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  1. Revanic

    Jump Block... the biggest pain in the a**

    It's also annoying when you try to repulse someone who you KNOW has low FP, and are trying to jump a gap, and just simply hold block until they land and kill you. I'd rather jump blocking not be removed, but allow knockback/pullback to affect them somewhat. They shouldn't be forced to fall down...
  2. Revanic

    Push 3 Balance

    More like a trade-off. Requiring push to be aimed more to knockdown, but then allowing all levels of push to knockdown. I think that'd be fine. Heck, maybe have people who were just outside the knockdown aim be briefly stumbled instead of falling? Only the person / people you closely aimed at...
  3. Revanic

    Push 3 Balance

    I'd like that.
  4. Revanic

    Why not have every player model available in duel mode?

    Honestly, that example can be applied to what happens normally anyway.. Anakin vs Maul... Mace Windu vs Shadow Trooper... Lightsaber only characters, okay that is fine. But many of these characters didn't really duel eachother either so that point is moot. Kyle Katarn Vs Darth Vader before the...
  5. Revanic

    Push 3 Balance

    I can see it now... SBDs and Wookiees doing roll getups. In all seriousness I like the idea, just not for Wooks or SBDs.
  6. Revanic

    Push 3 Balance

    Perhaps knockdown time could be modified based on where the gunner was in the arc? Those further away / closer to the outside of the cone would get up faster. Encouraging Jedi to aim it, without taking away it's effectiveness?
  7. Revanic

    Push 3 Balance

    It's about as unfair as being a BH and nailing Wookiees with str3 in the face and dying anyway. They kill you, but often take hits. That is the same tradeoff with Jedi/Sith, except they die much quicker due to lower health. Damaging the Jedi and dying is fine because you helped out your team...
  8. Revanic

    Push 3 Balance

    Ohhhh, Jedi get punished alright. You get punished for using force, you get punished for jumping, you get punished for running, and you still get punished if you just stand still for too long. No more cooldowns, there are enough of them. I'm okay with a bit more of an aiming requirement, but not...
  9. Revanic

    Over the shoulder Camera Fix

    Sorry, was too excited that I figured out a fix to this.
  10. Revanic

    Over the shoulder Camera Fix

    Note: Most of this is code talk, so mostly only people who have messed with JKA/JK2 code will understand what I am talking about, for the others, just look at the image I uploaded xD. Most of us know about that buggy, weird angled, over the shoulder cam that MB2 has. Well, while messing with...
  11. Revanic

    Push 3 Balance

    Sense 3 dodges sniper shots, if it's not a headshot. ( Except mando snipes, I think )
  12. Revanic

    Push 3 Balance

    Oh yeah, hey, like lighting 3 having a bigger arc in melee right? 'Cause your putting more focus into it, rather than keeping your saber ready. I think that'd be cool.
  13. Revanic

    Push 3 Balance

    Pull having a cone, but only knockdown and/or gun pull on direct LOS would be nice. Esp. if Push gets the LOS treatment too. It'd be a consistency trade-off. Heck, even if being closer to the sides of the cone made the pull effect weaker, that'd be fine. Or whatever.
  14. Revanic

    Push 3 Balance

    Oh yeah... domino. Could it be conditioned so allow, say, someone to be knocked down, even though the guy who was pushed into him did not? Would depend on velocity, of course.
  15. Revanic

    Push 3 Balance

    I had a similar idea involving force focusing a gunner, but neglected suggesting it due to the possibility of screwing up super moves... So, I wouldn't really mind this, A way to make Push and Pull to feel powerful, but not force gunners to just die. Problem would then be pushing Jedi/Sith...
  16. Revanic

    Why not have every player model available in duel mode?

    Could be made easier if they had some sort of Open Mode / Duel mode class files, instead of having every single character hard coded. Players couldn't do any good for themselves changing it, as it would be cg and game( server ) sided. Changes could be made quick and easy, replacements would...
  17. Revanic

    Jedi/Sith Suggestions

    Thought of something else that I believe would be quite fun, but could possibly be too helpful... I was thinking of modifying how Push and Pull works a bit, giving it some Lightsaber-like directional control. Example: Moving to the right would make you Push/Pull them more towards the right (...
  18. Revanic

    Can somebody buff disarms, please?

    Well, I think this is just fine. More incentive to use mblock even.
  19. Revanic

    Kamino see through wall bug.

    This can also hurt the player doing it, it happens in mb2_theed if you roll into the vents, and thus taking everyone else out of PVS. Couldn't see the jedi I was fighting lol.
  20. Revanic

    My thoughts on the saber system in general.

    Semi-related, I wanna know if there is any form of saber interpolation tracing going on... Just using the plain positioning of the saber each frame can cause weird things to happen, even passthroughs. Heck, if you accidentally interpolate backwards, you can cause sabers to block things they...
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