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  1. DaloLorn

    Thoughts regarding movement

    Actually, it sort of would be a different game. (I think I might like that one better, but that's another matter entirely.) Most MB2 maps aren't designed with 'realistic' (I think they're realistic, but I honestly don't know) firefights in mind - taking cover can be difficult, shooting out of...
  2. DaloLorn

    Fix jedi/sith.

    My point is, nerfing them won't change the fact that you get a lot of incompetent saberists. If anything, it'll throw the semi-competent saberists out of action and make the incompetent ones even more useless.
  3. DaloLorn

    Wookies unpunished for tks

    So would this. IIRC, the Wookiee barge does deal some small amount of damage in addition to the knockback.
  4. DaloLorn

    Wookies unpunished for tks

    It can also be abused (much like concussion blobs, secondary grenades or simple melee kicks) to get you sniped, heavily shot or sabered without any repercussions... what's one more hole in the TK system? :( (On the other hand, this one probably also means that you don't get credit for tossing...
  5. DaloLorn

    1.4.5 Open Beta Dueling Feedback

    I think I prefer the latter interpretation - deliberately forcing a stalemate is one thing, while using defensive moves (PBs, parries, mblocks, etc. - I feel that parries are okay as they are, though) to help win a battle (not necessarily to singlehandedly win it, but they should be as valuable...
  6. DaloLorn

    1.4.5 Open Beta Dueling Feedback

    Awww, the auto-disarm was making runners so much easier to eliminate...
  7. DaloLorn

    Mandalorian Improvement: Jetpack activation

    1. What vulnerability? :p 2. It'd be harder to fly away if you have a lower starting speed, which was a tradeoff mentioned in the OP.
  8. DaloLorn

    1.4.5 Open Beta Dueling Feedback

    Blue hasn't had a force focus boost since 1.4.3, and good riddance to it. (It's not so bad when you're fighting a Jedi, but any Sith worth their salt will just spam grip and lightning when they're using blue - unless, of course, they're deliberately refusing to take advantage of it.) Besides...
  9. DaloLorn

    1.4.5 Open Beta Dueling Feedback

    1) This would, I suppose, add more variety to the forms... but it could also be abused. 2) Yeah, I think Makashi is better matched by cyan. Juyo doesn't really have an explicitly matching style at the moment - if I had to pick some, I'd go with red, duals and purple, but... 3) Jar'kai is a...
  10. DaloLorn

    Do You like new ultra slow swings speed in 1.4.5?

    The removal of nudge aside, I don't even notice any speed reduction.
  11. DaloLorn

    1.4.5 Open Beta General Feedback

    The blend would either have to have a very measurable advantage to offset the increased cost, or have the same net cost as yellow. Simply taking a mixture of the current beta styles does not seem particularly practical in a non-duel environment unless you are the god of flinch avoidance and...
  12. DaloLorn

    1.4.5 Sabering Open Beta!

    Just use the regular launcher.
  13. DaloLorn

    1.4.5 Open Beta Dueling Feedback

    I do not think the like button adequately expresses my feelings on that wall of text.
  14. DaloLorn

    1.4.5 Sabering Open Beta!

    Yet another reason to prefer OpenJK. (If only that weren't so unstable... mind you, it seems to have improved in the beta.)
  15. DaloLorn

    Is Soldier Spam Underused?

    Yes, him and his FAs. glares at @UL-532 :p
  16. DaloLorn

    1.4.5 Open Beta Dueling Feedback

    This is probably its greatest flaw right now. Against players who are willing to invest all their BP in an assault, a well-used blue will be the undisputed victor - but any player who is careful enough to never drop below 30 BP or some such figure will be unbeatable without mblocks, a huge skill...
  17. DaloLorn

    1.4.5 Open Beta Dueling Feedback

    According to Tempest, the PB zone thing was a bug and will be fixed in the next patch.
  18. DaloLorn

    1.4.5 Open Beta Dueling Feedback

    Well, one thing that irks me about blue is that you cannot chase the bastard down. When the enemy is finally ready to die, he'll start evading, mblocking or whatever else he wants and there's not much you can do about it without either getting mblocked or burning your own BP to hell. (Tested...
  19. DaloLorn

    1.4.5 Open Beta Dueling Feedback

    Honestly, the BP cost for most special moves (DFAs in particular) kinda bugs me. For example: - When the hell has anyone managed to use the floor stab for anything except disposing of corpses? - DFAs were risky (red more so) and admittedly a little too cheap for their potential performance...
  20. DaloLorn

    1.4.5 Sabering Open Beta!

    There is no such thing as 'taunt antispam'. There's 'voice antispam', which affects voice commands like "Attack!".
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