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    Moviebattles II 1.9.2 Released

    Same here, this is going to turn many new players away who are getting to the grips with the game.
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    Dojo V2.1 - Progress Update

    Honestly, seeing the current version so much actually got boring for people (including myself). It needed a fresh paint job and something to mix things up a bit. People who know me know at some point I began to hate playing my own map. This is probably the last update that I will release for...
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    Dojo V2.1 - Progress Update

    Hey all, A few people have been asking about Dojo V3 lately. Thought I would drop a few teaser screenshots here for people to see some of the changes/improvements made to the new version of the map. The new version will not be V3 but will be an overhaul to V2 with many fun new additions for...
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    BlowEmUp's Return

    Blow 'em up
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    Can't Reproduce PrivateDuel stuck/collision issue

    The "catching" on players outside of the private duel does remind me of when being on a JA+ server back in the day. If you didn't have the JA+ client installed and just ran base then the bug would show up then, granted it wasn't to the extreme being seen in duel mode today. It's hard to pin...
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    Dojo V2.1 - Progress Update

    And we're done, more or less. The final build has been completed and will be packaged up with the next UM release (when ever that is). There are still known issues with the skybox quality but after a lot of work with Frenzy and Mace it is clear this is just down to the now ancient Q3 engine...
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    Dojo V2.1 - Progress Update

    It's been a while but have been stupidly busy with passing an exam for work but have had time to work on this again. I am a bit torn on whether to continue with the darker night theme or if a day time or dusk/sunset (middle ground) would be the better option. Input welcome! I have restored the...
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    Dojo V2.1 - Progress Update

    New update, took longer to polish some areas off, still need some decent lighting work to be done but getting closer, happy to show some new progress! This time around I've focused on the second function room, the pit room. Pit has stayed true to the original but I have turned up the amount of...
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    Dojo V2.1 - Progress Update

    Quick build update. Courtyard has had the majority if not all the brush detailing completed now and has had a few passes done for the lighting. It's still not quite right for my liking with the torches being overly bright but is getting closer. Aiming to add more contrast between the light and...
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    Dojo V2.1 - Progress Update

    A long time ago I was part of a community called the MBU (Movie Battles Universe), something some may remember. Part of my role there was to create maps for the community to use for events and training. Back then I went by the name "Zeke Asakura" or just "Zeke". To cut a long story short, one...
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