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Technical Issue (Repeat): Z_Malloc(): Failed to alloc 4194304 bytes (TAG_TEMP_WORKSPACE) !!!!!

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I got no idea why this is happening, everytime i try to get into a server it crashes and this message comes out

147808 files in pk3 files
glGetError() = 0x500
Loading dll file ui.
UI: Initializing Unhandled Exception Filter
Loading dll file cgame.
CGAME: Initializing Unhandled Exception Filter
WARNING: R_FindImageFile could not find 'textures/impdetention/floordet' in shader 'textures/impdetention/floordet'
Shader textures/impdetention/floordet has a stage with no image
Z_Malloc(): Failed to alloc 4194304 bytes (TAG_TEMP_WORKSPACE) !!!!!
---------------------------------------------------------------------------
Zone Tag Bytes
-------- -----
BOTLIB 7196 ( 0.00MB) in 2 blocks ( 3598 average)
GENERAL 2152 ( 0.00MB) in 269 blocks ( 8 average)
HUNK_MARK1 18936080 (18.05MB) in 20595 blocks ( 919 average)
EVENT 109846 ( 0.10MB) in 96 blocks ( 1144 average)
FILESYS 3779454 ( 3.60MB) in 292 blocks ( 12943 average)
AMBIENTSET 1120 ( 0.00MB) in 8 blocks ( 140 average)
SMALL 27485 ( 0.02MB) in 2179 blocks ( 12 average)
MODEL_MD3 2118904 ( 2.02MB) in 124 blocks ( 17087 average)
MODEL_GLM 4328845 ( 4.12MB) in 37 blocks ( 116995 average)
MODEL_GLA 12897930 (12.30MB) in 7 blocks ( 1842561 average)
SHADERTEXT 4170799 ( 3.97MB) in 1 blocks ( 4170799 average)
SND_RAWDATA 2048 ( 0.00MB) in 1 blocks ( 2048 average)
TEMP_WORKSPACE 398693 ( 0.38MB) in 9 blocks ( 44299 average)
IMAGE_T 119240 ( 0.11MB) in 1355 blocks ( 88 average)
---------------------------------------------------------------------------

The zone is using 46899792 bytes (44.73MB) in 24975 memory blocks
The zone peaked at 71166855 bytes (67.87MB)
Shutting down OpenGL subsystem
(Repeat): Z_Malloc(): Failed to alloc 4194304 bytes (TAG_TEMP_WORKSPACE) !!!!!

i have tried repairing the installation but it doesn't work either, i used to play this mod on this computer but i had to reboot it to factory settings :/
 
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