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[SOLVED] Mac Crash on Joining

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Hi everyone.

I know that the question has already been asked
but i'm having MB2 crashing when trying to join a server.
I tried to reset the setting ,disabling EAX, I really followed the installation guide, etc... but still crashing
here is the Error Report :

Process: Jedi Academy MP [53615]
Path: /Users/USER/Library/Application Support/Steam/*/SWJKJA.app/Contents/Jedi Academy MP.app/Contents/MacOS/Jedi Academy MP
Identifier: com.aspyr.jediacademy.mp.steam
Version: 1.0.1 (114239)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Jedi Academy MP [53615]
User ID: 501

Date/Time: 2017-03-09 22:58:07.535 +0100
OS Version: Mac OS X 10.12.3 (16D32)
Report Version: 12
Anonymous UUID: FEC43CB0-F1F0-89D3-9A19-22063FA76D7B

Sleep/Wake UUID: 1922AC1C-A532-4B49-8CC5-2A310BEE1DDF

Time Awake Since Boot: 830000 seconds
Time Since Wake: 5700 seconds

System Integrity Protection: enabled

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Application Specific Information:
terminating with uncaught exception of type char*
abort() called

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x9f8b749a __pthread_kill + 10
1 libsystem_pthread.dylib 0x9f99aec3 pthread_kill + 90
2 libsystem_c.dylib 0x9f817a44 abort + 141
3 libc++abi.dylib 0x9e67fc17 abort_message + 135
4 libc++abi.dylib 0x9e6a03aa default_terminate_handler() + 269
5 libc++abi.dylib 0x9e69d571 std::__terminate(void (*)()) + 14
6 libc++abi.dylib 0x9e69cf9b __cxa_throw + 122
7 com.aspyr.jediacademy.mp.steam 0x00008087 0x1000 + 28807
8 com.aspyr.jediacademy.mp.steam 0x0002a26e 0x1000 + 168558
9 com.aspyr.jediacademy.mp.steam 0x0017a614 0x1000 + 1545748
10 cgame 0x2a664e09 trap_Error + 41
11 cgame 0x2a5f1583 CG_Error + 147
12 cgame 0x2a5f040c CG_Init + 3388
13 cgame 0x2a5eef1d vmMain + 189
14 com.aspyr.jediacademy.mp.steam 0x0001f9b9 0x1000 + 125369
15 com.aspyr.jediacademy.mp.steam 0x000285cd 0x1000 + 161229
16 com.aspyr.jediacademy.mp.steam 0x0003d935 0x1000 + 248117
17 com.aspyr.jediacademy.mp.steam 0x0003db3a 0x1000 + 248634
18 com.aspyr.jediacademy.mp.steam 0x0003e80a 0x1000 + 251914
19 com.aspyr.jediacademy.mp.steam 0x0003f40b 0x1000 + 254987
20 com.aspyr.jediacademy.mp.steam 0x0003d2ff 0x1000 + 246527
21 com.aspyr.jediacademy.mp.steam 0x00068eaf 0x1000 + 425647
22 com.aspyr.jediacademy.mp.steam 0x00068f55 0x1000 + 425813
23 com.aspyr.jediacademy.mp.steam 0x00113c6d 0x1000 + 1125485
24 com.apple.HIToolbox 0x93dc7eca TimerVector + 19
25 com.apple.CoreFoundation 0x946bacc6 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22
26 com.apple.CoreFoundation 0x946ba7dd __CFRunLoopDoTimer + 1213
27 com.apple.CoreFoundation 0x946ba27e __CFRunLoopDoTimers + 350
28 com.apple.CoreFoundation 0x946b1de0 __CFRunLoopRun + 2192
29 com.apple.CoreFoundation 0x946b12ea CFRunLoopRunSpecific + 506
30 com.apple.CoreFoundation 0x946b10db CFRunLoopRunInMode + 123
31 com.apple.HIToolbox 0x93db0d36 RunCurrentEventLoopInMode + 268
32 com.apple.HIToolbox 0x93db0b22 ReceiveNextEventCommon + 494
33 com.apple.HIToolbox 0x93f34913 _AcquireNextEvent + 61
34 com.apple.HIToolbox 0x93f26bc1 RunApplicationEventLoop + 176
35 com.aspyr.jediacademy.mp.steam 0x0011828a 0x1000 + 1143434
36 com.aspyr.jediacademy.mp.steam 0x00028449 0x1000 + 160841

