Moviebattles R21.3.01 Now Available

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R21.3.01
Open
  • Fix: Assemble 2 now gives the user intended temporary HP buff
  • Fix: Mando rocket can no longer be fired while rolling
User Interface
  • Fix: MinimalismHUD timer now has updated gfx to align better with Team Icons, as well as changed its vertical position slightly.
  • Fix: Alpha/Classic/Vertical default huds now show disguise icon and name properly
  • Fix: Post-cleanup settings menu text display fixes
  • Change: FA/Legends join menu description scale is now smaller by tiny bit
FA
  • Fix: Crash related to FAs which have a spectator class.
  • Change: Effects adjusted
    • Force Destruction
      • Explosion is less busy, and has a visual more accurate to its actual hitbox
    • Force Blinding
      • Impact graphic is a little more obvious
    • Flashbangs
      • Use an entirely new shader for their flash, with a shrunken area of effect and less range in general
      • Different grenade glow and sounds to differentiate from other explosives
    • Concussion Rifle
      • Muzzle and explosion are less busy, particularly in regards to screenshake
    • Flechette
      • Impacts produce less smoke
Legends
  • Fix / Change: Micro Grenade Launcher / Universal Grenade Launcher
    • Fixed missing model issue for Frag/Conc grenades during explosion
    • Fixed weapon availability, UGL now properly unavailable when out of all grenade types
    • Fixed velocity charging system - charge time now correctly affects throw distance (400-800 units)
    • Enhanced HUD display - dynamically shows selected grenade type with icon and text indicator
    • Improved grenade type switching - remembers last selected type and initializes to first available
    • Balanced concussion grenade alt fire damage (40 direct, 75 splash)
    • Added weapon flag support (HELD_FLAGS) for damage/velocity modifiers
    • Full FA/Legends weapon override support (damage, velocity, missile models)
    • Updated sound design with more fitting sounds (note: sounds, models and effects are still WIP)
  • Fix: saberSpecialDamage now properly works for other numbers than whole
  • Fix: Rage sound will no longer loop even after running out of resource meter
  • Fix: Bo Katan no longer crashes on Rend2 and properly renders weapon in first person
  • GENERAL
    • Sound/animation/description/effects fixes
    CLASS BALANCE
    • Pong Krell
      • Jump 2 > 3
      • FP 110 > 120
      • FP regen 1.05 > 1.1
      • HP 100 > 115
      • Added Dex 3
      • Added Dex Roll
      • KB taken .8 > .5
      • Fixed custom siege lines not working
    • Mauldalorian
      • Pistols cost 1/0/2 > 2/0/1
      • Pistols clip 24 > 30
      • A280 cost 2/1/0 > 1/2/0
      • A280 50% slower reload > 40% slower
      • A280 clip 40 > 80
      • EE3 70% slower reload > 40% slower
      • EE3 clip 24 > 32
      • Increased reserve ammo for various weapons
      • Sundari Repeater passive ammo regen removed
      • Vornax Cannon reload sped up (200 > 100% slower)
    • Nite Owl
      • Sniper ammo 20 > 30
      • Sniper damage .75 > .7
      • Sniper 50% slower reload > 100% slower
      • DLT cost 2/1/0 > 1/2/0
      • DLT clip 40 > 60
      • Increased reserve ammo for various weapons
      • Concord Repeater passive ammo regen removed
    • Trando
      • Added Tracking Darts, Frag, and Sonic nade by default, Frag removed from buy
      • Saber AS rank 1.2 > 1.22
      • Added 5% faster movement to Saber
      • Melee ROF sped up 1 > .9
