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    Fixed MB_ATT_ANTI_MT not granting MT immunity

    In the MBII wiki " MB_ATT_ANTI_MT " is purported to make the player immune to force Mind Trick, but ingame it doesn't seem to have any effect. I've tested this at values 1 through 3 with no difference.
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    Partial fix Vehicle Related Issues

    For future note: * Vehicles with the Ram Damage modifiers do not accrue TK points or credit kills when stepping on players. This can be easily abused to teamkill. * Shielding for non-deka classes does not recharge even if a value for shieldRechargeMS is set * Vehicle weapons with the lock-on...
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