Penekowski

Armchair Developer
Moderator
Movie Battles II Team
Posts
450
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Z72H9JY.jpg


DOWNLOAD PENEKEPACK 2.4

Changelogneke 1.9.5 > 2.0

It's been four years since the release of Peneke Pack 1.0, our pack's come a very long way since then! For Peneke Pack's 2.0 release, we have added a new Peneke UI option to UI Layouts! Plus we have added the Mandalorian, Season 7 Ahsoka, brought back many old Peneke favorites, and more!

To start off, here’s the list of characters we’ve upgraded:
- Updated Purge Trooper with new model by Scerendo!
- Upgraded Shaak Ti with redder skin, facial and hand animations, and a better torso
- Upgraded Lando Calrissian with better decaps and team skins for FA
- Upgraded TFU2 Starkiller with a ported head
- Upgraded Young Arcann and Thexan with an improved port
- Upgraded Arcann with an improved port
- Upgraded Darth Revan’s TOR and Reborn models with improved ports
- Upgraded TFU2 Kota with better rigging and restored the old shorter skirt!
- Upgraded Serra Keto with her ROTS Game model
- Upgraded Lando by restoring JK2 version with FA head, and made him compatible with new Lando skins
- Updated Thrawn so he's compatible with Imperial Officer model merges
- Moved RGB skin replacements to addon models (Crix, Ackbar, Nien, Porkins, Commando Droid)
- Moved KOTOR Jaden "Kal" to addon models
- Moved Kyle Replacement to addon models
- Moved IG-88 replacement to addon models
- Restored FA skin support to Barriss (DC Raven), Vader (UDS Zombie, Football), and ESB Han (UDS)

New Characters:
- Added Cara Dune from The Mando to Elite Troopers!
- Added Greef Karga from The Mando to Bounty Hunters!
- Added the Bad Batch/Clone Squad 99 to ARC Troopers!
- Added Bo Katan to Mandalorians, regular and helmetless
- Added Rebel Demolitions Expert
- Added Ahsoka from TCW season 7 to Jedi
- Added Exiled Obi-Wan Kenobi
- Added Stealth Jedi Gear Kyle to Jedi
- Added the rest of Kota’s Militia from TFU, the Elite and Trooper
- Added Imperial Ground Crew from R1 to Imp Soldiers
- Added Sith Fleet Technician to Imp Soldiers
- Added Sith Trooper to Imp Soldiers
- Added Stormtrooper Commander from TFU
- Added Incinerator Trooper from TFU
- Added Shadow Trooper from TFU
- Added Arena Gear Starkiller
- Added Darth Marr to Sith
- Added Lana Beniko to Sith
- Added Unmasked skins for Darth Revan’s TOR and Reborn models
- Added an Inquisitor Starkillerneke for Sith
- Added Imperial Supercommandos and Gar Saxon to Mandos
- Added the whole Skirata Mandalorian pack, with a total of 19 unique looking Mandos added!
- Added Peneke Kel Dor Male Jedi

Restored Characters:
- Readded Juno Eclipse to Commanders to prevent confusion, with a ported model upgrade
- Readded Silver Warrior Starkiller
- Restored Peneke Shirtless Maul
- Restored Dark Side Jaden
- Restored Dark Kyle skin
- Restored Black KOTOR Jedi
- Restored two Old Republic soldier skins

Removed Characters:
- Removed all clone changes for the Clone Model upgrades, and moved the replacement clone skins to addon models, which are neomarz Phase 1 Clone and Gree.
- Removed Cybernetic Maul, Shaak Ti Update, CW Obi-Wan, TCW Anakin, Purgetrooper, TROS Palpatine, Sith Assassin and Sith Master as they’ve been added to MBII officially
- Removed Starkiller-Jaden override since one of the Jaden replacements is in vanilla MB2
- Removed Morgan for being added to base MB2
- Removed Din Djarin for being added to base MB2
- Removed unused soundsets
- Removed Jedipack since it's an HB Pack exclusive
- Removed Legends Bane for being added to base MB2
- Removed RGB Geonosis Battledroid
- Removed Old Republic Soldier variants
- Removed Darth Zannah for being added to base MB2
- Removed Atton and Mandalore for being added to base MB2
- Removed HK-51 soundset for being added to base MB2
- Removed Ongree RGB for being added to base MB2
- Removed RGB Darth Talon on Unguided's request
- Removed Clone Commander (Mygeeto) RGB replacement
- Removed RGB from TFU Royal Guard
- Removed FA specific models since they're outdated
- Removed Wookiee RGB skin replacements


HILTS PORTION:

Updated Hilts:
- Updated Galen Marek hilt with a higher accuracy model by Doughnuts!
- Updated Doughnut’s Rahm Kota hilt texture with Peneke wooden Edition!