      • Melee ROF rank .9/.7 > .65
      • Rage decay slowed 1 > .1
      • Rage 80 > 85
      • Rage rank 120 > 165
      • Swapped CS placement
      • Consolidated some purchase options
      • Heavy Repeater velocity sped up .9 > 1
      • Heavy Repeater fp dmg . 45 > .6
      • Heavy Repeater reload sped up 3 > 2.7
      • Increased Heavy Repeater shot visibility
      • ACP repeater .45 dmg/fpmult > .5
      • ACP repeater ammo 500 > 700
      • Hunting Rifle .65 > .7 damage
      • Conc Rifle ROF slowed 1.65 > 1.8
      • Conc Rifle velocity slowed .4 > .2
      • Conc Rifle reload slowed 1.6 > 1.8
      • Conc Rifle clip 5 shots > 3
      • Shotgun now freezes
      • Removed KB given option
      • Added 15% faster movement to Amban
      • Removed Skill Cooldown penalty
      • Can now Uppercut like other Legends Wooks
    • Clone Commando
      • Damage Taken 1 > .9
      • Slowed UGL ROF from 1.1 to 1.25
      • Removed damage penalty from UGL itself and semi-compensated damage penalty on Concussion Grenades
      • Swapped out Frags for +damage Thermals while we troubleshoot the invisible nades
      • Enabled primary fire on UGL
      • Total Concs 10 > 8
      • Increased pistol clip from 12 to 15
      • Increased pistol reserve from 420 > 435
      • Added Knuckle Plate Vibroblade
      • Carbine FPmult 1 > .9
      • Carbine clip 100 > 90
      • Carbine ammo 700 > 720
      • Removed KB Taken option
      • Given Dex 1 by default, point buy removed
      • Removed Skill CD penalty
    • Delta Squad
      • Swapped out Frags for ++damage Thermals while we troubleshoot the invisible nades
      • MBpoints increased to 4
      • Removed Flashbang effects on Concs and slightly nerfed damage. Now cost 4 points for 4
    • Magnaguard
      • EX Saber Training 1 > 2
      • Damage Taken .9 > 1
      • BPMult 1.05 > 1
      • Added Physical Resist
    • Luke Skywalker
      • Swapped car crash skin for DE skin
    • Rebel Sapper
      • Resource regen rate slowed 800 > 1000
      • GL RoF slowed .35 > .75
      • Pulse Grenade count 3 > 2
      • Added 10% charged FP damage to Pistol
      • E-11 ammo increased 600 > 620
    • K2SO
      • Replaced Magnetic Plating with Beskar 2
        • K2 is now slightly more resistant against individual Saber hits (Saber chains have a largely similar TTK), but gunners will now inflict more damage per shot to K2
      • Armor regen amount 2 > 1
      • Pistol RoF slowed 1.3 > 1.45
      • Added Mag reload to pistol
      • Saber special damage default > 100% more
      • Pistol Knockback removed
    • Sith Duelist
      • HP 120 > 130
      • Saber training option increased to level 2
    • Tarfful
      • RoF/Melee RoF slowed .93 > .95
    • Snoova
      • Melee RoF slowed .93 > .95
    • Desann
      • Fixed Saber sounds
    • Grievous
      • BPmult .6 > .7
      • BP Regen Amount 1 > 2
      • ASmult 1 > 1.05
      • blockCap 80 > 100
      • HP 70 > 80
      • Speed 250 > 257
      • Pistol damage/fpmult 1 > 1.1
      • Saber damage 100 > 120
      • FP 115 > 120
      • Force Block 3 > 2
    • Rebel Spy
      • Knockdown Roll cost 15 > 12
      • Merged Sonic Detonator and Flashbang point buy into a single grenade purchase: Sonics with Flashbang effects
    • Durge
      • Fixed BP regenning
    • Jyn Erso
      • Added Dex 1
      • Added Bacta item
    • Ragnos
      • Fixed Saber special damage not working and increased from 1.5 to 2x
    • Watto
      • Fixed Saber special damage not working and increased from 1.67 to 2x
    • Tusken
