•     Please make sure you check the Support FAQ and relevant Guides before you create a new thread in this section!

Technical Issue Loading Screen Crash

Posts
12
Likes
3
I've been playing the game perfectly fine up until about last night. I loaded up the mod to play and joined a server. As the load was about to complete, I got a crash. I tried this with multiple other servers up until today, and I'm not sure what's causing it, since I haven't been digging around the files. I looked through the log and the error code I got was "0x00080148". Please help!
 

Puppytine

Slayed dreamer
Posts
2,237
Likes
1,487
Please post full logs.
And since you're on Mac, it was useful if you would mention your OS in Support threads, because Windows is default OS =)
 
Posts
12
Likes
3
Please post full logs.
And since you're on Mac, it was useful if you would mention your OS in Support threads, because Windows is default OS =)
I re-downloaded the entire application, and it was working for about a week. I started to encounter the problem again today. Here's the log

Process: Jedi Academy MP [3312]
Path: /Users/USER/Library/Application Support/Steam/*/SWJKJA.app/Contents/Jedi Academy MP.app/Contents/MacOS/Jedi Academy MP
Identifier: com.aspyr.jediacademy.mp.steam
Version: 1.0.1 (114239)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Jedi Academy MP [3312]
User ID: 501

Date/Time: 2017-12-31 18:50:51.515 -0500
OS Version: Mac OS X 10.13.2 (17C88)
Report Version: 12
Anonymous UUID: B46E4763-3D99-EF5D-35D4-B7B6D56D12CC

Sleep/Wake UUID: 36A4B8BE-CFC1-4868-8031-FC8103155748

Time Awake Since Boot: 18000 seconds
Time Since Wake: 410 seconds

System Integrity Protection: enabled

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Application Specific Information:
terminating with uncaught exception of type char*
abort() called

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0xa76aceae __pthread_kill + 10
1 libsystem_pthread.dylib 0xa77de4c7 pthread_kill + 363
2 libsystem_c.dylib 0xa75fcafe abort + 133
3 libc++abi.dylib 0xa5a89ea7 abort_message + 134
4 libc++abi.dylib 0xa5a8a080 default_terminate_handler() + 272
5 libc++abi.dylib 0xa5aa3657 std::__terminate(void (*)()) + 14
6 libc++abi.dylib 0xa5aa30c1 __cxa_throw + 116
7 com.aspyr.jediacademy.mp.steam 0x00008087 0x1000 + 28807
8 com.aspyr.jediacademy.mp.steam 0x0002a26e 0x1000 + 168558
9 com.aspyr.jediacademy.mp.steam 0x0017a614 0x1000 + 1545748
10 cgame 0x2581a979 trap_Error + 41
11 cgame 0x257acec3 CG_Error + 147
12 cgame 0x257ca4f8 CG_LoadClientInfo + 3064
13 cgame 0x257d0375 CG_NewClientInfo + 7925
14 cgame 0x257b6287 CG_RegisterClients + 55
15 cgame 0x257abfbc CG_Init + 4012
16 cgame 0x257aa8ed vmMain + 189
17 com.aspyr.jediacademy.mp.steam 0x0001f9b9 0x1000 + 125369
18 com.aspyr.jediacademy.mp.steam 0x000285cd 0x1000 + 161229
19 com.aspyr.jediacademy.mp.steam 0x0003d935 0x1000 + 248117
20 com.aspyr.jediacademy.mp.steam 0x0003db3a 0x1000 + 248634
21 com.aspyr.jediacademy.mp.steam 0x0003e80a 0x1000 + 251914
22 com.aspyr.jediacademy.mp.steam 0x0003f40b 0x1000 + 254987
23 com.aspyr.jediacademy.mp.steam 0x0003d2ff 0x1000 + 246527
24 com.aspyr.jediacademy.mp.steam 0x00068eaf 0x1000 + 425647
25 com.aspyr.jediacademy.mp.steam 0x00068f55 0x1000 + 425813
26 com.aspyr.jediacademy.mp.steam 0x00113c6d 0x1000 + 1125485
27 com.apple.HIToolbox 0x92f61319 TimerVector + 19
28 com.apple.CoreFoundation 0x93955533 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 19
29 com.apple.CoreFoundation 0x939550a8 __CFRunLoopDoTimer + 1224
30 com.apple.CoreFoundation 0x93954b1b __CFRunLoopDoTimers + 395
31 com.apple.CoreFoundation 0x9394c75b __CFRunLoopRun + 3211
32 com.apple.CoreFoundation 0x9394b7a1 CFRunLoopRunSpecific + 641
33 com.apple.CoreFoundation 0x9394b50a CFRunLoopRunInMode + 122
34 com.apple.HIToolbox 0x92f4a42b RunCurrentEventLoopInMode + 321
35 com.apple.HIToolbox 0x92f4a152 ReceiveNextEventCommon + 777
36 com.apple.HIToolbox 0x930c6632 _AcquireNextEvent + 58
37 com.apple.HIToolbox 0x930b7eac RunApplicationEventLoop + 174
38 com.aspyr.jediacademy.mp.steam 0x0011828a 0x1000 + 1143434
39 com.aspyr.jediacademy.mp.steam 0x00028449 0x1000 + 160841

