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  1. H

    Moviebattles II R21.3.00 Released

    yes yes yes yes. Grenade type switching (with indicator) and magazine reload are a must. Also it shouldn't keep firing and flashing even when there's no ammo left (though, it's fun to roleplay like paparazzi!)
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    Moviebattles II R21.3.00 Released

    Thoughts on the UGL are that its completely uninspired. It's literally like if you took existing nades, got rid of the animations, cool sounds, charge up, and made their rate of fire/velocity faster. Doesn't add anything new or interesting. It sounds silent, doesn't feel good to use-- its like...
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    R20+ Feedback

    You’ve changed my mind Then don’t respond to it!! Slap was such an offhand comment that I made to illustrate a point. Just seems like it buries the discussion if we’re gonna go on a big back and forth exchange about something that, you yourself have recognized, was not the focus of my messages...
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    R20+ Feedback

    lol 2C’s comment was relatively reasonable and the response is “ur wrong cause tempest bad”. That is now the one thing righteously steering MB2s development? Trauma, personal grievances? “R20 WAS BAD SO IM CORRECT”. Ignore feedback if you don’t like the person, react laughing emoji, approach...
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    R20+ Feedback

    anyways this was the important bit and I really hope you all consider it with any changes going forward. What we don't want is a game where both players are bored because there's no way (or reason) to meaningfully interact with the opponent.
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    R20+ Feedback

    Players that are knocked to the ground no longer take bonus BP damage, correct? edit: I mentioned this earlier I meant in the context of duels.It's super besides the point.
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    R20+ Feedback

    It's also important to know that getting killed/getting kills is zero sum. Every time you die to something and go 'I couldn't even get up!' somebody just got a huge dopamine hit for hitting that conc nade or whatever it was. I just don't think 'I was stunned and couldn't do anything!' is a good...
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    R20+ Feedback

    Whatever I guess. I just don't agree with it at all. I've never once gotten stun locked and thought 'omg this needs to change' its part of the game there are many ways to avoid it and pick classes that counter that stuff, and its been this way for a long time for a reason presumably. If it were...
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    R20+ Feedback

    Yeah so it would be cool if the saberist had a reason to go for it too. I would gladly take that change, because I also love using flying kick when dueling lol. Diverse gameplay is fun that’s the whole point I’m trying to make. It’s not about “buff me!” It’s about “buff variety, not boring gameplay”
  10. H

    R20+ Feedback

    yeah so tldr it changes a lot more than “oh I’m just dead” scenarios and changing this has had a lot of implications. I like going for melee moves, flying kicks, sweeps, slaps. It’s fun. I think buffing get ups is just a nerf to people trying to do cool shit. And of course its also harder to...
  11. H

    R20+ Feedback

    I wish flying kick was better. There’s so much landing lag. Especially vs Jedi they get up before I can even shoot so its a net detriment.
  12. H

    R20+ Feedback

    i think that would be a good change, yes, to make melee more reliable. I did some thinking about the right way to word this so it’s the last thing I’ll mention about the Get-ups. This change is part of this pattern I’ve been noticing recently where changes are made that eliminate or reduce the...
  13. H

    R20+ Feedback

    he said "despite the getup change you still get stunlocked by nade spam" so i figured nades and rockets is precisely what he WASNT talking about.
  14. H

    R20+ Feedback

    Maybe there needs to be a distinction in the types of knockdown, so that there is still a reason to even use melee katas.
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    R20+ Feedback

    Then nerf push/pull lol. Add a cooldown, or make the knockdown duration smaller. Extremely easy solutions. If the devs wanna work a little harder, add a small force knockdown invuln window after getting knocked down by a force power.. or make force power knockdowns different than the other forms...
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    R20+ Feedback

    Just wanted to say I 100% agree about the get-ups in open. Every class should not have them. Now melee fights are gone and everyone is flyin around ninja style. It just seems like a roundabout way to try to 'nerf' knockdowns and pull/push, instead of addressing the problem directly, which causes...
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    Let it be known...

  18. H

    Let it be known...

    ... that several months ago Hunter Ogden brazenly challenged me to a ft10. I destroyed him. It's that simple. What is curious about this is that he made a point to say he was recording the fight and would post it to Youtube. I thought he was sandbagging and then was going to win like 7 duels...
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    ui_char_color_(red/green/blue) is read only. Please allow setting model RGB colors via console.

    Ah ok that makes sense. Any chance we could get a console command for setting our characters color in the back-end, then? :3
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