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Game closing abruptly when trying to droideka

Discussion in 'Bug Tracker' started by MuscBodypillow, May 19, 2017 at 9:15 PM.

  1. MuscBodypillow

    MuscBodypillow

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    I was on the TR Deathstar server, my view was in first person mode, I tried to spawn as a Droideka with power managment, projector 1, shield 2 or 3, hull 2, firepower3( or 2 if the points don't add up). When I get to spawn, the game just close, no crash-log, nothing. I checked the event viewer logs and couldn't find anything related to the incident. It happened twice in a row.
     
  2. ent

    ent Movie Battles II Team

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    You sure there are no crashlogs in GameData? Are you on MBII Client?
     
  3. MuscBodypillow

    MuscBodypillow

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    The launcher stayed active but JKA just closed. I'm lauching the MB2 laucher from steam. But it's the first time I'm having this issue. I'll try to duplicate using 3rd person view from the get-go and fiddle with other vars to check.

    Edit: Did some further testing, the trigger seems to be starting the round in first person as the second droideka skin, starting with the black one( last skin) didn't trigger the crash but the second one did.
     
    Last edited: May 19, 2017 at 11:27 PM
  4. Chaos the Chaotic

    Chaos the Chaotic

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    Any crash reports/logs you can share?
     
  5. MuscBodypillow

    MuscBodypillow

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    Do you know where a log would be created, or how to generate such a report? I usually rely on event viewer for crashes but this doesn't generate any crash report, no hang, nothing. Am I the only one that can create this issue?
     
  6. ent

    ent Movie Battles II Team

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    Answer, please.
     
  7. MuscBodypillow

    MuscBodypillow

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    Here's the crash log, all of them are identical.
    ===================================
    JKA Movie Battles II Crash Log
    ===================================
    Process File Name: C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\jasp.exe
    Module File Name: cgamex86.dll (cgame)
    Exception Code: 0xC0000005 (Access Violation)
    Exception Address: 0x5AF6B810 (cgamex86.dll+0x7B810)

    -----------------------------------
    Register Dump
    -----------------------------------
    General Purpose & Control Registers:
    EAX: 0x5D3DD4A8, EBX: 0x00000001, ECX: 0x00000000
    EDX: 0x00000000, EBP: 0x00000000, EDI: 0x5D262D14
    EIP: 0x5AF6B810, ESI: 0x5D297498, ESP: 0x01B7FBD4

    Segment Registers:
    CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
    FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B

    -----------------------------------
    Call Stack Trace
    -----------------------------------
    cgamex86.dll(dllEntry+0x4A10) [0x5AF6B810]
     
    ent likes this.
  8. Vizino

    Vizino

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    In the Launcher, go to settings, Disable Steam Integration, change Client from JAMP to MBII client try that, cause for some reason, steam makes MBII run Autisticly
     
  9. MuscBodypillow

    MuscBodypillow

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    Ok thanks, I'll try that and the next time I play I'll see if the same error occurs. Thanks again Viz.
     
  10. MuscBodypillow

    MuscBodypillow

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    Got same crash, here's the log with the MB2 client.

    ===================================
    JKA Movie Battles II Crash Log
    ===================================
    Process File Name: C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\mbii.x86.exe
    Module File Name: OJKAC09.tmp (cgame)
    Exception Code: 0xC0000005 (Access Violation)
    Exception Address: 0x5AE5B810 (OJKAC09.tmp+0x7B810)

    -----------------------------------
    Register Dump
    -----------------------------------
    General Purpose & Control Registers:
    EAX: 0x5D2C6B48, EBX: 0x00000001, ECX: 0x00000000
    EDX: 0x00000000, EBP: 0x00000000, EDI: 0x5D152D14
    EIP: 0x5AE5B810, ESI: 0x5D17D688, ESP: 0x01F7F470

    Segment Registers:
    CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
    FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B

    -----------------------------------
    Call Stack Trace
    -----------------------------------
    OJKAC09.tmp(dllEntry+0x4A10) [0x5AE5B810]
     
  11. ent

    ent Movie Battles II Team

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    Send me cgamex86.dll via PM, please. You can find it in GameData/MBII/ (check if it has today/yesterday date).
     
  12. ent

    ent Movie Battles II Team

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    We commited a possible fix.
     
    MuscBodypillow likes this.
  13. MuscBodypillow

    MuscBodypillow

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    Was anyone able to replicate this error or am I the only one getting it? If I'm the only one a fix isn't needed but if it's an underlying problem that could affect others then I'm glad I could bring it up.
     

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