Penekowski

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DOWNLOAD PENEKEPACK 2.4

Changelogneke 1.9.5 > 2.0

It's been four years since the release of Peneke Pack 1.0, our pack's come a very long way since then! For Peneke Pack's 2.0 release, we have added a new Peneke UI option to UI Layouts! Plus we have added the Mandalorian, Season 7 Ahsoka, brought back many old Peneke favorites, and more!

To start off, here’s the list of characters we’ve upgraded:
- Updated Purge Trooper with new model by Scerendo!
- Upgraded Shaak Ti with redder skin, facial and hand animations, and a better torso
- Upgraded Lando Calrissian with better decaps and team skins for FA
- Upgraded TFU2 Starkiller with a ported head
- Upgraded Young Arcann and Thexan with an improved port
- Upgraded Arcann with an improved port
- Upgraded Darth Revan’s TOR and Reborn models with improved ports
- Upgraded TFU2 Kota with better rigging and restored the old shorter skirt!
- Upgraded Serra Keto with her ROTS Game model
- Upgraded Lando by restoring JK2 version with FA head, and made him compatible with new Lando skins
- Updated Thrawn so he's compatible with Imperial Officer model merges
- Moved RGB skin replacements to addon models (Crix, Ackbar, Nien, Porkins, Commando Droid)
- Moved KOTOR Jaden "Kal" to addon models
- Moved Kyle Replacement to addon models
- Moved IG-88 replacement to addon models
- Restored FA skin support to Barriss (DC Raven), Vader (UDS Zombie, Football), and ESB Han (UDS)

New Characters:
- Added Cara Dune from The Mando to Elite Troopers!
- Added Greef Karga from The Mando to Bounty Hunters!
- Added the Bad Batch/Clone Squad 99 to ARC Troopers!
- Added Bo Katan to Mandalorians, regular and helmetless
- Added Rebel Demolitions Expert
- Added Ahsoka from TCW season 7 to Jedi
- Added Exiled Obi-Wan Kenobi
- Added Stealth Jedi Gear Kyle to Jedi
- Added the rest of Kota’s Militia from TFU, the Elite and Trooper
- Added Imperial Ground Crew from R1 to Imp Soldiers
- Added Sith Fleet Technician to Imp Soldiers
- Added Sith Trooper to Imp Soldiers
- Added Stormtrooper Commander from TFU
- Added Incinerator Trooper from TFU
- Added Shadow Trooper from TFU
- Added Arena Gear Starkiller
- Added Darth Marr to Sith
- Added Lana Beniko to Sith
- Added Unmasked skins for Darth Revan’s TOR and Reborn models
- Added an Inquisitor Starkillerneke for Sith
- Added Imperial Supercommandos and Gar Saxon to Mandos
- Added the whole Skirata Mandalorian pack, with a total of 19 unique looking Mandos added!
- Added Peneke Kel Dor Male Jedi

Restored Characters:
- Readded Juno Eclipse to Commanders to prevent confusion, with a ported model upgrade
- Readded Silver Warrior Starkiller
- Restored Peneke Shirtless Maul
- Restored Dark Side Jaden
- Restored Dark Kyle skin
- Restored Black KOTOR Jedi
- Restored two Old Republic soldier skins

Removed Characters:
- Removed all clone changes for the Clone Model upgrades, and moved the replacement clone skins to addon models, which are neomarz Phase 1 Clone and Gree.
- Removed Cybernetic Maul, Shaak Ti Update, CW Obi-Wan, TCW Anakin, Purgetrooper, TROS Palpatine, Sith Assassin and Sith Master as they’ve been added to MBII officially
- Removed Starkiller-Jaden override since one of the Jaden replacements is in vanilla MB2
- Removed Morgan for being added to base MB2
- Removed Din Djarin for being added to base MB2
- Removed unused soundsets
- Removed Jedipack since it's an HB Pack exclusive
- Removed Legends Bane for being added to base MB2
- Removed RGB Geonosis Battledroid
- Removed Old Republic Soldier variants
- Removed Darth Zannah for being added to base MB2
- Removed Atton and Mandalore for being added to base MB2
- Removed HK-51 soundset for being added to base MB2
- Removed Ongree RGB for being added to base MB2
- Removed RGB Darth Talon on Unguided's request
- Removed Clone Commander (Mygeeto) RGB replacement
- Removed RGB from TFU Royal Guard
- Removed FA specific models since they're outdated
- Removed Wookiee RGB skin replacements


HILTS PORTION:

Updated Hilts:
- Updated Galen Marek hilt with a higher accuracy model by Doughnuts!
- Updated Doughnut’s Rahm Kota hilt texture with Peneke wooden Edition!