AUDIO PORTION:

- Updated Cal Kestis’ soundpack
- Upgraded Purge Trooper’s soundpack with JFO dialogue
- Upgraded Juno Eclipse’s soundpack

BUG FIXES:

- Fixed Lord Kallig missing his soundpack

Miscellaneous:
- New Peneke 2.0 menu music - the Mandalorian's theme song
- Added a new decapitation texture by Langerd (same author of the old decaps)
- Added a new saber clash effect by kalamaray, that looks much higher quality and is less annoying for our duelist users in-game
- Reorganized various soundsets to be more compatible with sound changes for the latest MB2 patch
- Transferred Nien's BF soundset to Rebel Soldier Sullustan (Addon)
- Updated Mud Trooper soundset with one of the added Stormtrooper soundsets
- Upgraded Starkiller's soundset with higher quality lines
- Updated other Jedi Starkillers with improved lines from SCIV
- Replaced Jedi Hunter Starkiller's soundset with SCIV version

USER INTERFACE COMEBACK:

That's right folks, the Peneke dudes missed having awesome features like the Music menu, Authentic Hilts, and network optimization,
so we took the time to add those menus back as their own UI preset in UI Layouts! There's a lot to explain about this UI update,
so we'll talk about the main menu updates first!

The main menu now has a new Mandalorian show themed background, and we removed the character preview so that you can have more room
to view the nice backgrounds featured in the other menus! For nostalgic purposes, we've readded a few old but gold to the Peneke family
menu backgrounds featured in Peneke Pack versions of old. The Kylo Ren cursor has also returned!

Next up to be featured is the Music Menu overhaul! We too missed being able to select whatever music you want during rounds, so we decided
to completely re-do the menus from the ground up, now the music is organized into six tabs; Official for official MB2 map music,
CMP for community map pack music, MGMP for movie game mappack music, uMad for uMad mappack music, Peneke for music that suits
our and hopefully your tastes too, and the Custom music tab! The peneke music easter egg is also featured somewhere in these menus,
so all of our users can have fun finding it again!

How does the custom music feature work? Well this is the ability for you to add your own music to play in-game! To make use of it,
make a new folder in your MBII mod folder named "music" without the quotations. Then add an mp3 or wav file of your choice,
preferrably mp3 format, into the folder, with the name "usertheme#", with # being a number going from 1-50, meaning you can have
up to 50 custom music tracks in-game! The number you put in place of # with 1-50 will be the same number corresponding with the user track option in-game.
It needs to be noted that before doing so, make sure that the mp3 or wav is exported with the project rate at 44100 HZ, exported in Stereo,
that's the minimum requirement for making your music work in MBII.

Our next great UI comeback is the restoration of authentic hilts! This has been added into vanilla MB2 alongside the new class menus,
and the Peneke Jedi/Sith roster has been made compatible with this feature!

The last thing to mention is the optimize button, for all our users with network issues, we have restored the old Peneke network optimization menu,
which we've even done bonus fixes for to make the bounding boxes (the areas that you can click) properly scaled with the options so that you aren't
selecting options from seemingly invisible spaces anymore.


I can't stress this enough, make sure to remove older versions of the Penekepack or non-official Peneke Addons before updating, if you don't do that, you'll experience crashes and different kind of bugs!

----------------------------------------------------------------​
Hi, Penekowski speaking!

Because of the assistance, teachings, and feedback that I have received from Vitez, JamyzGenius, my Peneke folks and the Jkhub community, I'm now able to publish my first replacement pack, the Penekepack. A pack that, in my humble opinion, has the best of every single mod available plus a bunch of new content that was heavily customized by me.

