How do I turn on the extra Block Point Bar

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I've seen multiple people use an extra BP bar on the middle-right side of the screen, yet I can't find anything about it in the settings and on Google.
I think this bar is pretty handy, because it's bigger and your eyes dont have to travel as far to check on your BP.

Am I missing something obvious? Is this an extra one has to download?
Thanks in advance.
 

dwarf

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I've seen multiple people use an extra BP bar on the middle-right side of the screen, yet I can't find anything about it in the settings and on Google.
I think this bar is pretty handy, because it's bigger and your eyes dont have to travel as far to check on your BP.

Am I missing something obvious? Is this an extra one has to download?
Thanks in advance.
In settings / UI / Draw old class bar.

Alternatively.

Type in console:

/cg_drawoldfuelbar 1
 
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Leo

Internal Beta Team
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This didn't seem to help it would just crash my game.
Works wonderfully on OpenJK. If you're using JAMP think of changing and if you're crashing with openJK, issue is at different packs you may have installed
 

2cwldys

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Anyone should be using OpenJK these days, the only reason why we use JAMP is cause Defiant clings to using it.
 
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MaceMadunusus

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Movie Battles II Team
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Anyone should be using OpenJK these days, the only reason why we use JAMP is cause Defiant clings to using it.

One of the purposes of OpenJK itself is not to break compatibility with JAMP. Example being able to join OpenJK servers from JAMP and jampDed from OpenJK. Only add things on top to enhance. Like how Rend2 is handled by being on top, rather than a replacement for the vanilla renderer.

It isn't defiant clinging to it, but how things are supposed to be setup. Otherwise if you didn't have to account for things being compatible I'm not sure OpenJK would be as good as it is with how many times a lack of compatibility has broken things in the past for more than just us.
 

2cwldys

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One of the purposes of OpenJK itself is not to break compatibility with JAMP. Example being able to join OpenJK servers from JAMP and jampDed from OpenJK. Only add things on top to enhance. Like how Rend2 is handled by being on top, rather than a replacement for the vanilla renderer.

It isn't defiant clinging to it, but how things are supposed to be setup. Otherwise if you didn't have to account for things being compatible I'm not sure OpenJK would be as good as it is with how many times a lack of compatibility has broken things in the past for more than just us.

Just have users automatically use OpenJK by default. Get with the times.
 
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