It dropped in Discord thanks to Mace Madunusus.
Let's gooooo!
Time to read the changelog proper now, I guess.
Also, what sorcery is this it no longer crashes the client on map change, whee!
What made poison darts suck so much since when anyway?
Those used to be bad to get hit with as jedi (like a noticeable and meaningful hit on FP when under fire) but by now somehow got pretty laughable.
The first R20 release had some interesting saber dueling.
Everything after felt less exciting to me.
Then again I liked the drawn out ones where PB replenished BP (even though I suck at PBing, but watching two players that are good at it go against one another made for suspenseful fights).
Server browser in my Linux client only seems to list V1.10.1 servers.
Anyone else on Linux with or without the same bug?
Also, on main menu screen at the bottom it still says V1.10.1 small in white.
Public online play of this mod is killed by cheaters and TKing/ sabotaging griefers.
Admins seem to not give a shit and protect such people instead.
It appears to be slowly dying.
Stick around and you will see for yourself.
Was some fun for sure, though.
Fuck! jamme indeed does not work any longer on replays on the current version! :(
This needs to get fixed.
As in someone needs to leak a file that makes current MBII compatible with it again if there already is such, otherwise cf. above. :p
Where dem files, you troll? ^_^
OK dem damn .NET patcher is doing its thing. Not with newest dotnet but with mono at least. Whatever.
It is not that I am too keen on this mod anyway where cheaters are welcome and let roam freely destroying and/or inbreeding the remaining playerbase.
Ah, thanks and sorry for maybe slightly derailing this or pinging you albeit I'm just sharing my thoughts.
FWIW: Here is a willy-nilly sorta ranked in order by how much I like 'em currently list of the maps and my brief concept to remember 'em by:
onderon <3
DS
prison <3 if what I think it...
Good thread. Even if I might not agree with the CommTower suggestion.
Suggestion regarding any map that it is applicable to: Make use of objective markers. (I know sort of a no-brainer).
What I would also like to see is a thread with a listing of all the available maps (those still in the...
A smart aimbot can lead as Kodar mentioned. And if it is really smart or rather does the leading properly it takes projectile speed and not just the movement / speed of the target into account doing so as well. Otherwise it could allow you to toggle the leading or let you adjust the parameters...
@Kodar:
It is not just the disruptor that is hitscan or close enough to it in MBII. Shots are not as slow as you make them out to be and you are not
often enough that far apart from one another to have what you say begin to apply.
Especially not with Smuggler likely still being played relatively...
An aimbot that you can toggle or one that you can one-shot/-time use with the press of a button is a super unfair advantage. You cannot really hope to compete against people abusing such tools.
Sure, most people with good aim most likely are not using such a cheat but when such a thing gets...