I brought back things that I liked from the Old school MBII, better versions of existing models, new Icons, new RGB models, new hilts, a bunch of new content, new menu, new cursor, and overall a whole new and improved look for an average replacement pack.

I have included credits for every single person that helped me on this project, and of course, there's a list of all of the authors for every single model, hilt, asset or soundpack that this pack has. In other words, here's some of the stuff that our pack entails:

- New Hilts
- New Peneke UI: Optimization Menu, Authentic Lightsaber button, Music Menu
- New effects
- New Force Icons
- New Loading Screens
- New Console
- As of 2.4 : 192 New models, all of them have their custom icons and sounds, and some of them have their own RGB system

Without further ado, here's the Icon table for the pack, as well as screens from some of the models in game/artwork, the new menu and a showcase table for the hilts as well.

Enjoy it and please remember that all of the credits are inside the .rar file, along with the installation instructions and a few more notes!

And a really special thanks to Vitez, the creator of the H.B Pack, KoyMcCloud because I took some inspiration from his style to make my own icons during early versions, JamyzGenius, Rooxon & Kualan for their unlimited patience to help me out with the optimization and improvement of my pack, Peneke Tesla, SirCrusher, k4far, Shenghai for soundpack contributions, Swagmaster for helping out a great deal with the latest content of the pack, not only with constant feedback and content, but also for his willingness to learn new stuff just to improve the pack to a whole different level, kalamaray for the new saber clash effect, and last but not least Jkhub because I got so much content from that website and got to meet great people in there and many more!

Icon tables:
rebeladdontablepnk.png

impaddontablepnk.png

Optional Hilt Replacements:
pnk_hilts.png

To use these, install it the same way as vanilla Peneke Pack, drag and drop "z_zz_PNK_Hilts" from the Bonus folder inside the current version's RAR into your MBII folder.
Majority of these are made by Rooxon. Starkiller Hilts & Kota Hilt skin replacement by Doughnuts.

In-game pics/Artwork:
0JFBs30.jpg

drunkenkota.jpg

shot2023-12-22_22-14-12.jpg


cybernetic_nightmare_by_shenlongkazama-db42b9m.jpg

hQBn7ub.png


Ex8u3aT.jpg


eternal_empire_conquerors_by_shenlongkazama-daw1smh.jpg
album of new stuff + banners and whatnot:
 
Last edited by a moderator:
Upvote 5
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The mandalorian theme is the one from the tv show right ? is it possible to replace only the song,to have the old base game's main menu song please? any option for that ?

Hello,

It is a simple edit, using 7zip software open the pack, search the folder "music" and find "ThemeMusicB19.mp3". Replace it with a file of the same format (mp3) and matching the name.
(Delete the file inside the pack, to restore to the default MBII music)
 

Penekowski

Armchair Developer
Moderator
Movie Battles II Team
Posts
450
Likes
906
Hi guys!

I just wanted to give you a little update. GCJ, from the MBII dev team, has been working on a new model addon system for MBII, meaning all existing packs will have to be reworked to be able to co-exist with the new system. Trust me, it will make things way easier, I'm actually trying to familiarize myself a bit with it and we already have a fully compatible version of Penekepack for this system. We'll also make sure to provide documentation so that you can get the gist of things once it's released.

With that being said, I've been playing and lurking around quite more often lately and I feel like we're due for a large Peneke update. While I can't give out any promises nor any ETA. I can say that I already have the potential roster in mind, which more or less will be around 30-50 new models. I still have to go over them, make sure they are optimized, sort out credits and permissions, get icons and create soundpacks. Sweg has been hard at work with his other projects so his valued work might take a while. That's why I could use some help. I wanted to ask if someone is willing to help me out with soundpacks for potential characters. If anyone is interested, please feel free to contact me on discord and as usual we'll be happy to credit you.

I'm also open to new ideas or wish lists for the potential roster and we'll see if we can make it happen.

Thanks!

EDIT: My discord id should be: Peneke#5759
 
Last edited:
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all existing packs will have to be reworked to be able to co-exist with the new system. Trust me, it will make things way easier, I'm actually trying to familiarize myself a bit with it and we already have a fully compatible version of Penekepack for this system. We'll also make sure to provide documentation
Thanks for letting us know in advance!

