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  1. Coul

    MovieBattles II V1.6 Released

    new sbd model's death animation seems to crash the game, this is the second time my game crashed from it
  2. Coul

    Feedback Thread: Open Beta (after V1.4.9) - Drop 2

    Beta servers are dead :(
  3. Coul

    Feedback Thread: Open Beta (after V1.4.9) - Drop 1

    its fp drain per shot, it just means a single shot cant drain more than half your fp if you're blocking(mainly for shotgunning with proj) though you can still shotgun a running jedi since there are no caps on running drains
  4. Coul

    Feedback Thread: Open Beta (after V1.4.9) - Drop 1

    So excluding my complaints about non-existant knockback I am 100% for all the changes in this open beta but there are two things i want to see 1. Balance for poison(basically an insta-kill weapon at the moment especially paired with e-11) 2. Deflect changes The faster projectile speed takes some...
  5. Coul

    The next steps forward

    SIGN ME UP
  6. Coul

    V1.4.9 Update Released

    awesome update even tho i was kind of hoping for some mechanic changes :(
  7. Coul

    I haven't played MBII consistently for 3 years, here's why.

    100% agree with this, jedi v gunner hasn't been close to rewarding or suspenseful ever since they added flinch there was always this level of pressure in the older builds to get the jedi's fp down before he gets to you and the moment he gets close you'd have to risk betting it on knockdown and...
  8. Coul

    Force ''Push'' nerf / thoughts and questions.

    its more forgiving against other gunners too, i don't think you realize but if the base damage is lower it means you can survive more shots in a gunfight and when a jedi/sith charges you its really not that hard to hit them in the head at point blank so its a win-win addition
  9. Coul

    MBII Development: Looking to the future

    is this still happening or has this been dropped since viserys left?
  10. Coul

    Force ''Push'' nerf / thoughts and questions.

    that would promote skill-based gameplay and aiming for the head, also please do the DR is so gay
  11. Coul

    Jump Blocking revamp and Lightning deflection.

    i feel like jump block shouldn't make you invincible to force powers if you're below your force block fp or a predetermined amount like <25 maybe this change would be more reasonable and make more sense?
  12. Coul

    I haven't played MBII consistently for 3 years, here's why.

    but how would you go about fighting multiple jedi/sith if running swings are nerfed even further to the point where u have to just walk and embrace the backwhack?
  13. Coul

    Force ''Push'' nerf / thoughts and questions.

    actually pistol 3 does 40 dmg and with the new damage reduction 40x3*0.8 == 96 therefore the jedi will still kill you
  14. Coul

    I want to do some in-depth testing

    Oh my god thank you so much tempest this is gonna be so useful EDIT:This needs to be in a wiki or something!! essential information for gunners EDIT2: Perhaps after its cleaned up.. and translated to english is there nothing on deflect? and why are the caps so low 35 fp drain max while...
  15. Coul

    Tips and Tricks to defeat deflect 3?

    Does anyone know any neat ways to defeat a jedi/sith with deflect 3 as any gunner without any special abilites remaining (mando out of fuel or bounty hunter out of poison darts) I have noticed that with the new block buff you really can't singlehandedly drain a deflect jedi before he/she manages...
  16. Coul

    I want to do some in-depth testing

    I would love some up-to-date information on FP drains for each gun and the IDR and such
  17. Coul

    Deathstar improvements

    I have a few suggestions to improve deathstar and reduce timewasting 1. Possibly mapping out a falcon interior and moving the actual objective to the cockpit of the falcon(Neither teams can enter the falcon until it is unlocked) 2. Lock off cells it serves no purpose other than timewasting its...
  18. Coul

    Adjustments to General Gameplay

    would clone rifle 3 clones get quick getup?
  19. Coul

    Adjustments to General Gameplay

    assist punish seems like a bad idea..
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