      • Fixed Saber special damage not working and increased from 1.54 to 2x
    • Lobot
      • Added Kolto item
      • Fixed Saber special damage not working and increased from 1.66 to 2x
    • ARC Trooper
      • Added Kolto item
      • Class Limit 4 > 3
    • Gamorrean
      • Heavy Grenades damage 1.75 > 2
      • Added 15% less KB taken
    • Wat Tambor
      • Added 100% slower mag reload to Decimators
    • Mission Vao
      • Fixed incorrect path on Pistol fpv
    • Grogu
      • Slowed skill CD from 1 to 1.25
    • SBD
      • KB Taken improved .88 > .85
    • Noghri
      • Fixed Noghri stick doing knockback instead of stagger
      • Fixed Disruptor pistol not disrupting
      • Reduced Disruptor pistol damage/FP damage 150 > 120
      • Slower reload of Disruptor pistol 1000% > 1500%
      • Slowed Noghri stick RoF 0.8 > 1.5
    • TOR Republic Trooper
      • Quickthrow removed from point selection as it's default
      • Dexterity (1) added to Plasma Tech
      • Repeater Blaster Rifle ammo increased 525 > 530
      • Added Pulse Nade Launcher to Plasma tech. Pulse Nade option removed in favor for Pulse Nade Launcher levels, up to 3
    • TOR Sith Operative
      • Default Dexterity 3 > 2
      • Default Knife chain limit 3 > 2
      • Added EX Saber Training (1)
      • Railgun ammo increased 350 > 360
      • Sonic Grenade cost reduced 2 > 1
      • Added Anti-Mind Trick to marksman as option
      • Sith Blaster rifle ammo increased 600 > 650
      • Corrosive Grenade RoF reduced 1.45 > 1.5
      • CR2 cost 2/1/1 > 2/1/0
      • Poison Gas Rifle cost 1 > 2
      • Added 20% slower reload to Poison Gas Rifle
      • Removed Flipkick option from Concealment
      • Added Dexterity 3 option for Concealment
      • Saber Chain Limit cost increased 1 > 2
    • Thrawn
      • Flipkick reduced 2 > 1
      • Added 20% charged FP damage to Pistol
    • Leia
      • Flipkick reduced 2 > 1
      • Added Gun Kick
      • Added 20% charged FP damage to Pistol
    • Bossk
      • Removed Kolto item
      • Added Regenerate: 5 HP is healed every 20 seconds (in addition to Healing 3)
    • Boba Fett
      • Fixed Wrist Rockets not having 40% slower reload speed
    • Scout Trooper
      • Transferred RoF penalty to only Pistol and Sniper
    • Kyle
      • Added Dexterity 1
    • Jedi Swordmaster
      • Saber training option increased to level 2
    • Bo-Katan
      • Fixed first person pistol model and possibly fixed a rend2 crash
    • Chewbacca
      • Stagger added back to Shotgun
    • Darktrooper
      • Rocket launcher now disruptifies
    • Padme
      • Healing 1 > 3
      • Health 160 > 170
      • Armor 70 > 65
      • Melee RoF default > 0.9
    • T3M4
      • Added small pointbuy with choice between 300% faster Hacking, or 3 Sonic Mines.
      • Increased Ion Blaster ammo 288 > 300
      • Increased Ion Blaster FP DMG 1 > 1.2

Changed Files
( Manual / Server Downloads )
Code:
--MBII
cgamei386.so
jampgamei386.nopp.so
jampgamei386.so
MBAssets2.pk3
MBAssets3.pk3
MBII.pk3
MBII_Mac.pk3
uii386.so

Changelog Legend
New - New feature or addition to the game.
Change - Changes to the game.
Fix - Bug fix.
Remove - Removed feature.
Feature - New feature name.
 
Last edited by a moderator:

Goosto

FA / Legends Contributor
Internal Beta Team
Posts
93
Likes
88
  • Burg
    • Melee RoF 1 > 1.05
  • Wrecker
    • Thermals damage 1.75 > 2
  • Nite Owl
    • CR damage 1.25 > 1.2
I forgot to include these Legends changes in the notes #forgetfuldev #hatefuldev
 
Last edited:
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