Thread 1:
0 libsystem_kernel.dylib 0x9f8b7cbe __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9f997dca _pthread_wqthread + 1210
2 libsystem_pthread.dylib 0x9f9978ea start_wqthread + 34

Thread 2:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x9f8af8be mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9f8aee33 mach_msg + 51
2 com.apple.audio.CoreAudio 0x942d2f9d HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 123
3 com.apple.audio.CoreAudio 0x942ac4cb HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 49
4 com.apple.audio.CoreAudio 0x942a8e38 HALC_ProxyIOContext::IOWorkLoop() + 1714
5 com.apple.audio.CoreAudio 0x942a8514 HALC_ProxyIOContext::IOThreadEntry(void*) + 236
6 com.apple.audio.CoreAudio 0x942da643 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20
7 com.apple.audio.CoreAudio 0x942a83df HALB_IOThread::Entry(void*) + 71
8 libsystem_pthread.dylib 0x9f99810b _pthread_body + 184
9 libsystem_pthread.dylib 0x9f998053 _pthread_start + 243
10 libsystem_pthread.dylib 0x9f99790e thread_start + 34

Thread 3:
0 libsystem_kernel.dylib 0x9f8b7cbe __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9f997dca _pthread_wqthread + 1210
2 libsystem_pthread.dylib 0x9f9978ea start_wqthread + 34

Thread 4:
0 libsystem_pthread.dylib 0x9f9978c8 start_wqthread + 0

Thread 5:
0 libsystem_pthread.dylib 0x9f9978c8 start_wqthread + 0

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x00000003 ecx: 0xbffefa9c edx: 0x00000000
edi: 0xa533e1c0 esi: 0x00000006 ebp: 0xbffefac8 esp: 0xbffefa9c
ss: 0x00000023 efl: 0x00000292 eip: 0x9f8b749a cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0xa5326320
Logical CPU: 0
Error Code: 0x00080148
Trap Number: 132

I also tried JKJLAuncher and have mono installed.

Thanks for the future replies.
 
Posts
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Thanks for the reply.

1.4.4 of jedi academy or movie battle?
Cause i'm on Steam Mac version and it is supposed to be the lattest version.

regards
 
Last edited:
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Ok I tried to Launch via mono and here is what i got :

p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #000000; background-color: #ffffff} p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #000000; background-color: #ffffff; min-height: 13.0px} span.s1 {font-variant-ligatures: no-common-ligatures} span.Apple-tab-span {white-space:pre}

mono /Users/Max/Library/Application\ Support/Steam/steamapps/common/Jedi\ Academy/SWJKJA.app/Contents/MBIILauncher.exe

Unknown heap type: #Schema


* Assertion at metadata.c:950, condition `index < meta->heap_strings.size' not met



Native stacktrace:


0 mono 0x00176e46 mono_handle_native_sigsegv + 342

1 mono 0x001cd941 sigabrt_signal_handler + 145

2 libsystem_platform.dylib 0x9f98eebb _sigtramp + 43

3 ??? 0xffffffff 0x0 + 4294967295

4 libsystem_c.dylib 0x9f817a44 abort + 141

5 mono 0x003f6bdc mono_log_write_logfile + 380

6 mono 0x003f14c2 structured_log_adapter + 50

7 mono 0x00411f2b monoeg_assertion_message + 107

8 mono 0x0023ad79 mono_metadata_string_heap + 73

9 mono 0x002116b0 do_mono_image_load + 464

10 mono 0x00211d24 do_mono_image_open + 404

11 mono 0x00210e2a mono_image_open_full + 362

12 mono 0x00211d80 mono_image_open + 32

13 mono 0x0029f4fb mono_init_internal + 1419

14 mono 0x0029ff88 mono_init_from_assembly + 24

15 mono 0x000b33f4 mini_init + 1156

16 mono 0x0013a66d mono_main + 5501

17 mono 0x000a513b main + 1979

18 mono 0x000a4975 start + 53

19 ??? 0x00000002 0x0 + 2


Debug info from gdb:


(lldb) command source -s 0 '/tmp/mono-gdb-commands.9f9Wpl'

Executing commands in '/tmp/mono-gdb-commands.9f9Wpl'.

