Penekepack V1.7 Replacement mod // NEW UPDATE IS LIVE! //

Discussion in 'Modification and Media Discussion' started by Penekowski, May 14, 2016.

  1. Jameson

    Jameson

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    [​IMG]

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    What do you think about this:
    [​IMG]
     
    Last edited by a moderator: Mar 29, 2017
  2. Penekowski

    Penekowski Lord of the Penekes Movie Battles II Team

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    update : 04/03/17 prank's over folks! we'll get back to work on the actual update, stay put!


    Hey guys, it's update time!

    I'm proud to announce Penekepack 1.6.3- Darth Jar Jar Edition!
    [​IMG]

    Art by Shen Long Kazama
    Penekepack 1.6.3 - Changelog:

    - Removed Rogue one Darth Vader for a Robed Version of Darth Jar Jar
    - Removed Hooded Palpatine Variations for RGB Lord Jar Jar and Hooded Lord Jar Jar
    - Removed SWTOR Revan for Darth Boss nass, comes with RGB support
    - Added Jar Jar menu
    - Intentionally increased poly count on all models to make the mod super crashy!
    - Boosted Jar Jar's soundset even more to make your ears blow up
    - Removed young Arcanneke and Thexaneke for Jar-jar Zakuul knights

    Download link below!

    Peneke patch 1.6.3 Darth Jar Jar Edition


    Enjoy it! Looking forward to reading your feedback!
     
    Last edited: Apr 3, 2017
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  3. lessen

    lessen Internal Beta Team

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    Fully aware that this is an April Fool's post, I was still a little excited for a moment, hoping that it made every character Jar Jar. That would've been a legit fun patch right there. But "super crashy!" "ears blow up"? :^(
     
  4. Darth_Stiv

    Darth_Stiv

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    Tried it yesterday so I can prove it's your best patch ever!-
    highly recommend it.
     
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  5. SneakDissing

    SneakDissing

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    I didn't even crash after using this. Not once. I had my sound up all the way and my roommate told me to shut the F**k up. He didn't punch me, so this is obviously not annoying enough.

    Smh, Peneke. I expected more from you.
     
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  6. Fang

    Fang Contributor

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    Cancerous binks


    Why have you forsaken us Peneke?
     
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  7. Haddon70

    Haddon70

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    Any way to keep the player models and layout but remove saber hilts?
     
  8. SneakDissing

    SneakDissing

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    -Open it in WinRAR

    -Open the penekepack pk3 file

    -Open models folder

    -Open weapons2 folder

    -Delete everything inside, or just delete the folder

    Congrats, you're set. Now go have fun you little shit.


    EDIT: Make sure to save it to the archive when it asks. Then move it to your MBII folder and replace the current file in there.
     
    Last edited: Apr 15, 2017
  9. Penekowski

    Penekowski Lord of the Penekes Movie Battles II Team

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    In addition to that, I think that you may also have to go inside ext_data/sabers and remove all the sab files. If you have Peneke patches then you also need to do the same there, otherwise you may experience some issues.
     
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  10. Haddon70

    Haddon70

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    It worked thank you both ;)
     
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  11. pelmeņu lauks

    pelmeņu lauks

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    Any instructions on how to use just the Peneke hilts? EDIT: Nvm, I got it. Cool pack.
     
    Last edited: Apr 17, 2017
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  12. thebiggerboat3

    thebiggerboat3

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    I have one request...

    [​IMG]


    Please, I beg you. I would love to go force-whoring as the Son.
     
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  13. Jameson

    Jameson

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    Do you understand that there is no Son model?
     
  14. thebiggerboat3

    thebiggerboat3

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    Someone needs to make one then.
     
  15. ShenLongKazama

    ShenLongKazama

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    Nein.
     
  16. Jameson

    Jameson

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    Probably won't happen :/
     
  17. Shenghai

    Shenghai

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    Not enough interest in it really. It was only an episode or two, not really that big of an arc.
     
  18. Jameson

    Jameson

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    Agreed. The arc wasn't that great.
     
  19. Penekowski

    Penekowski Lord of the Penekes Movie Battles II Team

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    Just a quick follow up, we've got quite a few new exclusive models for 1.7 that people will really like, we won't disclose any details for now but we might release a devlog soon. Aside from that, thanks to Lt.Claim, we're currently updating our 1.7 dev version with Rogue one/Rebels models by supermerging them with the few slots that we have left. We're also working on decent soundpacks for them. We're aiming for 1.7's release a few days or weeks after the next official MBII update.
     
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  20. Noob

    Noob Contributor

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