AUDIO PORTION:

- Updated Cal Kestis’ soundpack
- Upgraded Purge Trooper’s soundpack with JFO dialogue
- Upgraded Juno Eclipse’s soundpack

BUG FIXES:

- Fixed Lord Kallig missing his soundpack

Miscellaneous:
- New Peneke 2.0 menu music - the Mandalorian's theme song
- Added a new decapitation texture by Langerd (same author of the old decaps)
- Added a new saber clash effect by kalamaray, that looks much higher quality and is less annoying for our duelist users in-game
- Reorganized various soundsets to be more compatible with sound changes for the latest MB2 patch
- Transferred Nien's BF soundset to Rebel Soldier Sullustan (Addon)
- Updated Mud Trooper soundset with one of the added Stormtrooper soundsets
- Upgraded Starkiller's soundset with higher quality lines
- Updated other Jedi Starkillers with improved lines from SCIV
- Replaced Jedi Hunter Starkiller's soundset with SCIV version

USER INTERFACE COMEBACK:

That's right folks, the Peneke dudes missed having awesome features like the Music menu, Authentic Hilts, and network optimization,
so we took the time to add those menus back as their own UI preset in UI Layouts! There's a lot to explain about this UI update,
so we'll talk about the main menu updates first!

The main menu now has a new Mandalorian show themed background, and we removed the character preview so that you can have more room
to view the nice backgrounds featured in the other menus! For nostalgic purposes, we've readded a few old but gold to the Peneke family
menu backgrounds featured in Peneke Pack versions of old. The Kylo Ren cursor has also returned!

Next up to be featured is the Music Menu overhaul! We too missed being able to select whatever music you want during rounds, so we decided
to completely re-do the menus from the ground up, now the music is organized into six tabs; Official for official MB2 map music,
CMP for community map pack music, MGMP for movie game mappack music, uMad for uMad mappack music, Peneke for music that suits
our and hopefully your tastes too, and the Custom music tab! The peneke music easter egg is also featured somewhere in these menus,
so all of our users can have fun finding it again!

How does the custom music feature work? Well this is the ability for you to add your own music to play in-game! To make use of it,
make a new folder in your MBII mod folder named "music" without the quotations. Then add an mp3 or wav file of your choice,
preferrably mp3 format, into the folder, with the name "usertheme#", with # being a number going from 1-50, meaning you can have
up to 50 custom music tracks in-game! The number you put in place of # with 1-50 will be the same number corresponding with the user track option in-game.
It needs to be noted that before doing so, make sure that the mp3 or wav is exported with the project rate at 44100 HZ, exported in Stereo,
that's the minimum requirement for making your music work in MBII.

Our next great UI comeback is the restoration of authentic hilts! This has been added into vanilla MB2 alongside the new class menus,
and the Peneke Jedi/Sith roster has been made compatible with this feature!

The last thing to mention is the optimize button, for all our users with network issues, we have restored the old Peneke network optimization menu,
which we've even done bonus fixes for to make the bounding boxes (the areas that you can click) properly scaled with the options so that you aren't
selecting options from seemingly invisible spaces anymore.


I can't stress this enough, make sure to remove older versions of the Penekepack or non-official Peneke Addons before updating, if you don't do that, you'll experience crashes and different kind of bugs!

----------------------------------------------------------------​
Hi, Penekowski speaking!

Because of the assistance, teachings, and feedback that I have received from Vitez, JamyzGenius, my Peneke folks and the Jkhub community, I'm now able to publish my first replacement pack, the Penekepack. A pack that, in my humble opinion, has the best of every single mod available plus a bunch of new content that was heavily customized by me.

I brought back things that I liked from the Old school MBII, better versions of existing models, new Icons, new RGB models, new hilts, a bunch of new content, new menu, new cursor, and overall a whole new and improved look for an average replacement pack.

I have included credits for every single person that helped me on this project, and of course, there's a list of all of the authors for every single model, hilt, asset or soundpack that this pack has. In other words, here's some of the stuff that our pack entails:

- New Hilts
- New Peneke UI: Optimization Menu, Authentic Lightsaber button, Music Menu
- New effects
- New Force Icons
- New Loading Screens
- New Console
- As of 2.4 : 192 New models, all of them have their custom icons and sounds, and some of them have their own RGB system

Without further ado, here's the Icon table for the pack, as well as screens from some of the models in game/artwork, the new menu and a showcase table for the hilts as well.

