Moviebattles II R21.5.01 Released

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R21.5.01
General
  • Spin
    • Fix: SBD Arm Blaster not being properly given to player, prints for some new weapons not registering
User Interface
  • Change: "Failed to load hat for _ loading defaults" message will now only be printed with developer mode enabled to stop console flooding.
  • Fix: Sabering related loading screen tip will now be properly split into its intentional three parts instead of one long
Models
  • Fix: Pumpkin hat is now again at the same position as the head rather than being on top of head.
  • Fix: Undeadstar FA: zombie Jabba and Jar-Jar wrong modelpaths corrected.
  • Fix: Wookiee Rocket Launcher missing textures corrected.
Maps
  • Change / Fix: mb2_cmp_fdepot
    • Added a new cave route which opens if server is at higher population.
    • Adjusted cover slightly throughout the map.
  • Change / Fix: mb2_cmp_rescue
    • Modified the third objective hack to be 1/2 second longer.
    • Largened the secondary hack room and modified cover.
    • Updated and fixed clipping brushes within the map.
    • Slight modifications made to cover throughout the map.
  • Change / Fix: mb2_cmp_onderon
    • Map optimization and lighting pass made throughout the map
    • Added more spawns to prevent accidental spawn kills when server is full.
    • Minor adjustments to cover in the outside area.
Legends
  • Fix: FA & Legends now again properly recognize saberLength and saberRadius
  • Fix: WP_TradBowcasterFlags now works as it should
  • LEGENDS
    GENERAL
    • A timely reminder: It is recommended to group keybinds in your openjk.cfg (in your MBII folder) or through the in-game console due to the abundance of weapons in Legends mode. As an example:
      • seta cg_weaponCycle_v "WP_SABER WP_MELEE WP_STUN_BATON"
      • seta cg_weaponCycle_w "WP_BRYAR_PISTOL WP_CLONE_PISTOL WP_BRYAR_OLD WP_MANDO_PISTOL WP_DEMP2"
      • seta cg_weaponCycle_x "WP_BLASTER WP_BOWCASTER WP_REPEATER WP_CLONE_RIFLE WP_THROWER WP_MINIGUN WP_A280 WP_DLT20A WP_M5 WP_T21 WP_SBD WP_EE3 WP_EE4 WP_CR2 WP_E_22 WP_DC_CARBINE WP_TRAD_BOWCASTER"
      • seta cg_weaponCycle_y "WP_FRAG_NADE WP_THERMAL WP_REAL_TD WP_TRIP_MINE WP_PULSE_NADE WP_FIRE_NADE WP_SONIC_NADE WP_CRYO_NADE WP_CONC_NADE WP_DET_PACK"
      • seta cg_weaponCycle_z "WP_PLX1 WP_DISRUPTOR WP_SHOTGUN WP_FLECHETTE WP_ROCKET_LAUNCHER WP_CONCUSSION WP_AMBAN WP_PROJ WP_UGL WP_MGL"
      • bind <key> weapon v / w / x / y / z (append the corresponding letter at the end of the cg_weaponCycle cvar); this will cycle through the weapons in the list in the previous point.
      • This groups Melee/close-range to 1, Pistols/Pistol-likes to 2, Repeating Blasters/Throwers to 3, Grenades/Mines to 4, and Rockets/Sniper Rifles/Grenade Launchers to 5.
    • If you are having issues with effects not rendering, try turning off Enhanced Effects (Esc > Video > Visual Options).
    • If someone can figure out why Jar Jar’s custom voice commands have broken, why Beskar effects stopped showing, or why Grapple wallrun has broken, contact the devs. You will be handsomely rewarded
    • Fixed a few animations.
    NEW CLASSES
    • Hero
      • Jedi Temple Guard
        • Bulky Saberists/Force users with self-buffing abilities.
