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  1. MaceMadunusus

    1.6 Feedback

    Dude, I called you out on this bullshit the last time you did it. We ran both a poll and an open beta on the projectile velocity increase. The community support for it was there. YOU never bothered to post a single bit of feedback in the FOUR separate open beta feedback threads. You're...
  2. MaceMadunusus

    1.6 Feedback

    Dodge changes were originally scheduled to come in this release as well. We were not satisfied with them in time. Hopefully we can get them out soon.
  3. MaceMadunusus

    MovieBattles II V1.6 Released

    Its funny you're targeting me again. I didn't do it. I was in Thailand without internet when others decided to do it. People who don't have autism. Don't blame and attack me for something I had zero part in. It wasn't my idea, nor did I implement it.
  4. MaceMadunusus

    MovieBattles II V1.6 Released

    Not sure, we want to redo the whole voting system and integrate RTV/RTE/RTM into the mod itself, but it will take time. Should only see it if they also have it. Otherwise it shows default model for that class.
  5. MaceMadunusus

    MovieBattles II V1.6 Released

    V1.6 Update Developer Note This update has been a long time coming. Multiple years of work on many of these features are finally seeing the public light. There are major updates to many of the backend systems that should make our lives much easier for extending the life of the mod, and creating...
  6. MaceMadunusus

    FEEDBACK: Progressive Siege Open Beta Nov 24th

    It might be possible, but that isn't something that is likely to happen any time soon, and certainly not before release. Requires coding support which we don't have enough of right now. Especially for a small feature in the grand scheme of things.
  7. MaceMadunusus

    FEEDBACK: Progressive Siege Open Beta Nov 24th

    Will do Yeah, I think it is essentially just going to be an FA-only map, or a map that you have to force class restrictions on to be fun. I would essentially have to redo everything in order for it to work. It wouldn't even be the same map any more at that point. I am also not going to put...
  8. MaceMadunusus

    Progressive Siege Open Beta Nov 24th

    Files have been updated for the NA test with some bug fixes and additional things to test. If you downloaded earlier please redownload. Test starts in ~40 minutes.
  9. MaceMadunusus

    FEEDBACK: Progressive Siege Open Beta Nov 24th

    I think you have a broken shader somewhere in a replacement or other download that is interfering. I looked closer at your screenshots and I can see that the minimap is also bugged. You might want to look around in your files a bit.
  10. MaceMadunusus

    FEEDBACK: Progressive Siege Open Beta Nov 24th

    Leave your feedback from the open beta here! Info https://community.moviebattles.org/threads/progressive-siege-open-beta-nov-24th.7374/
  11. MaceMadunusus

    Progressive Siege Open Beta Nov 24th

    I have added two download links for the beta. Servers will not be up until slightly before.
  12. MaceMadunusus

    Since new movies/series means new skins & maps

    After seeing latest episode. I don't know when I'll have time to make something like that though.
  13. MaceMadunusus

    Progressive Siege Open Beta Nov 24th

    Progressive Siege Open Beta On Sunday the 24th of November we will have two pretty quick open beta tests for Progressive Siege. We may also drop in a few other things for testing as well. About Progressive Siege Progressive Siege follows the standard Assault format, however instead of playing...
  14. MaceMadunusus

    MovieBattles II V1.5.5 Released

    I noticed that too, but wasn't sure if it was just the server I was on. Will add to bug list.
  15. MaceMadunusus

    A Modern Renderer - Rend 2 (Graphics Mod)

    The current most updated version of Rend 2 that several things in MB2 actually do support, is currently Single Player only. It also still needs a fair amount of work. We won't ever be able to fully support it though, because we don't have the resources to go back over all of the old graphics...
  16. MaceMadunusus

    [OUT OF SCOPE] Steam launcher been broken for the last few patches

    For me this started before 1.5.4 release, immediately after a window update. You are not the only one getting it, and I believe at the very least Mcbober is as well.
  17. MaceMadunusus

    Another sabering poll

    Numbers wise? Yes. Actual hours those devs are capable of working? No. Its very silly having the 2 devs with the most amount of time to work, fighting over the same system, while the 3 other devs with the least amount of time to work are slowly inching towards getting 8 pages of features done...
  18. MaceMadunusus

    Another sabering poll

    All time? i have no idea, do you want me to go spend 5 hours tallying it up? last 5 years or so? Dueling without a doubt has had more changes than open.
  19. MaceMadunusus

    Another sabering poll

    So, because sabering has been upgraded constantly and exists in open mode with all this, that means open mode has been a priority? Stop being disingenuous with your arguments, and you might be taken seriously. We are getting places, but the class backend changes need to go in before we start...
  20. MaceMadunusus

    Another sabering poll

    The maps have nothing to do with open mode gameplay, nor do cosmetic weapons and characters.
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