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  1. Sno-dog

    1.6 Feedback

    Thank you all for the feedback so far! Also please check my post at the bottom of the first page for info regarding sniper damage reductions, it seems to have slipped by a bit. Just wanted to reinforce the fact that these changes are not made lightly. I understand how it can seem as though they...
  2. Sno-dog

    1.6 Feedback

    Thank you guys so far for all your feedback! I want to clarify some things regarding the sniper damage reduction and make sure you know that your words are being heard. Hopefully this context helps ease some minds because I understand it is easy to write these changes off as rash. Some context...
  3. Sno-dog

    BIGGEST RAGE QUIT FROM MB2

    I feel like even 10 years ago people were leaving and saying things like this mod is dying/devs can't listen. Does no one remember that? This is just a part of the mod. Things change all the time and it's okay to not like that.
  4. Sno-dog

    Dxun FA Bugs

    Again thanks for all the feedback and bug reports :) It’s helpful having a large population test out balancing, it’s something we can’t really do before release that flushed out a lot of issues we can miss in testing. Question for you though since you seem to play this often... What do you...
  5. Sno-dog

    Dxun FA Bugs

    Yeah there is something weird with JKA's alpha channeling - apparently it is using the same kind of effect that happens for the lightsaber on the water. In other maps too the lightsaber appears blurry in front of transparent water. It's frustrating but I don't think there is an actual fix for...
  6. Sno-dog

    Dxun FA Bugs

    Thanks for your help lessen, it is much appreciated! :)
  7. Sno-dog

    Dxun: A New Level Inspired by KOTOR II

    Yeah I didn't show it in the minimap but that pit is part of an underground route. There is a pit of death elsewhere, but it is smaller and can be avoided pretty easily.
  8. Sno-dog

    Dxun: A New Level Inspired by KOTOR II

    Can there be too many vibroblades?
  9. Sno-dog

    Dxun: A New Level Inspired by KOTOR II

    Hey everyone! Sno here with a new level to share with you all that will be coming to MB2 in the next few weeks! First off, a little history. Dxun began development by a team member named Droidee roughly 7 years ago. Droidee managed to complete most of the map from the beginning. The framework...
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