I had to put the textures manually. dont ask me why. I compiled and received an yellow Error which says "Version key not found in C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/base/scripts/default_project.proj" any idea what does that mean? My JKA is original.
Finally i can run it. One more question. do I have to unpack the asset.pk3 files to have access to the textures (eg yavin) or does 1.6 does that automatically?
Hi there,
I m interessted in mapping. Thats why I installed Gtkradiant. I already designed my first room. While compiling the log says "texture load failed".
I do not understand why the textures can not be found because I can open my Gamedata/base folder where the folder "textures" is including...