Free camera in replay

Posts
0
Likes
0
Hello everyone, I wanted to ask if there is any mod that allows you to follow in a free camera during a replay? Needed to create machinima. Thanks for the replies!
 
Posts
242
Likes
178
There used to be something that's no longer available because of legal reasons or something using it openly with MBII would require MBII to be open source which it isn't (iirc)

There's also pugmod which is a more difficult to use one, you have to set coordinates to a map file specifically for your camera angles and mess a lot with console commands. It would be an alright alternative if you can put the effort in but iirc there's no version compatible with the current version of the mod.

So you have to put something together yourself or wait for someone to make something for now.
 
Posts
56
Likes
49
Author reporting in,

I used jaMME in pretty much all of my videos that included both reenactments and montages. Unfortunately jaMME isn't compatible with MB2 anymore, which I find quite pity... You're left with the only alternative that's mentioned above by NERO, if you're that really tempted to create a machinima in Movie Battles 2.
 

Gargos

Donator
Movie Battles II Team
Posts
568
Likes
1,177
Yeah the situation is far from ideal. Pug mod is buggier than ever and I am pretty sure there is no updated version of it anywhere this build.

If youre only into cinematics and dont mind if you dont get to use free camera in open games, you could just download an old mb2 build from the archives when JAMME used to work for mb2. This means you could set up a server and do cinematics with the ppl you want to make them. JAMME you can find from JKhub and instructions how to install.
 
Posts
29
Likes
70
Closest thing you can get in live is being the 'director'. If you disable your hud and use first person in game you can record clips that replicate jamme.

This was filmed in 1st person with the Hud disabled.

 
Posts
242
Likes
178
If you're going to create something with a narrative and dialogue and want conversations to look more lively, it's possible to open models in ModView, set the background to green or blue, or whatever color works for chroma key stuff in your video editor of your choice, and record close ups of the models with whatever talk animations Ravensoft actually made for the game. I haven't actually done it myself but I thought about the possibility once and it should work in theory. Finding the right animations in modview can be a bit of a pain though.
 
Top