Recent content by Dra-Gon

  1. Dra-Gon

    Grappling gun/hook?

    No thx
  2. Dra-Gon

    Moviebattles II V1.9 Released

    Well, defending your flag while other teammates charge for enemies' flag is part of strategy. The 1.5 multiplier is just an example - a small ammo boost to take into account longer rounds. It could be some ammo buff that scales with round length... say if you have 8 minutes, the bonus is 1.2...
  3. Dra-Gon

    Moviebattles II V1.9 Released

    IMO the ammo amounts are calibrated to 5 minute rounds, not 12 minutes like in CTF. So perhaps all classes could get a max ammo buff for CTF? i.e. a 1.5x multiplier to Open mode's values
  4. Dra-Gon

    Moviebattles II V1.9 Released

    CTF mode is missing ammo packs. Even if you are good gunner, you are basically a sitting duck after a while or forced to play jedi/sith with "unlimited ammo" lightsaber and force powers
  5. Dra-Gon

    Some ideas on how to improve gameplay and make it more fun and dynamic.

    most of these things sound like something for the cancelled semi-authentic mode
  6. Dra-Gon

    Moviebattles II Hotfix 1.8.1.1 Released

    good job :thumbsup:
  7. Dra-Gon

    Moviebattles II 1.8.1 Released

    Good to know the general public avoided even worse colors 👍 But it doesn't answer what the motivation for the change was :maulemo:
  8. Dra-Gon

    Moviebattles II 1.8.1 Released

    But why? Somehow this annoys me more than I thought. I mean, after playing this over a decade, I never had an issue with scoreboard colors of all things :D This is great news
  9. Dra-Gon

    Dev Diary - CTF Deathstar

    Looks great
  10. Dra-Gon

    Repulse needs to be buffed

    That would be op.
  11. Dra-Gon

    REhashing the failed semi-authentic mode.

    wow, looking at the date of that post, it suddenly makes me feel so old
  12. Dra-Gon

    REhashing the failed semi-authentic mode.

    From what I remember, semi-authentic was going through remake and it was supposed to work similarly to what you describe (had custom classes like in FA, could include non-open abilities - i.e. Force Destruction, but you still had that open-mode point selection menu, so you were able to spend the...
  13. Dra-Gon

    Reduce frag grenade point cost for solds

    Sorry for the late reply. Didn't have much time to reply sooner. The point cost would be the same as it is for commander/ET - 15pts. I would completely agree with your argument if the point cost was 20 pts globally for all classes, but right now you are basically arguing that a point cost of...
  14. Dra-Gon

    Reduce frag grenade point cost for solds

    Proposing to reduce frag grenade point cost for soldiers from 20 pts to 15 pts. Currently, secondary fire for frag grenade is a weaker version of concussion grenades - damage is lower, does not knock down flying targets, area of effect seems shorter as well (would need devs confirmation on...
  15. Dra-Gon

    Remove worthless lvl 1 guns in Open

    My standard wookiee build uses bowcaster 1
Top