(lldb) process attach --pid 66505

Process 66505 stopped

* thread #1: tid = 0x44f2ca, 0x9f8b7c4e libsystem_kernel.dylib`__wait4 + 10, name = 'tid_403', queue = 'com.apple.main-thread', stop reason = signal SIGSTOP

frame #0: 0x9f8b7c4e libsystem_kernel.dylib`__wait4 + 10

libsystem_kernel.dylib`__wait4:

-> 0x9f8b7c4e <+10>: jae 0x9f8b7c5e ; <+26>

0x9f8b7c50 <+12>: calll 0x9f8b7c55 ; <+17>

0x9f8b7c55 <+17>: popl %edx

0x9f8b7c56 <+18>: movl 0x5a7a3d3(%edx), %edx


Executable module set to "/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono".

Architecture set to: i386-apple-macosx.

(lldb) thread list

Process 66505 stopped

* thread #1: tid = 0x44f2ca, 0x9f8b7c4e libsystem_kernel.dylib`__wait4 + 10, name = 'tid_403', queue = 'com.apple.main-thread', stop reason = signal SIGSTOP

thread #2: tid = 0x44f2cb, 0x9f8b7312 libsystem_kernel.dylib`__psynch_cvwait + 10, name = 'SGen worker'

(lldb) thread backtrace all

* thread #1: tid = 0x44f2ca, 0x9f8b7c4e libsystem_kernel.dylib`__wait4 + 10, name = 'tid_403', queue = 'com.apple.main-thread', stop reason = signal SIGSTOP

* frame #0: 0x9f8b7c4e libsystem_kernel.dylib`__wait4 + 10

frame #1: 0x9f8362ff libsystem_c.dylib`waitpid$UNIX2003 + 32

frame #2: 0x00176f0d mono`mono_handle_native_sigsegv(signal=6, ctx=0xbff5e37c, info=0xbff5e33c) + 541 at mini-exceptions.c:2469 [opt]

frame #3: 0x001cd941 mono`sigabrt_signal_handler(_dummy=<unavailable>, _info=<unavailable>, context=<unavailable>) + 145 at mini-posix.c:224 [opt]

frame #4: 0x9f98eebb libsystem_platform.dylib`_sigtramp + 43

frame #5: 0x9f8b749b libsystem_kernel.dylib`__pthread_kill + 11

frame #6: 0x9f99aec3 libsystem_pthread.dylib`pthread_kill + 90

frame #7: 0x9f817a44 libsystem_c.dylib`abort + 141

frame #8: 0x003f6bdc mono`mono_log_write_logfile(log_domain=<unavailable>, level=<unavailable>, hdr=<unavailable>, message=<unavailable>) + 380 at mono-log-common.c:136 [opt]

frame #9: 0x003f14c2 mono`structured_log_adapter(log_domain=0x00000000, log_level=G_LOG_LEVEL_ERROR, message="* Assertion at metadata.c:950, condition `index < meta->heap_strings.size' not met\n", user_data=0x00000000) + 50 at mono-logger.c:430 [opt]

frame #10: 0x00411f2b mono`monoeg_assertion_message [inlined] monoeg_g_logv(log_level=G_LOG_LEVEL_ERROR, format=<unavailable>) + 85 at goutput.c:111 [opt]

frame #11: 0x00411ed6 mono`monoeg_assertion_message(format=<unavailable>) + 22 at goutput.c:131 [opt]

frame #12: 0x0023ad79 mono`mono_metadata_string_heap(meta=<unavailable>, index=<unavailable>) + 73 at metadata.c:950 [opt]

frame #13: 0x002116b0 mono`do_mono_image_load [inlined] mono_image_load_names(image=0x7938ce00) + 54 at image.c:995 [opt]

frame #14: 0x0021167a mono`do_mono_image_load(image=<unavailable>, status=<unavailable>, care_about_cli=<unavailable>, care_about_pecoff=<unavailable>) + 410 at image.c:1199 [opt]

