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  1. Stassin

    Adjustments to General Gameplay

    This was intended, not inconsistent nor a bug.
  2. Stassin

    Swingblocking combos

    It's pretty difficult and to be honest, even though it's always an advantage to be able to reliably swingblock each swing of a combo every single time, the more important thing to keep in mind is that you only really need to be swingblocking when the opponent slaps or when your swing is clearly...
  3. Stassin

    Do you like new DOTF?

    Do you really believe that ? If you try arguing with some of the very vocal players who don't like it, you might realize why "devs are tyrannical and implement stuff without consulting the community" take feedback and criticism with a grain of salt with likely many more factors in mind than most...
  4. Stassin

    Do you like new DOTF?

    This is just spite, false information and personal frustration made apparent, plain and simple, because the size of the active mb2 community has remained about the same for at least the past 6 years (with a x4 peak during the months around the release of ep VII). No wonder this community is...
  5. Stassin

    The importance of ping and hardcapping

    At 200 ping and above the experience probably won't be very enjoyable if you're trying to play seriously and win. Perfect blocking is the one thing that will still remain decently possible, but the timing of your attacks and movements as well as your distance management will all be severely...
  6. Stassin

    V1.4.8 Update Released & New Trailer!

    DAMN YOU this trailer stabs into my feeble heart and makes me want to play again *CRYYY*
  7. Stassin

    SERVER Meme Battles 2 Server!

    I think you might have forgotten some rules: Memes aside, GL with the server.
  8. Stassin

    Your 5 changes to sabering

    Just gonna say a few words, SeV & i have discussed some ideas to simplify & improve the current system (including some things like reintroducing semi-PB, removing artificial (non-visible) perks, increasing BP damage, changing ACM to be more like how it was in v0 (kicking in much later), but...
  9. Stassin

    EU/NA $100 *Yellow Only* Saber Tourney 9/23 2 PM EST

    Or i just need to participate. My ego alone is enough to make your very cells tremble (from derision) and lose your focus, winning any duel is a simple matter from there. Doesn't even matter than i haven't even played for 10 months.
  10. Stassin

    Puppytine's farewell

    Didn't participate in the argument because i felt it was pointless (and anyways the only arguments i'm interested in on mb2 forums are saber system-related), however i will say this: i did read your funny pictures regularly because they were a mildly enjoyable selection that included star wars...
  11. Stassin

    ***Feedback needed from 8/26 Saber tourney!!*** EU Tourney ***

    Unless that was touched, you should indeed lose ACM on all styles whenever you are hit, regardless of your current style.
  12. Stassin

    Reaching a stable saber system via minor tweaks

    @SeV - Perks: yeah, i think we more or less agree there. Staggers, ACM-related perks are pretty bad; tbh i never really gave them much thought, i just felt pressured to do something because of cyan/purple being role duplicates of blue/red back in 1.1, and i just didn't really know what to do. I...
  13. Stassin

    Reaching a stable saber system via minor tweaks

    Given the "role" i laid out for it, purple needs something in order to be defensive yet still retain "slow" and "relatively high AP and low BP" properties, so a perk of some sort is kinda needed, but of course it doesn't have to be ACM gain on PB specifically, it has to be something that gives...
  14. Stassin

    Reaching a stable saber system via minor tweaks

    There is literally nothing new in my book for me to answer. We are trying to reach a stable saber system quickly and easily precisely so that we can have a bit more manpower focused on other things soon. As for fun, everyone will have their own definition for it based on their own experience...
  15. Stassin

    Reaching a stable saber system via minor tweaks

    So, i'll answer the main points that were raised (and by the way i'll repeat, the whole point of this is that we DON'T want another big revamp, but MINOR TWEAKS from 1.4.5, otherwise we'll never be stable for years and years to come): - 25% of bodyhit damage on parries is only natural, 10% or...
  16. Stassin

    Reaching a stable saber system via minor tweaks

    This is my spec/possible changelog on how to obtain a stable saber system from 1.4.5, designed and simplified primarily with open mode in mind, with the least amount of minor tweaks possible (meaning the current 1.4.5 general design for sabering mechanics would remain the same). My primary...
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