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  1. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    ok here's the config file i made...oh wait votj didn't have map on it...fixed that, hope it works this time.... // Movie Battles II // Sample Server Config // Server Config: seta sv_hostname "Yodasodas MBII Server" // Name of your server seta g_motd "Welcome to my MB2...
  2. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    and here's my forwarding settup i thought 29071 could work but sadly it didn't
  3. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    ok well i did as you said to change g_Authenticity, closed out all my firewalls AVG and windows defender and it still gives me awaiting connection....here's tha batch info... C:\Program Files (x86)\Steam\SteamApps\common\Jedi Academy\GameData>jampDed.exe +set fs_game "MBII" +set net_port 29070...
  4. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    here's my last bat log C:\Program Files (x86)\Steam\SteamApps\common\Jedi Academy\GameData>jampDed.exe +set fs_game "MBII" +set net_port 29070 +exec server.cfg (internal)JAmp: v1.0.1.0 win-x86 Oct 30 2003 ----- FS_Startup ----- Current search path: C:\Program Files...
  5. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    ok so i changed tha map rotation to all duel maps but how can fully change the gametype?...i tried putting in 3 on the server.cfg next to gametype and when i start up the server it gives me awaiting connection.... 1, 2, 3, etc....
  6. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    oh ok it works AND I set up port forwarding but how can i create a server with the maps and modes i wanna try out? do i have to change the map rotation in tha cfg file? and y can't i use the create server option in game? when i start up a custom server in-game on the create screen it crashes...
  7. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    ok done is this what i should be getting? the vehicle error is gone C:\Program Files (x86)\Steam\SteamApps\common\Jedi Academy\GameData>jampDed.exe +set fs_game "MBII" +set net_port 29070 +exec server.cfg (internal)JAmp: v1.0.1.0 win-x86 Oct 30 2003 ----- FS_Startup ----- Current search path...
  8. Linktheknight

    Technical Issue ERROR: Vehicle extensions (*.veh) are too large*

    yeah steam should hav a feature to stop renaming files...
  9. Linktheknight

    Technical Issue ERROR: Vehicle extensions (*.veh) are too large*

    wait hold on i understand the launcher now i don't have to keep rewriting tha exe's i just gotta keep closing out steam
  10. Linktheknight

    Technical Issue ERROR: Vehicle extensions (*.veh) are too large*

    ok maybe i did start it up from steam before...but the renaming of JAmp and jasp before starting tha steam app got a little frustrating...shouldn't it still run the jaMP the second time i load up Moviebattles?
  11. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    C:\Program Files (x86)\Steam\SteamApps\common\Jedi Academy\GameData>jampDed.exe +set fs_game "MBII" +set net_port 29070 +exec server.cfg (internal)JAmp: v1.0.1.0 win-x86 Oct 30 2003 ----- FS_Startup ----- Current search path: C:\Program Files (x86)\Steam\SteamApps\common\Jedi...
  12. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    ok so i tried that and it didn't work i removed every mod from the base and still got the same error message on the server batch file...maybe do i need to delete all the assets and re-download them thru steam?
  13. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    so here's tha full command log for reference... C:\Program Files (x86)\Steam\SteamApps\common\Jedi Academy\GameData>jampDed.exe +set fs_game "MBII" +set net_port 29070 +exec server.cfg (internal)JAmp: v1.0.1.0 win-x86 Oct 30 2003 ----- FS_Startup ----- Current search path: C:\Program Files...
  14. Linktheknight

    Hosting Server Server.bat giving "ERROR: Vehicle extensions (*.veh) are too large" for port forwarding

    Hi i've been trying to follow the guide for port forwarding and i've ran into a problem when i launch tha batch file, i keep getting this... 155840 files in pk3 files Loading dll file jampgame. *******************ERROR: Vehicle extensions (*.veh) are too large******************** Resolving...
  15. Linktheknight

    Technical Issue Random crashes

    hi i really don't get how my game keeps crashing at random points on MB II, it hasn't really bothered me as much, but it's worth it if anyone's got a fix for this problem... so i'll just paste tha crash log down bellow... =================================== JKA Movie Battles II Crash Log...
  16. Linktheknight

    Technical Issue ERROR: Vehicle extensions (*.veh) are too large*

    oh ok here... =================================================== Movie Battles II Log file Created on: 8/15/2018 2:41:20 PM =================================================== Current Launcher's configuration =================================================== Installation type...
  17. Linktheknight

    Technical Issue ERROR: Vehicle extensions (*.veh) are too large*

    did it doesn't work...still same error
  18. Linktheknight

    Technical Issue ERROR: Vehicle extensions (*.veh) are too large*

    hiya i've had this problem for several weeks now when i load up Lunarbase and when i start up my server.bat file, i removed all my vehicle mods from my base folder and i still get the error, could anyone help me?
  19. Linktheknight

    Technical Issue steam JA startup switch fix, need help!

    hi there fellow players this is a minor issue i keep having but i was wondering if anyone can fix this...so here it goes. whenever i start up ja on steam both multiplayer and single player startups are switched dose anyone know how to fix this?
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