frame #15: 0x00211d24 mono`do_mono_image_open(fname=<unavailable>, status=<unavailable>, care_about_cli=<unavailable>, care_about_pecoff=<unavailable>, refonly=<unavailable>, metadata_only=<unavailable>) + 404 at image.c:1272 [opt]

frame #16: 0x00210e2a mono`mono_image_open_full(fname=<unavailable>, status=<unavailable>, refonly=<unavailable>) + 362 at image.c:1562 [opt]

frame #17: 0x00211d80 mono`mono_image_open(fname="/Users/Max/Library/Application Support/Steam/steamapps/common/Jedi Academy/SWJKJA.app/Contents/MBIILauncher.exe", status=0x00000000) + 32 at image.c:1582 [opt]

frame #18: 0x0029f4fb mono`mono_init_internal [inlined] get_runtimes_from_exe + 239 at domain.c:1991 [opt]

frame #19: 0x0029f40c mono`mono_init_internal(filename=<unavailable>, exe_filename=<unavailable>, runtime_version=<unavailable>) + 1180 at domain.c:572 [opt]

frame #20: 0x0029ff88 mono`mono_init_from_assembly(domain_name="/Users/Max/Library/Application Support/Steam/steamapps/common/Jedi Academy/SWJKJA.app/Contents/MBIILauncher.exe", filename="/Users/Max/Library/Application Support/Steam/steamapps/common/Jedi Academy/SWJKJA.app/Contents/MBIILauncher.exe") + 24 at domain.c:850 [opt]

frame #21: 0x000b33f4 mono`mini_init(filename=<unavailable>, runtime_version=<unavailable>) + 1156 at mini-runtime.c:3684 [opt]

frame #22: 0x0013a66d mono`mono_main(argc=<unavailable>, argv=0xa531c158) + 5501 at driver.g.c:2024 [opt]

frame #23: 0x000a513b mono`main [inlined] mono_main_with_options(argc=2, argc=2, argc=2, argv=0xbff5eb30, argv=0xbff5eb30, argv=0xbff5eb30) + 33 at main.c:45 [opt]

frame #24: 0x000a511a mono`main(argc=2, argv=0xbff5eb30) + 1946 at main.c:338 [opt]

frame #25: 0x000a4975 mono`start + 53


thread #2: tid = 0x44f2cb, 0x9f8b7312 libsystem_kernel.dylib`__psynch_cvwait + 10, name = 'SGen worker'

frame #0: 0x9f8b7312 libsystem_kernel.dylib`__psynch_cvwait + 10

frame #1: 0x9f998f74 libsystem_pthread.dylib`_pthread_cond_wait + 647

frame #2: 0x9f99aaa4 libsystem_pthread.dylib`pthread_cond_wait$UNIX2003 + 51

frame #3: 0x003dc14f mono`thread_func [inlined] mono_os_cond_wait(mutex=0x0050a418) + 18 at mono-os-mutex.h:150 [opt]

frame #4: 0x003dc13d mono`thread_func(thread_data=<unavailable>) + 189 at sgen-thread-pool.c:110 [opt]

frame #5: 0x9f99810b libsystem_pthread.dylib`_pthread_body + 184

frame #6: 0x9f998053 libsystem_pthread.dylib`_pthread_start + 243

frame #7: 0x9f99790e libsystem_pthread.dylib`thread_start + 34

(lldb) detach


=================================================================

Got a SIGABRT while executing native code. This usually indicates

a fatal error in the mono runtime or one of the native libraries

used by your application.

I'm kinda stuck, i also tried to copy launcher to Jedi Academy primary folder
 

Puppytine

Slayed dreamer
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mono /Users/Max/Library/Application\ Support/Steam/steamapps/common/Jedi\ Academy/SWJKJA.app/Contents/MBIILauncher.exe
Tell me, why did you decide to put MBIILauncher.exe into SWJKJA.app? =\
SWJKJA.app is bundle, not a directory. You shouldn't touch it, you shouldn't delete or create any files inside it.

MBIILauncherLin.exe is supposed to be inside of "/Users/Max/Library/Application Support/Jedi Academy", as well as "MBII" directory.
 
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