Enjoy it and please remember that all of the credits are inside the .rar file, along with the installation instructions and a few more notes!

And a really special thanks to Vitez, the creator of the H.B Pack, KoyMcCloud because I took some inspiration from his style to make my own icons during early versions, JamyzGenius, Rooxon & Kualan for their unlimited patience to help me out with the optimization and improvement of my pack, Peneke Tesla, SirCrusher, k4far, Shenghai for soundpack contributions, Swagmaster for helping out a great deal with the latest content of the pack, not only with constant feedback and content, but also for his willingness to learn new stuff just to improve the pack to a whole different level, kalamaray for the new saber clash effect, and last but not least Jkhub because I got so much content from that website and got to meet great people in there and many more!

Icon tables:
rebeladdontablepnk.png

impaddontablepnk.png

Optional Hilt Replacements:
pnk_hilts.png

To use these, install it the same way as vanilla Peneke Pack, drag and drop "z_zz_PNK_Hilts" from the Bonus folder inside the current version's RAR into your MBII folder.
Majority of these are made by Rooxon. Starkiller Hilts & Kota Hilt skin replacement by Doughnuts.

In-game pics/Artwork:
0JFBs30.jpg

drunkenkota.jpg

shot2023-12-22_22-14-12.jpg


cybernetic_nightmare_by_shenlongkazama-db42b9m.jpg

hQBn7ub.png


Ex8u3aT.jpg


eternal_empire_conquerors_by_shenlongkazama-daw1smh.jpg
album of new stuff + banners and whatnot:
 
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YESSSSSSS KRENNIC YESSSSSSSSSSSSSSS YESSSSSSSSSSSSSSSSSSSSSSSSSSSSS YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS FKING WAITED FOR HIM SO LONG YASSSSS!

THIS IS SO AWESOME :DDD
 
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Antraxo

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This is important .. Does Krennic use his pistol as the pistol? :p
And damn I wish I could figure out how to make a custom pack since I would like to use some specific models like vader, hoth starkiller and krennic and maybe some other guys :).
 
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This is important .. Does Krennic use his pistol as the pistol? :p
And damn I wish I could figure out how to make a custom pack since I would like to use some specific models like vader, hoth starkiller and krennic and maybe some other guys :).

No, Krennic doesn't have his pistol as a custom weapon at the moment. Both he and Kallus were supposed to have their own guns, but I couldn't figure out how to add them as weapons to the game in a way that made them unique to their specific characters rather than as total weapon replacements.

People were eager for the pack so I released it before I could figure out a solution, but I hope to be able to do this one day.
 

Antraxo

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No, Krennic doesn't have his pistol as a custom weapon at the moment. Both he and Kallus were supposed to have their own guns, but I couldn't figure out how to add them as weapons to the game in a way that made them unique to their specific characters rather than as total weapon replacements.

People were eager for the pack so I released it before I could figure out a solution, but I hope to be able to do this one day.

Yeah don't worry about that :) It's after all a nice package and a great effort you guys put into it. :)
 
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@Penekowski What do you mean by for 1.6.2 changes:
- Added Normals mapping to HK55
- Added Normals mapping to Valkorion
What does this do? And where are these changed located?
 

Penekowski

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Movie Battles II Team
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@Penekowski What do you mean by for 1.6.2 changes:
- Added Normals mapping to HK55
- Added Normals mapping to Valkorion
What does this do? And where are these changed located?

Normals are like some sort of textures that improve the quality of a model, models like Peneke's Rahm Kota or Peneke's TFU Adventure Robe Galen (Ports) and a few more have that, you may find these textures inside the Valkorion/HK55 folder within models/players :)
 

Lessen

pew pew
Movie Battles II Team
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Are there any plans to add better taunt clips for characters? Agent Kallus, for example, has plenty of Rebels audio that could be sampled, but right now he has some Jedi Outcast/Academy audio.
 
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This mod is awesome and you guys have done some amazing work. Definitely the best mod on here, and in my opinion the best model you've put out is Rogue One Darth Vader (obviously).
Sorry if I'm imposing but I'd like to suggest some models to add:

Death Trooper from Rogue One (these badasses need to be added and to my surprise there doesn't seem to be a model for them already, but I probably haven't looked well enough)
Scarif Trooper from Rogue One (they just look great)
Battlefront Shadow Trooper
Ahsoka from Rebels
Ezra
Saw Gerrera (preferably from Rogue One so I can hear 'BOR GULLET' being spammed)
Zakuul Knight
Senya
General Hux (would be nice to TK)
Jedi Revan
Revan Reborn (I know there's already a Revan model on Sith but Revan Reborn looks really cool)
Damaged Darth Vader (At this point this is asking too much, but it would be great to replace the current damaged model with Vader after his fight with Ahsoka with the still burning cut across his mask and other visible damage on his armor)

Some of the suggestions haven't actually been created so I know it would be a lot of work making new models from scratch and you guys are definitely not obligated to listen to any of this, as they are just suggestions.

