@Deckard112 I would love to make a full guide on laying the foundation
of fundamentals personally. Certain mechanics of the game can be bent in
many aspects that even guides that go through everything might confuse
your understanding, but for starters, I recommend yellow as the starting...
fair enough. I just wanted to sound fun, but ended up sounding childish. you got it boss.
I'll be creating another post with actual documentation and a list of things that I would like to accomplish.
Thanks for your input Tylenol.
i'll say this again:
This is something that is an idea. I want to be able to get input from the community, so if you think that there's something that i'm missing, i'm willing to allow people to contribute to this so it can be beneficial for the community.
It will tell me if its worth putting time to or not. I'm going to make a fully detailed document that helps people better understand MBII in its entirety. This will take awhile to complete due to so much information to explain and simplify it for everyone to understand.
Jokes aside, What I mean is just something that helps people understand MB2 easier and challenges set to help people get a better understanding of MB2 Mechanics. Not actually levels my guy.
Hey everyone.
You probably know me as Exorcist!
Yeah, that guy e-e
Well hey! I've been trying to muster time to work on a project for about 3 or so months into the development of a training document for the usage of my peers, and I had a thought: Why not make a training format for everyone...