Thread 1:
0 libsystem_kernel.dylib 0xa76ad6ee __workq_kernreturn + 10
1 libsystem_pthread.dylib 0xa77db090 _pthread_wqthread + 1536
2 libsystem_pthread.dylib 0xa77daa6a start_wqthread + 34

Thread 2:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0xa76a3742 mach_msg_trap + 10
1 libsystem_kernel.dylib 0xa76a2d7f mach_msg + 47
2 com.apple.audio.CoreAudio 0x93529da4 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 124
3 com.apple.audio.CoreAudio 0x93503413 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 49
4 com.apple.audio.CoreAudio 0x9350035c HALC_ProxyIOContext::IOWorkLoop() + 1600
5 com.apple.audio.CoreAudio 0x934ffac2 HALC_ProxyIOContext::IOThreadEntry(void*) + 236
6 com.apple.audio.CoreAudio 0x93533151 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned long, unsigned int) + 20
7 com.apple.audio.CoreAudio 0x934ff98b HALB_IOThread::Entry(void*) + 71
8 libsystem_pthread.dylib 0xa77db50d _pthread_body + 347
9 libsystem_pthread.dylib 0xa77db3b2 _pthread_start + 357
10 libsystem_pthread.dylib 0xa77daa8e thread_start + 34

Thread 3:
0 libsystem_kernel.dylib 0xa76ad6ee __workq_kernreturn + 10
1 libsystem_pthread.dylib 0xa77db090 _pthread_wqthread + 1536
2 libsystem_pthread.dylib 0xa77daa6a start_wqthread + 34

Thread 4:
0 libsystem_kernel.dylib 0xa76ad6ee __workq_kernreturn + 10
1 libsystem_pthread.dylib 0xa77db090 _pthread_wqthread + 1536
2 libsystem_pthread.dylib 0xa77daa6a start_wqthread + 34

Thread 5:
0 libsystem_pthread.dylib 0xa77daa48 start_wqthread + 0
1 ??? 0x3b808081 0 + 998277249

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0xa9ae41c0 ecx: 0xbffec7fc edx: 0x00000000
edi: 0xa77de36a esi: 0x0000002d ebp: 0xbffec828 esp: 0xbffec7fc
ss: 0x00000023 efl: 0x00200206 eip: 0xa76aceae cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0xa9ac9330

Logical CPU: 0
Error Code: 0x00080148
Trap Number: 132


If you need anything else, please let me know, as I'm not sure if there's something specific I'm not including here. Thanks.
 
Top