Bug happens as long as your shooting, doesn't matter if you're walking, flying, getting shot at, etc. Doesn't happen on some maps such as dotf though. It's happened on lunarbase, boc, and one other map that I forgot.
Dunno if this should have gone in tech support or bug report thread :p
I think they should give arc troopers smaller arc troopers that they can throw like grenades at people, and then those smaller arc troopers can get even smaller arc troopers that they can also throw like grenades. :O
But if any other mechanic is as equally as random as perfect parrying, then that would include default parrying (right?) and you obviously have to first land normal parries in order to even get a chance at getting a perfect parry. So technically it's two random mechanics on top of each other...
I'm not a huge fan of either semi-pb or perfect parry. While semi-pb encouraged better timing on your swings, I personally felt that it just helped to stall duels massively, maybe it was just the many combined elements of mechanics and changes in e.g. 1.4.2 that caused blue vs cyan duels to last...
To be honest I'd prefer a concrete saber system rather than changing up the current one every few months for the sake of having something new even if it makes dueling worse than before. "If it ain't broke then don't fix it."
Nah sometimes steam bugs and you have to select singleplayer to launch the multiplayer. If you select multiplayer then it tries to launch the singleplayer.
This wasn't intentional. The devs were supposed to only remove the saber turning on/off sound since it was really loud and obnoxious, but they accidentally turned off taunts as well. :P