    CLASS CHANGES
    • Heavy Stormtrooper
      • Fixed PLX stats
    • Senate Guard
      • Removed limiters
    • Undead Trooper
      • Removed Acid Blood
      • Max health 200 > 175
      • Damage taken .25 > .4
      • All weapons other than Melee and Deadly Squeeze are now subject to damage, movement speed, and rate of fire penalties to curb Spin abuse.
    • Crosshair
      • Stamina pool 100 > 115
      • Stamina regen 1 > 1.15 (both drains and regains faster)
      • Firepuncher Standard damage/fp damage mult improved 1.15 > 1.4
      • Firepuncher Standard RoF sped up 2 > 1.85
      • Firepuncher Ricochet damage/fp damage mult improved 3 > 3.5
      • Health increased 120 > 125
      • Armor increased 100 > 120
    • Shadow Guard
      • Fixed broken reinforcement option
      • Lowered base armor from 80 to 25, which can be fully boosted back in 1-life builds.
      • Equalized saber damage across styles by default, which can be partially boosted back in 1-life builds.
      • Dexterity 2 > 3
    • Wookiee Warrior
      • Points 7 > 8
      • Increased clip size of Pistol to default
      • Increased reserve ammo on Bowcasters and Pistol
      • Actually fixed RL skin?
    • Tarfful
      • Increased reserve ammo on Trad Bowcaster
      • Trad Bowcaster 2 > 3
    • Captain Rex
      • Added 10% faster skill cooldown
      • Added Grappling Hook 1
      • Increased Pistols reserve ammo 1080 > 1368
      • Increased Pistols projectile speed 1 > 1.1
      • Armor 110 > 115
      • Speed 191 > 195
    • Dengar
      • Speed 240 > 210
      • Stam pool 80 > 70
      • HP/Armor 135/125 > 120/120
      • Stun rifle velocity increased 0.75 > 0.8
    • Clone Specialist
      • Fusioncutter cost 5 > 2
      • Fusioncutter damage penalty 80% > 70%
      • Added Shotgun level 3 buy
      • Shotgun damage penalty 45% > 35%
      • Sniper reserve ammo 112 > 128
      • Added 1 default Fire Grenade
      • Removed non-functional quickthrow
      • Chaingun cost reduced 15 > 12
      • Chaingun damage/fp damage increased 0.75 > 0.8
      • Chaingun ammo increased 800 > 900
      • Flamethrower ammo increased 800 > 900
      • Speed lowered 1.015 > 1.01
      • Armor point buy reduced 120 > 110
      • DamageGiven point buy lowered 120% > 110%
      • Sped up DC-15x Sniper Rifle reload 225% > 220%
    • Night Trooper
      • Added more feign death anims
      • Resource regen changed from 50/30 sec to 4/10 sec
      • FPregen changed from 10% to 5% (drains less as well)
    • Captain Enoch
      • Fixed sentry bind not working
      • Health increased 65 > 70
      • Armor increased 30 > 35
      • Shield regen reduced from 20/20s to 1/2 up to 5
      • DamageGiven lowered 1.2 > 1.1
      • E11 ammo increased 600 > 620
      • Added ally stat viewer
    • Canderous Ordo
      • Rifle reserve ammo 600 > 800
      • KB taken cost 6 > 2
    • Flame Trooper
      • Disabled UGL sec. Fire
      • UGL 2 > 3 (faster velocity, more accurate)
      • Fixed CS4 bind
    • Yarael Poof
      • Can now recall disarmed Sabers remotely
      • Bound shadow clone to CS3 and adjusted other binds
    • Clone Commando
      • Increased Flechette damage by 15%
      • Increased Flechette ammo from 360 to 480
      • Wild Card Stamina buy 140 > 145
      • Increased base ammo (mainly affects Bowcaster)
    • Jedi Acrobat
      • Damage given .85 > 1
      • Equalized saber damage across styles
      • Speed mult 1.09 > 1.08
      • Added Healing 1
    • Sith Assassin
      • Damage given .85 > 1
