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  1. eezstreet

    Steam Integration Tools Release

    Hi, I apologize if this is the wrong section to post this in, it has been a long time since I posted here. In the last few months I have been working on research related to Steamworks API and how to integrate it into JKA. Well, today I have something to share: the JA Steam Integration Tools...
  2. eezstreet

    DOTF ideas

    So I posted a bit on the Discord, some ideas about how to make DOTF better, and Mace seemed to like them, so I'll repost them here for some other people's opinions. Note that I'm writing this from the perspective of old DOTF as I haven't played the new one yet. Give Imperials an objective to...
  3. eezstreet

    Resigning

    Soapbox thread! Get your soapbox thread here! As of right now, I'm resigning from the team. Some of you are probably wondering "wtf who is that noob :D i never seen him before :D". So I think I might need a bit of a re-introduction, as well as some context for this post. WARNING: I am going...
  4. eezstreet

    Code of Conduct/Forum Organization Discussion

    These are just ideas, not set in stone. Please discuss them. OVERVIEW Hi there. I'm a new moderator on the block and I thought I'd like to throw the idea of revitalizing the code of conduct. Primarily, the code of conduct thread seems to suffer from the following: There is a code of conduct...
  5. eezstreet

    War with North Korea - Would it affect Movie Battles?

    Now please don't think I'm being flippant or undermining the absolute seriousness of the impending war between America and North Korea, but, seeing as I think the launcher is hosted in America (?) servers could be affected by any electromagnetic bursts from nukes in the Pacific. Again, I know...
  6. eezstreet

    supermb2

    Dropbox - supermb2v1.zip OwO what's this? it's an upgrade for yer MB2 client what do? upgrades stuff. read full changelog for details how install? copy and paste over your MB2 client give source? ya mate just pm full changelog? - ghoul2 transforms use 2mb instead of 256kb, preventing the...
  7. eezstreet

    Eventual (after many rounds) crash, and why it happens

    After many rounds (depending on the computer, sometimes as high as 100, sometimes as low as 20) the game will crash. The following factors influence it: - Changing maps - What kind of PC you have It's caused by a slow (but steady) problem: the game slowly loads all of the models and sounds...
  8. eezstreet

    MB2 Client / OpenJK server hosting crash

    When creating a server using the MB2 Client (via devmap or something else), other clients who connect to the server will cause a crash. I figured out what's causing this, but can't submit a pull request for it atm. this line is missing in the MB2 client: OpenJK/sv_init.cpp at...
  9. eezstreet

    how do you pronounce dotf

    very important
  10. eezstreet

    Minor things that irritate me a lot (and how to fix them)

    Soldiers, ET, Hero, etc have basic blaster marked as E-11 in class configuration but they don't always get an E-11. Example, Ep1 droids get droid blaster. Pistol always gives you a pistol (of some kind), Projectile Rifle always gives you the Projectile Rifle, A280 always gives you the A280, why...
  11. eezstreet

    Why is the serverside package so big?

    It's exactly the same size as the client, but a large amount of stuff is not needed on the server, including: textures sounds map objects MD3s (only ones which are misc_model_static are. misc_model is baked into the .bsp when compiling) weapon models effects most of the player models (99% of...
  12. eezstreet

    first

    :)
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