Congrats on becoming part of the Dev team and continue on with the great work you guys are putting out!
 

Penekowski

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Movie Battles II Team
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Could you maybe try to add a Trandoshan as a wookie slot? Gud pack btw i always use :)

Thank you, I appreciate it. In regards to your suggestion, I'm sorry but while I could do that it would cause confusions.

I have so many ideas for future models in newer patches :D

Glad to hear that you're enjoying the pack so far, feel free to post your ideas out here, and if possible we'll consider them!

Are there any plans to add better taunt clips for characters? Agent Kallus, for example, has plenty of Rebels audio that could be sampled, but right now he has some Jedi Outcast/Academy audio.

We definitely have plans to improve audio on those characters and more, the current soundpack for Kallus is a placeholder but he'll have an actual soundset for 1.7, thanks for the reminder tho!

This mod is awesome and you guys have done some amazing work. Definitely the best mod on here, and in my opinion the best model you've put out is Rogue One Darth Vader (obviously).
Sorry if I'm imposing but I'd like to suggest some models to add:

Death Trooper from Rogue One (these badasses need to be added and to my surprise there doesn't seem to be a model for them already, but I probably haven't looked well enough)
Scarif Trooper from Rogue One (they just look great)
Battlefront Shadow Trooper
Ahsoka from Rebels
Ezra
Saw Gerrera (preferably from Rogue One so I can hear 'BOR GULLET' being spammed)
Zakuul Knight
Senya
General Hux (would be nice to TK)
Jedi Revan
Revan Reborn (I know there's already a Revan model on Sith but Revan Reborn looks really cool)
Damaged Darth Vader (At this point this is asking too much, but it would be great to replace the current damaged model with Vader after his fight with Ahsoka with the still burning cut across his mask and other visible damage on his armor)

Some of the suggestions haven't actually been created so I know it would be a lot of work making new models from scratch and you guys are definitely not obligated to listen to any of this, as they are just suggestions.

Congrats on becoming part of the Dev team and continue on with the great work you guys are putting out!

Hey! I'm really glad that you're enjoying the pack, it kinda makes me happy when I see that people are enjoying our work, let's move on to your suggestons:

1) We currently have a fully functional deathtrooper model and it will definitely be added to 1.7, we just need to work on a good soundpack for it, I'll tease you with the current icon (which might change at some point)
QSexI6g.jpg

2) I agree, there's one Scariff trooper but it needs some optimization, once we get a fully functional one we'll add it for sure!
3) Uhm, I don't know about that, while they look cool, by having the Deathtrooper on the roster, it would be kinda redundant to add a shadowtrooper if you ask me :/
4) In regards to the rest of your suggestions

- We currently have a Rebels Ahsoka in our archives, but we haven't added her to the pack yet because it's a reskin of the actual one and because I'm waiting on Rooxon (Hilt modder) to make her hilts

- Ezra doesn't fit JKA if you ask me, while I love the character, his outfit is just terrible and I really don't see him fitting the JKA look. I hope I'm wrong though, there's a really decent Ezra model from force arena that we might be able to get ported, who knows!

- There's no Saw Gerrera model that we can port as far as I know, we'll have to wait for some modder to either make him or create some sort of kitbash.

- There's a really decent port of the Zakuul Knight by Jeff around jkhub and we're planning to add it once we get some more slots.

- Same as the line above, I have the model too but it requires optimization as it affects performance ingame , and we need slots :/

- Hux, yeah I'll definitely add him once we get a model.

- I don't know about Jedi Revan, I really don't like the white costume, it may also cause confusions
and people might end up tking each other (It's already happening with Jedi/Sith Arcann lol, it's hilarious when i see that)

- Sure, we can add Revan Reborn once we get a decent model and enough slots

- I can get that model, I know of a guy who kitbashed that model, I doubt that we'll add it due to lack of slots and low priority, but who knows.

5) Thank you, I'm also working on some stuff for vanilla MBII and you might see a few surprises for the next version!
 
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