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Technical Issue Open Tips.Reporting Euro Server

Discussion in 'Support' started by aragorn, Jan 10, 2019.

  1. aragorn

    aragorn

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    Infinite loading screen at the end, I bring up the console and it says

    UI. INitializing unhandled exception filter CGGAME> Initializing Unhandled exception filter sound/weapons/force/griprunning.wave is a stereo wav file and then in yellow WARNING R_FindImageFile could not find 'textures/impdetention/floordet' in shader 'textures/impdetention/floordet' Shader Textures/impdetention/floordet has a stage with no image RE Registermodel: NULL name

    I am attaching logs now.


    InstallPath set to D:\GAMES\GameData\
    Using Patch Repository Movie Battles II Community
    Initialising Patcher
    No PatchStatus.xml Found. Checking new installation status.
    Scanning for out of date files.
    Scanning for updates and corrupted files...
    Validating /MB2Core.xml
    Validating /mbii.i386
    Validating /mbii.x86.exe
    Validating /mbiided.x86.exe
    Validating /Play_MBII.bat
    Validating /Play_MBII.sh
    Validating /Play_MBII_CustomOJK.bat
    Validating /rd-vanilla-mbii_i386.so
    Validating /rd-vanilla-mbii_x86.dll
    Validating /reset_mbii_launcher.bat
    Validating /RTVRTM.zip
    Validating /SDL2.dll
    Validating /MBII/01_MovieGameMappack.pk3
    Validating /MBII/02_MovieGameMappack.pk3
    Validating /MBII/031_MovieGameMappack.pk3
    Validating /MBII/03_MovieGameMappack Map List.txt
    Validating /MBII/03_MovieGameMappack.pk3
    Validating /MBII/campaignrotation.mbcr
    Validating /MBII/cgamei386.so
    Validating /MBII/FAMBModels.pk3
    Validating /MBII/jampgamei386.so
    Validating /MBII/mb2_alderaan.pk3
    Validating /MBII/mb2_boc.pk3
    Validating /MBII/mb2_cloudcity.pk3
    Validating /MBII/mb2_cmp Map List.txt
    Validating /MBII/mb2_cmp_assets.pk3
    Validating /MBII/mb2_cmp_assets2.pk3
    Validating /MBII/mb2_cmp_assets3.pk3
    Validating /MBII/MB2_Commtower.pk3
    Validating /MBII/mb2_corellia.pk3
    Validating /MBII/mb2_Coruscant_chase.pk3
    Validating /MBII/mb2_deathstar.pk3
    Validating /MBII/mb2_dotf.pk3
    Validating /MBII/mb2_duel_emperor.pk3
    Validating /MBII/mb2_duel_geonosis.pk3
    Validating /MBII/mb2_duel_malachor.pk3
    Validating /MBII/mb2_duel_office.pk3
    Validating /MBII/mb2_duel_ravager.pk3
    Validating /MBII/mb2_duel_revan.pk3
    Validating /MBII/mb2_duel_sabh.pk3
    Validating /MBII/mb2_duel_senate.pk3
    Validating /MBII/mb2_duel_starforge.pk3
    Validating /MBII/mb2_duel_starkiller_base.pk3
    Validating /MBII/mb2_duel_utapau.pk3
    Validating /MBII/mb2_duel_votj.pk3
    Validating /MBII/mb2_duel_yavin4.pk3
    Validating /MBII/mb2_dxun.pk3
    Validating /MBII/mb2_echobase.pk3
    Validating /MBII/mb2_enclave.pk3
    Validating /MBII/mb2_eravana.pk3
    Validating /MBII/mb2_jabba.pk3
    Validating /MBII/mb2_jakku.pk3
    Validating /MBII/mb2_jeditemple.pk3
    Validating /MBII/mb2_kamino.pk3
    Validating /MBII/mb2_korriban.pk3
    Validating /MBII/mb2_lunarbase.pk3
    Validating /MBII/mb2_moseisley.pk3
    Validating /MBII/mb2_mustafar.pk3
    Validating /MBII/mb2_mygeeto.pk3
    Validating /MBII/mb2_newicons.ico
    Validating /MBII/mb2_rc_hangarC.pk3
    Validating /MBII/mb2_republiccruiser.pk3
    Validating /MBII/mb2_scarif.pk3
    Validating /MBII/mb2_SDestroyer.pk3
    Validating /MBII/mb2_smuggler.pk3
    Validating /MBII/mb2_starkiller_base.pk3
    Validating /MBII/mb2_tantiveIV.pk3
    Validating /MBII/mb2_tatooine.pk3
    Validating /MBII/mb2_theed.pk3
    Validating /MBII/mb2_tradefed.pk3
    Validating /MBII/mb2_um Map List.txt
    Validating /MBII/mb2_um_assets.pk3
    Validating /MBII/mb2_um_assets2.pk3