I wanted to ask if someone is willing to help me out
I did not found your discord so here is mine : Valkyrie#4411

Thanks you for the amazing work !
 

Fuse294

Internal Beta Team
Posts
106
Likes
97
Noticed a bug with +her_han_anh_p causing the skin to not load correctly in 2.2, spoke to Peneke, managed to fix it and he told me pass on the fix. Simply put it in the MB2 folder and what was a mess will now be corrected.

Before
With the fix
 

Attachments

  • zz_Peneke Han ANH Fix.pk3
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Funny Idea: Find or create a skin of a cleaning woman or cleaning guy, so you can troll around in duel mode and clean all corpses. And every time a new corpse is on the ground you spam the "Charge" voice_cmd.
 

swagmaster

Model Fixer Dude
Moderator
Movie Battles II Team
Posts
314
Likes
272
Hey all, Penekepack will be seeing a minor update soon, both for compatibility with future updates, and also some optimization and fixes:
- Make every model compatible with the new model system, including skin variants for pre-existing open models
- Further Shader "cull twosided/disable" optimization, which should help with performance further by rendering less detail where it's not needed
- Fix Vader's skins being glitched due to recent changes in the latest update
- Fix Peneke Menu options glitching the in-game menu, because of missing changes included in the latest update
 
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Is this still working with the latest MB2 version? Cause for some reason when I start the game and connect to a server, I don't see any of these character skins?! Am I doing something wrong? Thanks in advance :)
P.S. Nevermind, I fixed it..
 
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I can't stress this enough, make sure to remove older versions of the Penekepack or non-official Peneke Addons before updating, if you don't do that, you'll experience crashes and different kind of bugs!

----------------------------------------------------------------​
Hi, Penekowski speaking!

Because of the assistance, teachings, and feedback that I have received from Vitez, JamyzGenius, my Peneke folks and the Jkhub community, I'm now able to publish my first replacement pack, the Penekepack. A pack that, in my humble opinion, has the best of every single mod available plus a bunch of new content that was heavily customized by me.

I brought back things that I liked from the Old school MBII, better versions of existing models, new Icons, new RGB models, new hilts, a bunch of new content, new menu, new cursor, and overall a whole new and improved look for an average replacement pack.

I have included credits for every single person that helped me on this project, and of course, there's a list of all of the authors for every single model, hilt, asset or soundpack that this pack has. In other words, here's some of the stuff that our pack entails:

- New Hilts
- New Peneke UI: Optimization Menu, Authentic Lightsaber button, Music Menu
- New effects
- New Force Icons
- New Loading Screens
- New Console
- As of 2.2 : 194 New models, all of them have their custom icons and sounds, and some of them have their own RGB system

Without further ado, here's the Icon table for the pack, as well as screens from some of the models in game/artwork, the new menu and a showcase table for the hilts as well.

Enjoy it and please remember that all of the credits are inside the .rar file, along with the installation instructions and a few more notes!

And a really special thanks to Vitez, the creator of the H.B Pack, KoyMcCloud because I took some inspiration from his style to make my own icons during early versions, JamyzGenius, Rooxon & Kualan for their unlimited patience to help me out with the optimization and improvement of my pack, Peneke Tesla, SirCrusher, k4far, Shenghai for soundpack contributions, Swagmaster for helping out a great deal with the latest content of the pack, not only with constant feedback and content, but also for his willingness to learn new stuff just to improve the pack to a whole different level, kalamaray for the new saber clash effect, and last but not least Jkhub because I got so much content from that website and got to meet great people in there and many more!

Icon tables:

In-game pics/Artwork:
album of new stuff + banners and whatnot:
I did everything but when I opened the game none of the skins were there what should I do?
 

Fuse294

Internal Beta Team
Posts
106
Likes
97
For those experiencing broken shaders on the mudtrooper, this is caused by a version of the mudtrooper inside the peneke pack.

Delete the mudtrooper folder inside the peneke pack models/players then find the penekesoldcompsimp.shader in shaders, open in notepad or notepad++ and delete the shader text for the mudtrooper from it.
 

swagmaster

Model Fixer Dude
Moderator
Movie Battles II Team
Posts
314
Likes
272
Peneke Pack 2.4 has been released!

