Already answered you on Jkhub but i'l say it again here, Haplash's/Toshi's Anakin will always be better, @Peneke Tesla Tried to port TFU anakin once and it didn't end up so well lol
Hi folks!
Currently typing from mobile as I'll be out for the night and I just wanted to give you a small message since I won't be sober enough to send it in a few hours for new year's eve.
Just wanted to wish you a great year, full of teamkills, crashes and Kyle bugs everywhere. It's been a...
Hi folks!
Some of you already know me, I'm the creator of the Peneke Pack (, if you've been following up with our updates lately, we've been talking about this new project that works very well with Penekepack and that is aiming to improve MBII from a visual standpoint, giving more immersion and...
Hi guys, good news!
Penekepack 1.6 is live! 100% FA support as one of our new main features
Changelog and download link + Icon/hilt tables below, the main post has been updated with the same as well, so you could either download it from page 24 or page 1. There's a bunch of new content so go...
Just a few more days folks, we're just testing our fa fixes and then we're good to go :)
EDIT: I took down Penekepack's 1.5 link to prevent ppl from downloading outdated versions, expect 1.6 really really soon!
Not really sure if I understand your questions but the frame rate should be the same unless you start fighting some high quality model, the fps might decrease but it might be unnoticeable. Then again, my pc is decent so I can't really say. But I've never had any complaints about fps issues with...
There are no changes on the swing animinations, just the stances for all of the styles and a few extra such as the meditation and Idle stance. While we could've modified the swing animations, it would've required too much work and it would've confused people. However, there's one special change...
Hello folks,
I've received some private messages and been told that we missed our ETA for Penekepack 1.6. (We said that it was very likely that we might release the pack before Rogue One). Unfortunately we've been stuck on some categories and we were afraid that the official MBII update...
All they gotta do is add more slots since the base Clone GLM has many parts, many skins can be done out of it but the slots are a great limitation. Maybe there's a limit engine wise, but I'm not so sure about that.
From what I recall, the dotf version that you're speaking about had no catwalk I think? The rest looked pretty cool but I hated the fact that they removed the catwalk. I hope that they don't take the cw out if it ever gets released.
And just to follow up on that, we can't set exclusive cosmetic weapons for models yet as this is something that we'll work on with the official MBII devs for future versions, but stay tuned! I was actually planning to give the gungan grenade to Jar jar so that it replaces the concussion nade...
Well I don't really remember where I got those models from. However most of them, if not all, were ported by Lt.Claim. I don't have any links if that's what you're asking. You may want to check the credits for more accurate information.
I'll let swagmaster handle it. Our goal is to get clean lines, without any noise in the background. If we can't, then we get stuff like Kanan's taunts. That is not the case with the current clones since we have good audio for them. If Swagmaster can get clean lines from tcw then we'll add them.
The problem is that it's hard to get high quality lines when most of the lines are combined with music and blasters in the background. We'll try to look into it. I'm up for adding some tcw lines for the droids tho!
Hi guys, just a few updates:
We're getting closer and closer to the official release of Penekepack 1.6, if everything goes well I'm pretty sure that the pack will be released a few days before Rogue one goes live on cinemas. (Spoiler alert; the pack will have a Rogue one theme ;) )
Here's...