Recent content by TwiceDead

  1. TwiceDead

    Lightsaber combat

    It's basically Mount and Blade though, depending on the control-scheme you used when you played it. Except now there's 7 directions to look out for rather than 4... Alright this one is a bit more complicated.
  2. TwiceDead

    Stamina for gloans

    More like deliberately didn't get into it. Definitely against passive DR values though, armor values should ideally be handling that... There are some unfortunate exceptions, the Deka and SBD.
  3. TwiceDead

    Stamina for gloans

    I don't get it... When is more mobility ever NOT useful? Even against Sith/Jedi it's more useful, as merely tap-releasing the walk-key propels you a whole step further than you would be if you merely walked all the way. I skimp out on Grenades for Solds to grab Close Combat 2 because it helps me...
  4. TwiceDead

    Fixing wookiee

    Okay I retract my statement. I wen't by what the Library said, claiming that Bowcaster had increased muzzle velocity, apparently that is not the case and somehow made the bowcaster bolts travel faster in my eyes. Confirmed, my eyes are fucked. While we're at it, does somebody keep a...
  5. TwiceDead

    Fixing wookiee

    Well I am just gonna have to take your word on that. I could swear it seemed slower to me, but maybe my eyes are fucked.
  6. TwiceDead

    Fixing wookiee

    I disagree. I think wookies are fine otherwise... Aside from maybe #3 on the list.
  7. TwiceDead

    Fixing wookiee

    The only thing I want to see is a lowered projectile speed on the bowcaster (except for charged shots). Makes no sense why this rapid-firing weapon should have a shorter time to hit it's mark compared to other weapons with rapid-fire capability. The winguns don't have that kind of projectile...
  8. TwiceDead

    Aim is 'jumping' to the target's model

    Wasn't there a command to alter the X and Y coords of the crosshair in relation the center of the screen? I may remember wrong, but I was being annoyed by the dynamic crosshair myself a long time ago before I got used to it and I think I found a way to move the crosshair further down on the...
  9. TwiceDead

    Grenade Warning

    Doublepost... My bad.
  10. TwiceDead

    Grenade Warning

    That's another problem though, if there's a C4 right behind the door someone is forced to open it, but they cannot go through it and find cover in order to retaliate to any defenses on the other side, they are stuck in the choke-point doorway until the C4 is dealt with, which you may not even...
  11. TwiceDead

    Grenade Warning

    How would you counter that though? If you know there's a C4, nobody will be able to use that choke-point because nobody is going to be willing to throw themselves ontop of an explosive for their team. So with a single C4 you have effectively blocked a path for the opposing team.
  12. TwiceDead

    Grenade Warning

    Apologies for the derail.
  13. TwiceDead

    Grenade Warning

    Do you have some form of delusion where you think that if any changes happen to Jedi, MBII will no longer be unique? That's quite the fallacy, because Jedi/Sith is not going anywhere. Yes, MBII is already mostly made up of Gunners, but that doesn't mean Jedi is going anywhere. The core...
  14. TwiceDead

    Grenade Warning

    That's what it is right now though... When everybody knows where everybody is, a fight is determined by who has the best aim and juke skills (Strafe and Shoot/Aim skills). If Sense wasn't a thing, people would actually have to be cautious and not advance recklessly, put some thought before they...
  15. TwiceDead

    Melee Changes

    Honestly... As cool as they both sound... I don't want to see either implemented. Wookies are already strong, if they knock you down you are pretty much insta-killed right there, I'd rather not give them more power. As for blocking sabers with your hands? From a thematic standpoint? I just...
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