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  1. S

    Dash reworked

    My other thread got closed, however after playing last night I think I figured out what a significant problem with dash is vs. gunners and sith. The fact that dash makes you invincible for 0.02 seconds, or whatever it is, definitely makes a difference. This second of invincibility combined...
  2. S

    Dev's team opinion on Hero balance?

    I am just here to ask what the Dev team thinks about hero in its current state. Is it balanced, not balanced, are you planning on tweaking it in future builds? I have my own opinion but I am just curious where the dev team currently is on the situation.
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