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  1. MaceMadunusus

    Revamping some maps

    There are so much I would like to do for maps, but I really don't have the time anymore and would much rather be working on EC than MB2. This is partially because I can no longer do everything in want to in MB2 because of engine limitations. EC commtower layout: If you may notice, there are a...
  2. MaceMadunusus

    Republic Cruiser FA

    It was yellow when the FA was made so don't worry we aren't stupid! Thanks for the bug report! I'll go look into this in the morning.
  3. MaceMadunusus

    Traitor! - Voice Taunts for Stormtroopers

    I tried to rip it from a cam version of the movie and cleaned it up as much as I could. It sounded too much like "RAIDER!" instead of "TRAITOR!" so it isn't going in until the BluRay comes out. Proof: Traitor.mp3
  4. MaceMadunusus

    DOTF suggestion

    It will still exist for the duel map. Was only speaking of the large assault map.
  5. MaceMadunusus

    DOTF suggestion

    DOTF is getting revamped very soon. Gen is one of the things that got taken care of. It wasn't removed because you can't entirely do that for movie, and even some gameplay reasons people don't seem to realize. Its capability to stall rounds has been severely crippled, and I don't want to say...
  6. MaceMadunusus

    Technical Issue Droideka guns glitch

    It sounds like you might need to repair installation (can be done in the launcher options) and check to be sure you don't have anything additional running along side MBII. This mean's replacements or additional mods installed within the MBII folder. However, we did find something that may cause...
  7. MaceMadunusus

    Lacking old Maps?

    They still exist, we have so many maps now they don't appear in the menus and we had to merge them into similar PK3s because of an engine limit. You can still get to them with their respective level names. EX) windu vs palp being mb2_duel_office, dotf being mb2_duel_dotf.
  8. MaceMadunusus

    Why not have every player model available in duel mode?

    Not a horrible Quality of Life idea, but I feel like limited programmer time could be spent improving other areas of MBII. Though that is up to those programmers if they would like to implement this.
  9. MaceMadunusus

    Here on the forums? If so, ask @LoU nicely and he may change it for you!

    Here on the forums? If so, ask @LoU nicely and he may change it for you!
  10. MaceMadunusus

    [SOLVED] my server isnt listed

    Noob is correct, you are currently sending heartbeat to the wrong master server. As Noob said it is master.moviebattles.org (You used .com)
  11. MaceMadunusus

    Labeling Model map parts

    The MB2 stormie loads fine. You're missing files. Go into MBAssets3 and grab both the stormtroopers.shader from the shaders folder, and the .skin files from the models/players/stormie folder. A lot of the models we have were donated by the community or we had asked for permission to use it...
  12. MaceMadunusus

    Labeling Model map parts

    Each model is different, and that would be a lot of work for hundreds of player models throughout Open and FA when things weren't standardized. Photoshop Extended edition allows you to load models in 3d (you can convert GLMs to obj useable format using Noesis I believe) which you can then paint...
  13. MaceMadunusus

    Voices for some characters!

    There is so much extra noise going on in that part of the movie (Ya know lightsaber hum, lightning crackle, music) that it is an incredibly hard sound to clean up.
  14. MaceMadunusus

    Additional saber colors for Jedi and Sith: white, black, other...

    There is a class that hasn't been released that is based off imperial knights that has a white saber.
  15. MaceMadunusus

    Additional saber colors for Jedi and Sith: white, black, other...

    Black core sabers aren't in the movies ;) (Darksaber in clone wars doesn't count) Though seriously, the current shader is blended additively, which means anything black will turn invisible.
  16. MaceMadunusus

    Technical Issue Replacing Models Client Side

    Saber length is hard coded in Open Mode (As Helix stated). This is to standardize all hilts so that one hilt cannot be better than the other and people can just choose what looks good. Blade Length will only be applied in Full Authentic.
  17. MaceMadunusus

    Additional saber colors for Jedi and Sith: white, black, other...

    What we have now is how it will be. If other colors are added to Sith it will hinder IFF. We want both sides to easily be identifiable by what color blade they are wielding. Jedi have always had a fairly wide range of colors, while Sith typically use red with only a few exceptions to that rule.
  18. MaceMadunusus

    About objectives

    How do you rain fire on an indoor level when JKA can't do destruction? D:
  19. MaceMadunusus

    About objectives

    DOTF's objective is changing, I won't currently say to what.
  20. MaceMadunusus

    Malachor V map - where is it?

    The menu has a maximum number it can display, we are currently over that number so things disappear.
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