I could probably think of a couple ways, but I'd have to do research on how sonic explosions affect things in the real world first. Not so much so it's realistic, but because it would give me a better idea of what it will do, something I'm not very familiar with at the moment.
Gonna pick this apart for a moment.
1. When you implement or balance an ability, you never balance it around good player versus bad player. You balance it around the hypothetical average player skill currently present in the game.
2a. Fury and mind trick I agree are just as strong and require...
Why should a self-displacement ability not be on some sort of a cooldown? Can you imagine ARC being able to use dive until they have no more stamina? That's pretty much hero and dash in a nutshell. It reminds me of when dodge was like playing The Matrix Simulator mini-game in MB2.
There is...
I had considered suggesting adding favorite skin/hilt/color to the class build config options, but I'd need Subaru or someone who know the UI code to confirm whether or not it's possible.
We all know that if you choose the wrong skin you lose the round almost automatically. It's an unwritten rule.
If anyone has it they can feel free to post it up and I'll sticky it. I can't get it from webarchive because there was so little traffic here during that time.
Keep everything clean and we don't really care, just don't be that guy that comments on every thread with something negative, ya know? You shouldn't need to, if your videos are anything to go by. 8)
Kamino was updated as part of the map update that occurred just before the whole mess with Sxx happened. I have this problem too, and I never updated. I'll see if we can't host the map update itself on moddb, if it isn't already there...
I would like to see the old values and standards of dueling with the current pblock system. I think we could have something interesting going on there, assuming we were able to effectively limit the effectiveness or usability of half-swinging, which was the plague of previous iterations of...
Meh, the current perfect block system encourages combo spamming. Makes for a not very enjoyable dueling experience, in my opinion.
Single swings are generally fairly easy to perfect block, but combo swings aren't so easy.