Deathstar Glitch

Discussion in 'Bug Tracker' started by CB-Delta, Oct 1, 2017.

  1. CB-Delta

    CB-Delta

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    So there's this glitch people are using to TW on deathstar now, it's rather annoying and unless there's an admin on, there's almost no way to kill the dude. He can also saber you from under the floor if he chooses.


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  2. Noob

    Noob Donator

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    Vizino and Goliath-A.I. like this.
  3. CB-Delta

    CB-Delta

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    well rip my quest for likes (just kidding, I only get on the forums to watch you all)
     
  4. GoodOl'Ben

    GoodOl'Ben Donator Moderator Movie Battles II Team

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    Liked anyway!
     
  5. MaceMadunusus

    MaceMadunusus Movie Battles II Team Retired

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    The one you posted is already fixed. However, just to be sure is there somewhere in this upper area that also needs some fixing?

    Edit: Confirmed it is the result of the same glitch. Thanks!
     
    Last edited: Oct 2, 2017
    ent and Goliath-A.I. like this.
  6. Kamina

    Kamina Donator

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    I ussually just go in after them, they're always busy taunting when I cut them in half
     
  7. CB-Delta

    CB-Delta

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    fix not released yet?
     

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  8. Noob

    Noob Donator

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    not on their priority list to release by itself i guess, im sure they got something to go along with it
     
  9. MaceMadunusus

    MaceMadunusus Movie Battles II Team Retired

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    Correct. I don't think we have ever done a map-only patch as that usually runs into problems with servers not bothering to update properly. Though I have a list of other timewasting spots that I need to fix for the next update as well that haven't been done soooo that could be another reason.
     
  10. Noob

    Noob Donator

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    This a long with the grappling hook bug are probably a good idea to take a look at.
    (start at 2:12)
    The bug works by holding your hitbox at a fixed point above the kill barrier while your model continues to move into the barrier. It can be replicated by grappling onto a point and obscuring the path between you and the point on the line. Both the hitbox and the model seem to be invincible
     

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