This includes a few new models, compatibility with MB2 v1.10, restored hilt models (by Rooxon) used in older Peneke Pack versions, and the restoration of all previous Peneke Pack versions' UI from 1.2 to 1.8!
Most of the classic menus have been modernized with MB2 settings & UI features included since 1.6, including Vulkan/Rend2 options, text color customization, and more!


To use, simply take the "z_zz_PNK_ClassicUI" PK3 from the newly added "Bonus" folder, install it the same way as normal Penekepack, then while in-game, navigate to Settings > UI > UI Layout, and pick out whichever classic theme you prefer!
classicui_3.jpg
classicui_2.jpg
classicui_1.jpg
classicui_settings.jpg
classicui_5.jpg

Download Here!
New Models:
- Added Alliance skin variant to Kota's Militia Trooper.
- Added Order 66 Quinlan Vos to Jedi.
- Added old JK2 Fire Reborn skin by JayK.
- Added old JK2 Darth Maul model by Cheshire.

Updated Models:
- Updated Militia Trooper with a higher-resolution texture.
- Updated Ep3 Anakin to use the Toshi hair, and also use LODs.
- Updated OT Obi-Wan with fixed default/robe skins, and made the head smaller.
- Updated Mandalore Ahsoka with a nicer model by Zelzel (though we only now added it two years later..)
- Updated Exiled Obi-Wan with better facial textures by GP Channel, a smaller backpack, and updated Anakin hilt by Plasma.
- Upgraded TOR Sith Trooper with added specular textures. Also renamed it for compatibility with the newly added Sith Trooper in vanilla MB2.
- Upgraded Jolee Bindo (Default Outfit) with a freshly done port, featuring facial anims, nicer rigging, and original KOTOR hands.
- Updated KOTOR Revan with better rigging.
- Updated Deviant Mando with better lighting and proper decapitation meshes. Also fixed long-standing weirdness with left hand thumb.
- Updated Ruusaan Mando with better lighting and proper decapitation meshes.
- Updated icons for various characters to look nicer.
- Tweaked Jolee Bindo with a few fixes. Also now uses his actual authentic hilt.

Optimized Models:
- Optimized more models with reduced "cull twosided" usage.
- Optimized Bric's texture count greatly, combining all the colored armor textures into one.
- Converted Dark Battledroid model to JKA Skeleton, and improved vertex normals.
- Skirata Mandalorians' shine effects will now be disabled if "Detailed Shaders" is off.
- Merged Bodhi Rook with the FA model.
- Merged RGB Crix Madine with MB2's model.
- Merged RGB "Clonepac" Clone Trooper with MB2's model.
- Merged Jedi Robes Quinlan with default Quinlan's replacement model.
- Merged RGB Commando Droid skin with MB2's model.
- Merged Mexican Jedi model with HapSlash's Sith Anakin model.

Moved Models:
- Moved Kota's Militia Trooper from Elite Troopers to Troopers.
- Moved New Republic Soldier from Elite Troopers to Troopers.
- Moved Old Rex from Elite Troopers to Clone Troopers.
- Moved Ep9 Sith Trooper and Sith Technician from Soldiers to Commanders.
- Moved Kreia's ported model to extra models once more instead of replacing MB2 Kreia.
- Moved Mace Windu's "Mothafucka" soundset to an optional PK3 inside the "Bonus" folder. Simply install it the same way as regular Peneke Pack.

Removed Models:
- Removed Mud Trooper, Sith Technician, Sith Eradicator, Carth Onasi, and Luminara/Barriss updates due to base MB2 addition.


Lightsabers:
Restored the following hilts by Rooxon to Peneke Pack, with optimized textures, LODs, and positioned to match Plasma hilt counterparts:
- Ahsoka Tano (Rebels)
- Darth Bane - Novel (EU)
- Ezra Bridger (Saber-Blaster - Rebels)
- Ezra Bridger (Knight - Rebels)
- Grand Inquisitor (Rebels)
- Jedi Temple Guard (TCW)
- Jocasta Nu (Ep.2)
- Kanan Jarrus (Rebels)
- Kyle Katarn (JO)
- Oppo Rancisis (TCW)
- Reborn Stinger (JO)
- Galen Marek (TFU2); Added shiny envmap, taken from AshuraDX's version of the same hilt.
- Peneke's Wrath; Scaled slightly larger, added LODs, fixed lighting and optimized textures.

