Recent content by Pokrew

  1. Pokrew

    Moviebattles II R21.10.00 Now Available

    The saber system's constant changes are utterly schizophrenic, also red butchered again
  2. Pokrew

    What do you mean brother?

    What do you mean brother?
  3. Pokrew

    Leaving, for now. 💔

    Please, think carefully about this. I can understand Yoshi's masculine raw power and innatural skill is hard to cope with, but I urge you to not make rushed choices.
  4. Pokrew

    R20+ Feedback

    We need a dev to shut YOU down
  5. Pokrew

    R20+ Feedback

    Literally what I do but with yellow backwards kata
  6. Pokrew

    R20+ Feedback

    Totally agree on Attunement. About duel and open mode changes, expecially the latter, my impression is that both gamemodes have underwent changes in the last couple of years that only catered to the "competitive" niche of the community for each gamemode. Duel changes for duelists and Open...
  7. Pokrew

    Moviebattles II Update R21.0.00 Now Available

    Interesting Duel and Open changes; my only concern is why keep developing points-based classes in Legends, and not keep it separate from Open in the sense that classes are pre-determined in their skill set, like FA mode? I don't know whether this discussion has already been held elsewhere, but...
  8. Pokrew

    I think im done

    Bluemilk says it's not worth it, while tking me with impunity on Gonk by fly-kicking me in my back onto the enemy's saber.
  9. Pokrew

    I think im done

    Didn't we play together yesterday in Gonk? If so, welcome back xD
  10. Pokrew

    Open is finally dead.

    You were playing it yesterday night.
  11. Pokrew

    Starıka's Jedi Academy Machinimas

    your work is incredible bro, keep up with it!
  12. Pokrew

    So how has the game actually changed?

    amban rifle is an elegant weapon for more civilized times... nothing that plebs could understand...
  13. Pokrew

    New to MBII game is fire

    Welcome. Hope you enjoy your stay
  14. Pokrew

    Dev ignorance boogaloo

    I do not expect the lead dev team to be top tier in matter of skills - it wouldn't be humanely achievable unless you dedicated more than 24 hours a day to the game, both playing it and coding for it. I just think that finding a good compromise between playing and developing the game should be...
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