    Validating /MBII/mb2_um_assets3.pk3
    Validating /MBII/mb2_undeadstar.pk3
    Validating /MBII/MB2_yavinassault.pk3
    Validating /MBII/MBAssets.pk3
    Validating /MBII/MBAssets2.pk3
    Validating /MBII/MBAssets3.pk3
    Validating /MBII/MBAssets4.pk3
    Validating /MBII/MBHilts.pk3
    Validating /MBII/MBII Credits.pdf
    Validating /MBII/MBII Maps-Models Credits.txt
    Validating /MBII/MBII Readme.html
    Validating /MBII/MBII Readme.zip
    Validating /MBII/MBII.pk3
    Validating /MBII/MBII_Mac.pk3
    Validating /MBII/MB_Effects.pk3
    Validating /MBII/OJP_readme.txt
    Validating /MBII/oldtrilogy.mb2c
    Validating /MBII/OpenJK Readme.txt
    Validating /MBII/prequels.mb2c
    Validating /MBII/server_config_default.cfg
    Validating /MBII/uii386.so
    Validating /MBII/version.info
    Validating /MBII/zz_MBModels.pk3
    Validating /MBII/zz_MBModels2.pk3
    Validating /MBII/z_MB_BaseAssets.pk3
    Validating /mbii.x86.app/Contents/Info.plist
    Validating /mbii.x86.app/Contents/MacOS/mbii.x86
    Validating /mbii.x86.app/Contents/MacOS/rd-vanilla_x86.dylib
    Validating /mbii.x86.app/Contents/MacOS/base/cgamex86.dylib
    Validating /mbii.x86.app/Contents/MacOS/base/jampgamex86.dylib
    Validating /mbii.x86.app/Contents/MacOS/base/uix86.dylib
    Validating /mbii.x86.app/Contents/Resources/Moviebattles II.icns
    Validating /mbii.x86.app/Contents/Resources/English.lproj/InfoPlist.strings
    Validating /MBII/forcecfg/blue/BH/Assault.fcf
    Validating /MBII/forcecfg/blue/BH/Default.fcf
    Validating /MBII/forcecfg/blue/BH/Specialist.fcf
    Validating /MBII/forcecfg/blue/commander/Assault.fcf
    Validating /MBII/forcecfg/blue/commander/Default.fcf
    Validating /MBII/forcecfg/blue/commander/Versatile.fcf
    Validating /MBII/forcecfg/blue/deka/Default.fcf
    Validating /MBII/forcecfg/blue/deka/Specialist.fcf
    Validating /MBII/forcecfg/blue/deka/Versatile.fcf
    Validating /MBII/forcecfg/blue/manda/Assault.fcf
    Validating /MBII/forcecfg/blue/manda/Default.fcf
    Validating /MBII/forcecfg/blue/manda/Specialist.fcf
    Validating /MBII/forcecfg/blue/SBD/Assault.fcf
    Validating /MBII/forcecfg/blue/SBD/Default.fcf
    Validating /MBII/forcecfg/blue/SBD/Specialist.fcf
    Validating /MBII/forcecfg/blue/sith/Assault.fcf
    Validating /MBII/forcecfg/blue/sith/Default.fcf
    Validating /MBII/forcecfg/blue/sith/Specialist.fcf
    Validating /MBII/forcecfg/blue/soldier/Assault.fcf
    Validating /MBII/forcecfg/blue/soldier/Default.fcf
    Validating /MBII/forcecfg/blue/soldier/Versatile.fcf
    Validating /MBII/forcecfg/red/arc/Assault.fcf
    Validating /MBII/forcecfg/red/arc/Default.fcf
    Validating /MBII/forcecfg/red/arc/Specialist.fcf
    Validating /MBII/forcecfg/red/clone/Assault.fcf
    Validating /MBII/forcecfg/red/clone/Default.fcf
    Validating /MBII/forcecfg/red/clone/Specialist.fcf
    Validating /MBII/forcecfg/red/commander/Assault.fcf
    Validating /MBII/forcecfg/red/commander/Default.fcf
    Validating /MBII/forcecfg/red/commander/Versatile.fcf
    Validating /MBII/forcecfg/red/hero/Assault.fcf
    Validating /MBII/forcecfg/red/hero/Default.fcf
    Validating /MBII/forcecfg/red/hero/Pistol.fcf
    Validating /MBII/forcecfg/red/hero/Specialist.fcf
    Validating /MBII/forcecfg/red/jedi/Assault.fcf
    Validating /MBII/forcecfg/red/jedi/Default.fcf
    Validating /MBII/forcecfg/red/jedi/Specialist.fcf
    Validating /MBII/forcecfg/red/soldier/Assault.fcf
    Validating /MBII/forcecfg/red/soldier/Default.fcf
    Validating /MBII/forcecfg/red/soldier/Versatile.fcf
    Validating /MBII/forcecfg/red/wookiee/Assault.fcf
    Validating /MBII/forcecfg/red/wookiee/Default.fcf
    Validating /MBII/forcecfg/red/wookiee/Specialist.fcf
    Ready.
    Found 0 Files To Patch
    Ready.
     
