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  1. Coul

    Grenade Warning

    Personally i don't think an indicator would be too good, grenades are already hard enough to hit and lots of classes only have a limited amount of them, it would just make things harder for the thrower and make grenades less of a threat when its already not a threat to good players
  2. Coul

    Hello everyone!

    Welcome back, its good to hear you're having fun
  3. Coul

    wow this is really good, my only problem with it is that its really laggy when used with...

    wow this is really good, my only problem with it is that its really laggy when used with enhanced effects and that the clone pistol seems to fire electric circles that dont fit the projectile at all
  4. Coul

    Block Animations

    well wouldnt it function similar to counter, I think i know what you're talking about and it seems to only happen when a shot misses you and you animate anyway
  5. Coul

    This is awesome

    This is awesome
  6. Coul

    Block Animations

    don't you guys have mblock animations already for every direction? is it possible to make those the block animations and make mblock invisible because people with the intention of mblocking dont really animate anyway
  7. Coul

    Saber Throw

    disagree, if something is impossible to use and in general not useful in almost any situation, currently the only reason i would ever think to saber throw is if i know a gunner has been shot enough and if they got knocked down, even then i wouldn't really play with a gunner, what you're saying...
  8. Coul

    Saber Throw

    well it has a cooldown and leaves you open so its basically a jedi equalivalent to the mandolorian rocket, plus its easy to dodge and has horrible hit detection it wouldnt be used too often and would often be a suicide throw in an attempt to kill before killed
  9. Coul

    Saber Throw

    I think it should be bumped to 80 base damage without any resistance and have a cooldown so you cant just spam 80 damage throws
  10. Coul

    Suggestion of New Classes

    I do agree with this the rebels would finally have a class to chase down those jetpack spamming mandos, and i also think that would help the dynamic and speed of open if we're having aerial darktrooper vs mando battles in the air while we're having gunfights and saber duels on the ground
  11. Coul

    What grinds your gears in mb Il?

    When you're about to saber a mandolorian out of fuel and he suicide rockets you
  12. Coul

    Why do Heroes get everything a Sniper should not have?

    I think it can be like the jedi speed situation sometimes mirrors aren't necessary because of the roles of the factions
  13. Coul

    Technical Issue Game Crashes on map change

    I lowered my geometry settings to low and my texture settings to high, i use the MBII client instead of the jamp client
  14. Coul

    Why do Heroes get everything a Sniper should not have?

    I think projectile rifle should be removed from both hero and bounty hunter and the bounty hunter being left with a disruptor and the hero being given a weapon similar to the mandolorians ee-3 carbine
  15. Coul

    Technical Issue Game Crashes on map change

    It seemed to have stopped after I lowered some of my video settings, thanks for all the help! :D
  16. Coul

    Technical Issue Game Crashes on map change

    INFO: Launcher checks if MBII is installed > YES Movie Battles II Log file Created on: 1/13/2016 4:18:41 PM =================================================== Current Launcher's configuration =================================================== Installation type (Complete/Basic): COMPLETE...
  17. Coul

    Technical Issue Game Crashes on map change

    Yes i am able to run base jedi academy without crashing, I use a laptop and have an intel hd 4600 I have windows 10 and i experienced this from day one using movie battles seems like it doesnt crash on lower pop servers because it didn't crash today on a 12 player server(switching from...
  18. Coul

    Technical Issue Game Crashes on map change

    Removed perions also, testing once again to see if it will crash will post new log
  19. Coul

    Technical Issue Game Crashes on map change

    I've removed all the files except perions and i will test it now It doesn't crash on join, i can play only one map before the game crashes meaning i have to rejoin after every map change EDIT: it still crashes
  20. Coul

    Technical Issue Game Crashes on map change

    every time, jamp client crashes on launch i've checked for other instances and i use the launcher to launch it(launcher has admin rights)
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