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  1. Mr_Oujamaflip

    Push 3 Balance

    Thing is Phelps, it's not push as a counter to grenades that's the problem it's that push is a counter to everything. I still think the best option is to have a smaller cone inside the knock back cone to knock down, it's a small change and a lot of force users won't be affected since they'll...
  2. Mr_Oujamaflip

    Ouj Reviews...

    You better watch yourself! I have the death sentence for TKing on 12 systems!
  3. Mr_Oujamaflip

    Push 3 Balance

    No, these are the only problems I have with them and fixing one will make the other less of an issue.
  4. Mr_Oujamaflip

    Push 3 Balance

    A related issue is the really fast quickgetup they have. Even if you get a knockdown on them they can do that side flip getup which is crazy fast and nullifies knockdowns so quickly.. It's all too forgiving.
  5. Mr_Oujamaflip

    Push 3 Balance

    That's what I was basically trying to say.
  6. Mr_Oujamaflip

    Push 3 Balance

    Sure it's the core of playing as jedi, why does that prevent it from being nerfed? Guns get nerfed all the time and they're often the core of their respective classes. Why should jedi be immune from a balance change?
  7. Mr_Oujamaflip

    Push 3 Balance

    Unless the Jedi has one of a selection of abilities like Grip, Lightning, hell Pull can be lethal without knockdown. I'm in the opposite opinion I think a Jedi or Sith will win 1v1 most of the time because they have so many abilities to choose from. And if they felt like it they could just not...
  8. Mr_Oujamaflip

    Ouj Reviews...

    Hello people. For a few months I've been doing video game reviews on YouTube, Ocelot contacted me on Steam asking me to do one of MB2 which is what prompted me to start playing again. I didn't remove the HUD or anything because I was going for how it actually is to play rather than an advert or...
  9. Mr_Oujamaflip

    Push 3 Balance

    What push does is it allows the Jedi to control all engagements. Considering the damage reduction when blocking it's extremely unlikely you'll kill a Jedi in a single push window. Not to mention you have to either read the push, bait a push (very risky) or just wait it out. The Jedi can then...
  10. Mr_Oujamaflip

    Push 3 Balance

    I really approve of this discussion. When I was playing before anything like this that was brought up was flamed until the thread was closed. It's good to see progression.
  11. Mr_Oujamaflip

    Push 3 Balance

    And if this is the case why is it Jedi and Sith get almost all their kills from pushed targets?
  12. Mr_Oujamaflip

    Push 3 Balance

    Is it really that easy to counter? If it was it wouldn't be the number 1 Jedi/Sith power. Considering it has instant effect, quite a high range, affects multiple targets, is versatile, can be used while strafing/jumping/whatever are you sure it can be that easily countered?
  13. Mr_Oujamaflip

    Suggestion on improving gunners.

    It's a rarity. And using projectile rifle is dangerous. We always used just pistol or e11 primary for it since you can get off a good few shots without the saberist worrying about it.
  14. Mr_Oujamaflip

    Suggestion on improving gunners.

    Get a friendly saberist with deflect 3 and shoot him so he deflects at the sniper.
  15. Mr_Oujamaflip

    Opinions on dueling/duel mode

    The old mindset of less game modes was not necessarily wrong. It depends on the player count. Currently due to the larger playerbase having more game modes would be a good thing but when you're struggling to fill a server having 5-10 of them just splits the already small player base. Right now...
  16. Mr_Oujamaflip

    ARC Grappel Hook?

    I think you've misunderstood the wall jump dude. My thought was a Super Mario type one where you jump at a wall, hold the jump button he hangs for a second and you can jump off it for extra height. To go with it Wookiees would probably need like force jump level 1 with strength 3 but whatever.
  17. Mr_Oujamaflip

    ARC Grappel Hook?

    I think we'd be better served mixing up the direct counters. Maybe allow melee wookiees to ledge grabs or do wall jumps to reach higher areas. Would also suit them well for ambushes since they do live in big trees. ARCs could do with dex looking at but I think a grappling hook would give them...
  18. Mr_Oujamaflip

    Dex 3 roll

    How was it easy to exploit? ARCs were anti-Sith, the Sith could just leave and go about his business. Thing is it leaves force resistant classes skewed in Imperial favour since SBD, Droideka and Sith all resist force powers, Rebels only get Jedi and Wookiees. The dexterity stuff was what made...
  19. Mr_Oujamaflip

    Dex 3 roll

    Just because I don't play this for 5 years doesn't give you the right to remove the ARC push resistance roll. Put it back.
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