  2. Puppytine

    Puppytine Slayed dreamer

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    During LOADING screen or during CONNECTION screen?
    Does it freeze during "Awaiting connection...", "Awaiting gamestate...", or map loading stuff?
    Does it happen with all servers, or only with some specific subset of servers?
     
  3. aragorn

    aragorn

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    It only happens on open tips.reporting EU server. It only happens during the loading screen.
     
  4. Puppytine

    Puppytine Slayed dreamer

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    What map is getting loaded when freeze does occur?
    Did you play that map on some other server? Have you experience any issues with that particular map on other servers?
     
  5. aragorn

    aragorn

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    I just tried loading into TIN and now the message is

    WARNING: R_FindIMage FIl could not find 'textures/impdetention/floordet' in shader 'textures/impdetention/floordet'
    Shader textures/impdetention/floordet has a stage with no image
    RE_RegisterModel: NULL name

    This is now in the deathstar map, so it's not a map issue. The game is now unplayable.
     
  6. aragorn

    aragorn

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    I was just able to load into Yavin4 on Legacy Academy.
     
  7. Puppytine

    Puppytine Slayed dreamer

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    That probably has nothing to do with your issue.
    Is 'this' the same thing from the first post or something different? Game freezes during loading screen?
    Does it happen on all Death Star servers now?
    No idea what are you talking about. You'd better provide more details.
     
  8. aragorn

    aragorn

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    It seems to be certain maps like Death Star that causes the issue. I was playing DOTF classic just now without an issue. The game load freeze that I mean is that after the loading bar is complete, it does not advance, and the only thing it allows me to do is to bring up the console. What do you think it could be?
     

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