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Deleted member 8224
Guest
At the moment, the three levels are based on chance of knockdown (30/60/90). After testing this after a while, it would seem it's not persistent enough to balance Legends/FA classes around.
If would be more "balanced" if it was based on say this:
Level 1: Can only knockdown players who are running
Level 2: Can also knockdown players who are standing, walking, or are crouched
Level 3: Can also knockdown players who are blocking with a Lightsaber equipped
Alternatively, if possible to add a fourth level:
Level 1: Can only knockdown players who are running
Level 2: Can now knockdown players who are standing still
Level 3: Can now also knockdown players who are crouched or walking
Level 4: Can now also knockdown players who are blocking with a Lightsaber equipped
This would offer the possibility to further balance classes around this ability, meanwhile not sacrificing the core aspect of the ability
Thank you.
If would be more "balanced" if it was based on say this:
Level 1: Can only knockdown players who are running
Level 2: Can also knockdown players who are standing, walking, or are crouched
Level 3: Can also knockdown players who are blocking with a Lightsaber equipped
Alternatively, if possible to add a fourth level:
Level 1: Can only knockdown players who are running
Level 2: Can now knockdown players who are standing still
Level 3: Can now also knockdown players who are crouched or walking
Level 4: Can now also knockdown players who are blocking with a Lightsaber equipped
This would offer the possibility to further balance classes around this ability, meanwhile not sacrificing the core aspect of the ability
Thank you.