      • Equalized saber damage across styles
      • Speed mult 1.08 > 1.07
      • Added Healing 1
    • General Grievous
      • Speed 257 > 255
      • Fixed ambient coughing
    • Asajj Ventress
      • Reduced Staff/Dual saber damage mult from 1 to .92
      • Speed 250 > 247
      • Added Healing 1
    • Aurra Sing
      • Speed 248 > 245
    • Trandoshan Fiend
      • Slowed resource decay from 90% to 99%
      • Resource pool 85 > 100
      • Replaced Heavy build Resource buy with Health buy
    • Captain Panaka
      • Slowed resource decay from 90% to 99%
    • Grand Moff Tarkin
      • Slowed resource decay from 90% to 99%
    • B1 Battle Droid
      • Max armor buy 60 > 55
    • K2SO
      • Increased armor from 275 to 300
      • Increased armor regen cap from 80 to 100
    • Security Droid
      • Lowered cost of Pull from 8 to 7
    • Old Republic Defender
      • Increased pistol clip to default
      • Increased Flame Rifle reserve ammo from 320 to 400
    • Sith Trooper
      • Increased pistol clip to default
    • Security Force
      • Increased pistol clip to default
    • Zuckuss
      • Lowered Ammonia Bombs damage by 50% as it is now possible to do so.
      • Rifle RoF bonus slowed from 30% more to 25%
      • Rifle FP damage bonus lowered from 100% more to 85%
    • Jan Ors
      • Increased Flechette damage/fp damage mult from 1.1 to 1.15
    • Din Djarin
      • Added 1.25 FP dmg bonus to Amban
    • IG
      • Fixed pistol anims
    • Imperial Scouttrooper
      • MBpoints 12 > 13
      • Reinforcement cost 8 > 9
      • Armor regen cost 4 > 5
      • E11 ammo 480 > 620
      • AS lowered 0.95 > 0.94
      • AS per level gained increased 1/1.5/1.1 > 1/1.6/1.12
      • Added 3 movement speed option (free) to Commando spec
      • Capped armor regen of Commando at 50
      • Added Dash 2 to commando for free
      • Slowed DLT-20A sniper reload slightly
      • DamageGiven option lowered 120% > 110% damage
      • Added health point buy option to Sharpshooter for +10 health
    • Director Krennic
      • 10% more knockback Given
    • HK-47
      • 15% less knockback Taken
    • Imperial Agent
      • Pistol cost lowered 2/2/3 > 2/1/3
      • Pistol velocity increased from .8 to 1.2
      • Pistol charged FP damage increased 1.4 > 1.5
      • Detpacks cost lowered 1/2/3 > 1/1/1
      • Dash cost lowered 0/2 > 0/1
    • Jedi Knight/Dark Acolyte
      • Added saber throw option pointbuy
    • Sith Operative
      • Concealment’s chain limit point buy now has 2 levels at 1/1 cost
    • Han Solo/Greedo
      • Class points increased to 150
      • Pistol cost changed 0/0/30 > 30/5/30
        • This means taking no pistol is more viable and grants you every other attribute
      • Health increased 160 > 170
      • Armor decreased 25/45/85 > 20/40/80
    • Durge
      • 15% slower movement in melee added
      • Speed increased 1.05 > 1.06
      • Pistols ammo increased 700 > 725
      • Health reduced 125 > 120
    • Padme
      • Health increased 170 > 175
    • Tusken Raider
      • Health increased 80 > 90
      • Armor reduced 80 > 75
    • Jango Fett
      • Health increased 125 > 130
    • Bo Katan
      • Health increased 80 > 85
    • Wrecker
      • Health increased 275 > 280
    • Reelo
      • Health increased 250 > 260
      • Armor reduced 130 > 125


Changelog Legend
New - New feature or addition to the game.
Change - Changes to the game.
Fix - Bug fix.
Remove - Removed feature.
Feature - New feature name.
 
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