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  1. Hexodious

    [WIP] K-2SO player model

    Haha yeah Wookiee is the best fit.
  2. Hexodious

    Potential New Voice Commands

    "all clear... NOT CLEAR NOT CLEAR!"
  3. Hexodious

    Devs watch this

    I was in this stream trying to help and its highlighted some things I've brought up internally.
  4. Hexodious

    Your 5 changes to sabering

    I'd like some form of chase mechanic as well. Either as a very small movement increase while focusing on someone like suggested above. Or a very small movement decrease when low bp, like -1% movement speed per 10% missing BP. At the moment its get pull and force focus or qq.
  5. Hexodious

    Your 5 changes to sabering

    I'd be ok with these. I remember when we had the staggers on 50% BP and body hit, it was fun at first but quickly became tedious. I wouldn't want this again, just like how I wouldn't want pblocks to interrupt combos again. The mblock vs swing-block mechanic fills that void fine. Which leads me...
  6. Hexodious

    Your 5 changes to sabering

    To be fair all this talk is about drastic changes, the thing I want most is less drastic changes every build. Minor buffs/nerfs/visual changes only please. Based on non-revamp stuff, here are my revised 5 things I'd like changed: Tweak: Increase overall BP damage. Tweak: Increase ACM...
  7. Hexodious

    MB2 Moments and Gameplay videos

    Needs more Hexodious deaths.
  8. Hexodious

    Your 5 changes to sabering

    Which is why more damage is a main thing I want, which would make the system faster in openmode and simply shorten duel exchanges. The open beta had it quite nice for damage values.
  9. Hexodious

    Your 5 changes to sabering

    Well if you wanted to simplify it, you could do so while still keeping the "aim where the saber comes from" idea: Current (I think? correct me if i am wrong) Simple Alongside increase BP damage that is. Since its easier to block, damage has to be higher (well I want it higher either way)...
  10. Hexodious

    Your 5 changes to sabering

    When I imagine it I get a basejka vibe for people trying to get around block. I want to see what others opinions on it are though. I am all for big bp damage though.
  11. Hexodious

    SERVER Servidor Latino! (MB2)

    A small server sounds awesome! Good luck :)
  12. Hexodious

    Your 5 changes to sabering

    I feel this would be too easy, you'd have to make each successful hit drain almost all BP (unless that is what you intend with the fast regens you mention in your post), and everyone will be running in circles to get around the block, similar to just going for the back. It would also be easily...
  13. Hexodious

    Your 5 changes to sabering

    1. Less drastic swing-speed differences between stances, Faster Stances should be slower, and Slower Stances should be faster. 2. More general BP Damage (this will translate into more on running as well). 3. Less damage for each swing in a combo chain (1.0x, 0.75x, 0.5x, 0.5x, 0.5x, etc) or...
  14. Hexodious

    How to improve duel mode 2017

    Duel servers are a nice break from open, any improvements are welcomed :D I really want the base/ja+ challenge system for 1v1s and extending that to 1vX would be nice as well, always have some fun with that. With the challenge system in place I don't see the big deal about having repulse...
  15. Hexodious

    Improve administrating a server

    I like the sound of these.
  16. Hexodious

    >> How to completely eliminate trolling <<

    I think team damage is a core component of MB2, games without it feel so bland.
  17. Hexodious

    Kills, Deaths and Score

    Yes. I believe there is something funky with Push's knockdown assist that keeps it above but apart from that, yes.
  18. Hexodious

    Kills, Deaths and Score

    I tend to agree, I personally favour it being Score/Rounds and the only thing to worry about being more score = better and Kills, Assists, whatever else shown in the personal stats area. And console messages displaying how much score you get for everything you do. And later on having a simple...
  19. Hexodious

    NA Saber Tournament $50 Prize 11/4/17 (Details Inside)

    Ah too bad, I could have made 2300 my time. Good luck and have fun all who duel.
  20. Hexodious

    Kills, Deaths and Score

    Well score/rounds already determines the placement. Kills just give too many points compared to anything else, assists and objectives are comparatively worthless and which I'd like to see changed Of the top of my head I think it is: Objective: 12 Kill: 12 Kill 1/2: 6 Assist: 6 Kill 1/3: 4...
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