven't played MBII consistently for 3 years, here's why.

    I read it when 1.4.5 came out, and as former team lead it was your responsibility to make sure it was tested properly before release, or release a rushed 1.4.5 and quickly start working on fixes with 1.4.6. We had one test prior to release afaik, one. And afterwards, we had a period of many...
  12. SeV

    I haven't played MBII consistently for 3 years, here's why.

    It's obviously a multifaceted problem, but I will try and boil it down to get a handle on this. I don't recall the exact patch where I started to feel this way, but it goes way back and it's not about saying 1.3 is better than 1.4 or V0 is better than X. I will be discussing game design...
  13. SeV

    Adjustments to General Gameplay

    Tbh I would like to see shotgun proj brought back into gameplay and perhaps have sense 3 be the hard counter to snipers for jedi/sith so instead of dying they activate a dodge and get a big FP drain similar to current close range drains or smth. Oh and inb4 arbitrary add proj to mando comment...
  14. SeV

    Adjustments to General Gameplay

    Yes. Not even gonna comment about balance though. I'll just say that I had alot more fun playing old open mode than I do new style open mode. Fun should always be the key since this isn't a triple A heavily funded crap game. MB2 should be a playground for skill and fun and a place to explore the...
  15. SeV

    Freshman

    Welcome! Hope you enjoy your stay and watch out for people trying to end your missouri. Don't let your dreams be dreams!
  16. SeV

    So...the saber system...

    Just because its on paper/agenda doesn't mean it's a proper test. And I've never participated in tempests impromptu gameplay tests so I can't speak to that. It seems to be mostly just confirming stuff works, but never gameplay testing the implementation of ideas... I got to test a tiny bit with...
  17. SeV

    So...the saber system...

    I know, and I'm not blaming you. I merely trotted it out as an example because it perfectly illustrates my point. I can't recall the last time we had a saber test, but it was like half a year ago or so, and time was mostly spent fixing server crashing bugs and never testing the actual gameplay...
  18. SeV

    So...the saber system...

    The developmental process for the saber system changes has been extremely bad after 1.4, atleast from my perspective. I can't' say what goes on behind the devs closed doors, but for a year I have attempted to offer myself up as a beta tester, given opinions on the saber system and tried to steer...
  19. SeV

    J| Tryhard Duelist FPS Pak™ 3.5

    lul, you actually made it. I'll give it a try and see how it performs.
  20. SeV

    Do you like new DOTF?

    It doesn't really matter. The way I understand things, the game is mostly limited by CPU since most graphics cards can run the game. (It's old af by now).
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