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  1. Apelsin

    Models you want to see in game?

    I was always wondering, why does this mod have mandalorian neo-crusader model, but not Mandalore himself? I guess, the simple presence of this graceful and worthy warrior will make an imp side too OP or something. Yet I still hope that Canderous' model from KOTOR 2 will be ported some day into...
  2. Apelsin

    moviebattles.org is blocked in Russia

    Э This guy told you, that they are not blocking this site on purpose. And those are the good news, because it means that beeline can distinguish this forum from prohibited internet resource or, at least, it will show you a special label with blocking information when it chooses to block...
  3. Apelsin

    moviebattles.org is blocked in Russia

    Can confirm that site is available via my pc-internet without proxy (dom.ru-user). Have you tried calling Beeline's support center and asking about this trouble? Perhaps there's a mistake somewhere on their side. If it is true, then they will fix it immediately, because russian internet...
  4. Apelsin

    Map ideas for future

    I think none of them will work (except kamino one, i guess). Those maps could probably become open-spaced things, while mb2 is basically a corridor shooter. Just make a very straightforward map, which will have couple corridors at the beginning (for fights at the start of the round); then add...
  5. Apelsin

    Bullet speeds

    Is that a manifesto you are talking about: Alt's MB2 Manifesto ? Didn't know about it until now. It's pretty cool that you spend a lot of your personal time and effort into thinking about all those little balance changes. But that version of yours has a lot of small changes, which together...
  6. Apelsin

    Bullet speeds

    I think that feeling of randomness in those situations is fine, because this is a neat thing, which controls very specific game design solutions: - it punishes people for sniping without sniper rifles (which is fine, because most guns are not intended to be used as sniper rifles)... - ...and...
  7. Apelsin

    Bullet speeds

    Maybe A-280? Projectile's current speed is good at encouraging short-distanced fights by making bullet's shots feel less skill-based, less rewarding and more random at longer distances. Most weapons are great at coexisting with that design effect, but A-280 feels very underwhelming at longer...
  8. Apelsin

    Add one more switch on the DS side corridor door

    I think that switch's placement is troll by itself. The switch is unreachable from some sharp angles or if you don't stand close enough (even if interaction icon is blinking!). Also there's an annoying little step beneath the switch which complicates any attempt of approach: you have to jump...
  9. Apelsin

    Kills, Deaths and Score

    I just realised that biggest issue with rating will be it's punishing nature: rating's value will sometimes go up, but in every other situation it would go down and would be interpreted as "punishment" by everyone. Now I understand why it's not a story the Jedi would tell me.:eek: I also...
  10. Apelsin

    Kills, Deaths and Score

    I am concerned with visual representation. Game wants me to be successful at something and on the scoreboard the only explanation to this is a logical bind between K/D ratio and placement. With new score system an old scoreboard will be even messier, because none of that data will logically bind...
  11. Apelsin

    Kills, Deaths and Score

    I think I found the way to make k/d purely statistical thing without even changing it: you should align scoreboard rating by top score! Current alignment seems strange: Score/Rounds data seems useless visually and the only reason to look there is to find that TK guy by checking out negative...
  12. Apelsin

    Kills, Deaths and Score

    i found the idea of having multiple deaths per round very discouraging, but that new defeat concept is a step in the right direction (it wasn't there when i made my choice) However, i still won't change my opinion, because i'm afraid that new kill system potentially may change priorities in...
  13. Apelsin

    Kills, Deaths and Score

    i suggest to simply add some extra kill info at the bottom of the scoreboard, smth like this: kills: 10 (7+2.66) deaths: 0 (0+0.33)
  14. Apelsin

    Making a sound file louder with no significant loss in the quality

    If your audio file is already at its maximum loudness, then further signal amplification will cause loss of sound data (it is called "clipping"). Good example of overamplified audio is john cena meme song. I also think that Mara Jade's and Ep III Obi-Wan sound files overamplified too. If you...
  15. Apelsin

    Improved voice lines for Poe Dameron

    Thanks! I also just finished editing poe's painful groan sound files (I was a bit lazy and didn't that yesterday), so now his soundpack can be replaced completely:) Спасибо, и тебя с праздником, братан:cool:
  16. Apelsin

    Improved voice lines for Poe Dameron

    Well, I already did that the way you described :) I can also upload on storage site all unedited clips (including Poe's moaning and heavy breathing) if there is an interest in them;) I called them ugly, because they have a lot of unnecessary noises (those, which sound similar to wind blow). If...
  17. Apelsin

    Improved voice lines for Poe Dameron

    Current Poe's voice lines are very ugly (audio files are full of background low-frequency noise and words are difficult to distinguish when the game is on), so I decided to cut them out from scratch, using good film source. The result is in the attachment (replacement of original...
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