Fixed g_classlimits not working as intended.

Posts
97
Likes
131
Hello,

The variable
Code:
g_classlimits
appears to not be working reliably. After enabling it, we can notice the UI does glow red on classes that have no free slot. (For example 3 jedi).
Yet bypassing it is possible, and doesn't seem to be done on purpose. In fact I observed this issue during successive map. The UI does show it is limited, yet we can see 5 Jedi in-game. (Or else).

Thanks for taking note, of this (potential) bug.

(P.S the variable was set using the correct format : 14 values spaced with - and using two numbers always.)

EDIT: It seems even when its locked, you can spam click a class button, then the model selection UI shows up. Also you can hear a really spammy hovering sound "clickclickclickclick" when it's locked and hovering the mouse.

EDIT2: To reproduce it, have one class that is locked (ex Sith 3/3). Click Play, then select imperials. Now click any class (Ex: Soldier) Now click again on top right on imperials, and now even if it's locked(Sith), you can spam click and it will let you in.
 
Last edited:
Posts
97
Likes
131
Please note this bug is still a thing today.

Only, the reproduction might have changed. But it's always immediately noticed by everyone that it's not working as intended, right away.
Simply use the cvar and play with a bunch of people.

Also the feature that automatically adjust the class limit, does not work well with lower maximum slot than 32. On my server we want to play 12 players max. We have issues with the class limit.

Thanks you. This fix is something that we await alot!
 
Top