Recent content by NERO

  1. NERO

    Something is different with Gunners Vs Sabers.

    I don't even remember how knockback works, my advice on it is that you don't get hit while swinging.
  2. NERO

    Something is different with Gunners Vs Sabers.

    https://community.moviebattles.org/threads/saber-vs-gunner.9997/ This thread has a bunch of advice on saber vs gunner. You should play the game at a low ping. Of course it's unfortunate if you live far away from the more populated servers, so it'll of course cause issues. Make sure your rate...
  3. NERO

    Moviebattles II Version 1.10.0.4 Released

    I'm gonna defend the new sounds, I've noticed that they're less stressful and cause less audial sensory overload compared to the old sounds. In the hypothetical situations where devs would decide to revert weapon sounds back, the current ones should be left around as an option, a QoL feature.
  4. NERO

    Saber vs gunner

    One thing people seem to do is using diagonal movement to advance towards an enemy gunner while strafing to avoid blaster fire, but keeping their player model facing a different direction than the one they're moving in. I've noticed this is more difficult to aim against since your brain probably...
  5. NERO

    Confirmed Superpush frag not tagging

    I noticed that you also don't get frags if you manage to kill someone with fall damage from something like a grenade's impact. So apparently all forms of gravity based kills are now neutral and no longer count as kills.
  6. NERO

    Confirmed Superpush frag not tagging

    Recently when I've superpushed people they've 'fallen to their death' in a neutral sense and I haven't gotten a frag from it. I have no screens or video but in two instances I recall throwing one guy into the Death Star meeting room table and another in a wall on Mustafar. I don't actually...
  7. NERO

    The TK system and accidentally pushing a grenade

    TK system could be tuned further but tbh whether to push a grenade or not and how to push it is a matter of skill, and that skill can be honed.
  8. NERO

    Technical Issue OpenGL

    Did you try limiting your max FPS
  9. NERO

    grenade video

    Half of these people look like they play with sound off but yeah this some gaming alright
  10. NERO

    Voice line trigger on Dodge

    I'd prefer if there was a sound that plays when a character dodges instead. The animation can be hard to see, but a sound would signal that it happened and give a better idea of what kind of resources your opponent has left, just like with pain grunts.
  11. NERO

    Perspective of a relatively new player.

    I've been playing this game for 15 years and I still suck at dueling and I'll never be motivated to learn it properly because I just don't like it. I also occasionally have times when I don't touch the game and become very rusty. There are some things that are a matter of feel and really stick...
  12. NERO

    Dev Diary - A Beta and a Mandalorian

    I'll miss the EE3's sniper mode, it's my favorite weapon in the game even with the damage nerf, but overall the changes sound good and the added variety to mandos will be welcome.
  13. NERO

    How can i join to my server

    It's possible to homehost with a bit of tinkering and port forwarding, but unless your internet is really good your server will experience some lag and short connection interruptions, especially if there's more than a couple of players. It'll also be a lot worse for anyone not living in your...
  14. NERO

    GUIDE: Positioning

    I don't know if anyone writes or reads guides anymore or if something like this already exists but I feel like some people could use this What is positioning Positioning is the space you take for yourself when defending. I'm going to take a stretching reach and also use it to refer to the line...
  15. NERO

    Create an MB2 Map Tier List!

    In my experience the Cloud City obj causes far less problems in practice, since Han is a carbonite block without HP and is in neutral reach between both teams. When both teams are playing decently Han is least of either's concern, but is still a rope to tug in your favor when the rest of your...
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