These are an optional replacement, simply take the "z_zz_PNK_Hilts" pk3 from the Bonus folder, and install it the same way as regular Peneke Pack.
Note that all of these replacement hilts do not have Rend2 support. They'll still look normal, but they won't have any fancy Rend2 reflections or bump mapping.


Menus:
- Brought back the classic Peneke UI from versions 1.2 to 1.8! Now supporting all the settings menu options added to vanilla MB2 since 1.6, including RGB Text, Vulkan/Rend2 settings, and more.
To use them, simply take the "z_zz_PNK_ClassicUI" pk3 from the Bonus folder, and install it the same way as regular Peneke Pack.
Then in-game, simply navigate to Settings > UI > UI Layout and select which classic UI version you wish to use.
- Replaced default lightsaber HUD icon with Kota's hilt, in tribute to Peneke Tesla and his work on the pack's very first Kota port featured in 1.4.
- Added recent uMad music tracks to Music Menu.


Bug Fixes:
- Fixed decapitation issues with Evan Verlane.
- Fixed Gree's specular textures not being used.
- Fixed missing authentic hilt config for Mexican Jedi.
- Fixed White Outfit Cal's textures not using transparency.
- Fixed Dark Kyle's eyes overriding Sith Kyle's eyes.
- Fixed missing teeth for HM Jaden's KOTOR skin.
- Fixed decapitation issues with Atris, Alek, and Bric.
- Fixed missing soundsets for Jedi Tunic Quinlan, Dark Battledroid, and Incinerator Trooper.
- Fixed missing shine effects for RGB Commando Droid.
- Removed outdated Anakin modeldata replacement, as it caused incorrect soundsets and wasn't needed.
shot2023-12-22_22-14-12.jpg

shot2023-12-22_22-17-49.jpg

shot2023-12-22_22-30-20.jpg

shot2023-12-22_22-25-49.jpg
 
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SeV

Nerd
Internal Beta Team
Posts
1,154
Likes
2,041
Peneke Pack 2.4 has been released!

This includes a few new models, compatibility with MB2 v1.10, restored hilt models (by Rooxon) used in older Peneke Pack versions, and the restoration of all previous Peneke Pack versions' UI from 1.2 to 1.8!
Most of the classic menus have been modernized with MB2 settings & UI features included since 1.6, including Vulkan/Rend2 options, text color customization, and more!


To use, simply take the "z_zz_PNK_ClassicUI" PK3 from the newly added "Bonus" folder, install it the same way as normal Penekepack, then while in-game, navigate to Settings > UI > UI Layout, and pick out whichever classic theme you prefer!

Download Here!
New Models:
- Added Alliance skin variant to Kota's Militia Trooper.
- Added Order 66 Quinlan Vos to Jedi.
- Added old JK2 Fire Reborn skin by JayK.
- Added old JK2 Darth Maul model by Cheshire.

Updated Models:
- Updated Militia Trooper with a higher-resolution texture.
- Updated Ep3 Anakin to use the Toshi hair, and also use LODs.
- Updated OT Obi-Wan with fixed default/robe skins, and made the head smaller.
- Updated Mandalore Ahsoka with a nicer model by Zelzel (though we only now added it two years later..)
- Updated Exiled Obi-Wan with better facial textures by GP Channel, a smaller backpack, and updated Anakin hilt by Plasma.
- Upgraded TOR Sith Trooper with added specular textures. Also renamed it for compatibility with the newly added Sith Trooper in vanilla MB2.
- Upgraded Jolee Bindo (Default Outfit) with a freshly done port, featuring facial anims, nicer rigging, and original KOTOR hands.
- Updated KOTOR Revan with better rigging.
- Updated Deviant Mando with better lighting and proper decapitation meshes. Also fixed long-standing weirdness with left hand thumb.
- Updated Ruusaan Mando with better lighting and proper decapitation meshes.
- Updated icons for various characters to look nicer.
- Tweaked Jolee Bindo with a few fixes. Also now uses his actual authentic hilt.

