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Technical Issue Having trouble loading into some servers, mostly Legends servers

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For some reason I can't connect to servers with the Legends mode or with too many players sometimes. Yesterday I was able to go on a legends server that was empty, then one other player joined and it was fine, but right when a third started playing I crashed. It always goes through the first black connecting screen with the lightsabers, and usually about halfway through the second loading screen, but then it just freezes. I've tried waiting forever but it doesn't work. I've tried repair installation and reinstalling, but it doesn't work. Any ideas would be greatly appreciated. I looked at some of the crash logs, but I didn't really understand any of it - I can show one of them if that might help any of you figure out things.
 
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D

Deleted member 8224

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Post the logs here. Just make sure to check them for sensitive information and remove before posting, such as I.P addresses.
 
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Here are a few logs.


Register Dump
-----------------------------------
General Purpose & Control Registers:
EAX: 0x00000000, EBX: 0x0235F190, ECX: 0x0503D8D8
EDX: 0x00000CB0, EBP: 0x0235D248, EDI: 0x0523EC40
EIP: 0x72B9FBF3, ESI: 0x00000000, ESP: 0x0235C938

Segment Registers:
CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B

-----------------------------------
Call Stack Trace
-----------------------------------
ig75icd32.dll(RegisterProcTableCallback+0xA3213) [0x72B9FBF3]
ig75icd32.dll(DrvSetLayerPaletteEntries+0xA5D73) [0x72CE2E93]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x13E3CD) [0x72D7B4ED]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x13DF06) [0x72D7B026]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x141F7E) [0x72D7F09E]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x102205) [0x72D3F325]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x142175) [0x72D7F295]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x2BD8AB) [0x72EFA9CB]
OPENGL32.dll(glDrawElements+0x29) [0x5F8F6989]
rd-vanilla-mbii_x86.dll(GetRefAPI+0xAFD5) [0x733995D5]
rd-vanilla-mbii_x86.dll(GetRefAPI+0x8CCF) [0x733972CF]
rd-vanilla-mbii_x86.dll(GetRefAPI+0xA968) [0x73398F68]
rd-vanilla-mbii_x86.dll(GetRefAPI+0xAC88) [0x73399288]
rd-vanilla-mbii_x86.dll [0x73376789]
rd-vanilla-mbii_x86.dll [0x73376A33]
rd-vanilla-mbii_x86.dll [0x7337CC8D]
mbii.x86.exe(openjk_minizip_malloc+0x3F468) [0xDBE638]
mbii.x86.exe [0xD6BD47]
mbii.x86.exe(openjk_minizip_malloc+0x76BBA) [0xDF5D8A]
mbii.x86.exe [0xD610D5]
mbii.x86.exe [0xD61135]
KERNEL32.DLL(BaseThreadInitThunk+0x19) [0x7773FA29]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0x11E) [0x77B57A7E]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0xEE) [0x77B57A4E]



Register Dump
-----------------------------------
General Purpose & Control Registers:
EAX: 0x00000000, EBX: 0x0173F010, ECX: 0x0448B378
EDX: 0x00000060, EBP: 0x0173D0C8, EDI: 0x0A561040
EIP: 0x5FDAFBF3, ESI: 0x00000000, ESP: 0x0173C7B8

Segment Registers:
CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B

-----------------------------------
Call Stack Trace
-----------------------------------
ig75icd32.dll(RegisterProcTableCallback+0xA3213) [0x5FDAFBF3]
ig75icd32.dll(DrvSetLayerPaletteEntries+0xA5D73) [0x5FEF2E93]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x13E3CD) [0x5FF8B4ED]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x13DF06) [0x5FF8B026]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x141F7E) [0x5FF8F09E]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x102205) [0x5FF4F325]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x142175) [0x5FF8F295]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x2BD8AB) [0x6010A9CB]
OPENGL32.dll(glDrawElements+0x29) [0x624D6989]
rd-vanilla-mbii_x86.dll(GetRefAPI+0xAFD5) [0x605A95D5]
rd-vanilla-mbii_x86.dll(GetRefAPI+0x8CCF) [0x605A72CF]
rd-vanilla-mbii_x86.dll(GetRefAPI+0xA968) [0x605A8F68]
rd-vanilla-mbii_x86.dll(GetRefAPI+0xAC88) [0x605A9288]
rd-vanilla-mbii_x86.dll [0x60586789]
rd-vanilla-mbii_x86.dll [0x60586A33]
rd-vanilla-mbii_x86.dll [0x6058CC8D]
mbii.x86.exe(openjk_minizip_malloc+0x3F468) [0x19E638]
mbii.x86.exe [0x14BD47]
mbii.x86.exe(openjk_minizip_malloc+0x76BBA) [0x1D5D8A]
mbii.x86.exe [0x1410D5]
mbii.x86.exe [0x141135]
KERNEL32.DLL(BaseThreadInitThunk+0x19) [0x76EFFA29]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0x11E) [0x77757A4E]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0xEE) [0x77757A1E]



Register Dump
-----------------------------------
General Purpose & Control Registers:
EAX: 0x00000000, EBX: 0x005DF510, ECX: 0x0471B460
EDX: 0x000008A0, EBP: 0x005DD5C8, EDI: 0x04841480
EIP: 0x5FB1FBF3, ESI: 0x00000000, ESP: 0x005DCCB8

Segment Registers:
CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B

-----------------------------------
Call Stack Trace
-----------------------------------
ig75icd32.dll(RegisterProcTableCallback+0xA3213) [0x5FB1FBF3]
ig75icd32.dll(DrvSetLayerPaletteEntries+0xA5D73) [0x5FC62E93]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x13E3CD) [0x5FCFB4ED]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x13DF06) [0x5FCFB026]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x141F7E) [0x5FCFF09E]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x102205) [0x5FCBF325]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x142175) [0x5FCFF295]
ig75icd32.dll(DrvSetLayerPaletteEntries+0x2BD8AB) [0x5FE7A9CB]
OPENGL32.dll(glDrawElements+0x29) [0x60356989]
rd-vanilla-mbii_x86.dll(GetRefAPI+0xAFD5) [0x604695D5]
rd-vanilla-mbii_x86.dll(GetRefAPI+0xAB10) [0x60469110]
rd-vanilla-mbii_x86.dll(GetRefAPI+0xAC88) [0x60469288]
rd-vanilla-mbii_x86.dll [0x60446789]
rd-vanilla-mbii_x86.dll [0x60446A33]
rd-vanilla-mbii_x86.dll [0x6044CC8D]
mbii.x86.exe(openjk_minizip_malloc+0x3F468) [0xEDE638]
mbii.x86.exe [0xE8BD47]
mbii.x86.exe(openjk_minizip_malloc+0x76BBA) [0xF15D8A]
mbii.x86.exe [0xE810D5]
mbii.x86.exe [0xE81135]
KERNEL32.DLL(BaseThreadInitThunk+0x19) [0x773EFA29]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0x11E) [0x779D7A4E]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0xEE) [0x779D7A1E]
 
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