Optimized Models:
- Optimized more models with reduced "cull twosided" usage.
- Optimized Bric's texture count greatly, combining all the colored armor textures into one.
- Converted Dark Battledroid model to JKA Skeleton, and improved vertex normals.
- Skirata Mandalorians' shine effects will now be disabled if "Detailed Shaders" is off.
- Merged Bodhi Rook with the FA model.
- Merged RGB Crix Madine with MB2's model.
- Merged RGB "Clonepac" Clone Trooper with MB2's model.
- Merged Jedi Robes Quinlan with default Quinlan's replacement model.
- Merged RGB Commando Droid skin with MB2's model.
- Merged Mexican Jedi model with HapSlash's Sith Anakin model.

Moved Models:
- Moved Kota's Militia Trooper from Elite Troopers to Troopers.
- Moved New Republic Soldier from Elite Troopers to Troopers.
- Moved Old Rex from Elite Troopers to Clone Troopers.
- Moved Ep9 Sith Trooper and Sith Technician from Soldiers to Commanders.
- Moved Kreia's ported model to extra models once more instead of replacing MB2 Kreia.
- Moved Mace Windu's "Mothafucka" soundset to an optional PK3 inside the "Bonus" folder. Simply install it the same way as regular Peneke Pack.

Removed Models:
- Removed Mud Trooper, Sith Technician, Sith Eradicator, Carth Onasi, and Luminara/Barriss updates due to base MB2 addition.


Lightsabers:
Restored the following hilts by Rooxon to Peneke Pack, with optimized textures, LODs, and positioned to match Plasma hilt counterparts:
- Ahsoka Tano (Rebels)
- Darth Bane - Novel (EU)
- Ezra Bridger (Saber-Blaster - Rebels)
- Ezra Bridger (Knight - Rebels)
- Grand Inquisitor (Rebels)
- Jedi Temple Guard (TCW)
- Jocasta Nu (Ep.2)
- Kanan Jarrus (Rebels)
- Kyle Katarn (JO)
- Oppo Rancisis (TCW)
- Reborn Stinger (JO)
- Galen Marek (TFU2); Added shiny envmap, taken from AshuraDX's version of the same hilt.
- Peneke's Wrath; Scaled slightly larger, added LODs, fixed lighting and optimized textures.

These are an optional replacement, simply take the "z_zz_PNK_Hilts" pk3 from the Bonus folder, and install it the same way as regular Peneke Pack.
Note that all of these replacement hilts do not have Rend2 support. They'll still look normal, but they won't have any fancy Rend2 reflections or bump mapping.


Menus:
- Brought back the classic Peneke UI from versions 1.2 to 1.8! Now supporting all the settings menu options added to vanilla MB2 since 1.6, including RGB Text, Vulkan/Rend2 settings, and more.
To use them, simply take the "z_zz_PNK_ClassicUI" pk3 from the Bonus folder, and install it the same way as regular Peneke Pack.
Then in-game, simply navigate to Settings > UI > UI Layout and select which classic UI version you wish to use.
- Replaced default lightsaber HUD icon with Kota's hilt, in tribute to Peneke Tesla and his work on the pack's very first Kota port featured in 1.4.
- Added recent uMad music tracks to Music Menu.


Bug Fixes:
- Fixed decapitation issues with Evan Verlane.
- Fixed Gree's specular textures not being used.
- Fixed missing authentic hilt config for Mexican Jedi.
- Fixed White Outfit Cal's textures not using transparency.
- Fixed Dark Kyle's eyes overriding Sith Kyle's eyes.
- Fixed missing teeth for HM Jaden's KOTOR skin.
- Fixed decapitation issues with Atris, Alek, and Bric.
- Fixed missing soundsets for Jedi Tunic Quinlan, Dark Battledroid, and Incinerator Trooper.
- Fixed missing shine effects for RGB Commando Droid.
- Removed outdated Anakin modeldata replacement, as it caused incorrect soundsets and wasn't needed.

Forgot how much more aesthetically pleasing the old UI design was, and how much I prefer it to the 'new' one despite it taking more clicks to join a game. Great job!
 
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