Search results

  1. FRANK LAMPART

    Low Playerbase

    I loved Hl2 mods there was a shit storm of them. Had a lot of fun on Garrys Mod.
  2. FRANK LAMPART

    Low Playerbase

    I think it's a combination of things. 1) Even though MB2 does get updated, JKA is an old game. Most of us came from there as this is a mod for it. It is rare you see a PC game, that is over ten years old, still keep going, in terms of online multilayer and I think Revan/Lucasarts deserve credit...
  3. FRANK LAMPART

    @BigBossBigTeef Yeah less is more. It does get annoying when the map gets changed every ten...

    @BigBossBigTeef Yeah less is more. It does get annoying when the map gets changed every ten minutes because of RTV.
  4. FRANK LAMPART

    @MaceMadunusus Moviebattles also got mentioned on Sky News a while back lol.

    @MaceMadunusus Moviebattles also got mentioned on Sky News a while back lol.
  5. FRANK LAMPART

    What are wookiees weak against?

    Snipers. Wooks have huge hit boxes and, depending on your build, usually move quite slow.
  6. FRANK LAMPART

    Suggestions, Rockets And Grenades

    @Fergus Yeah good shout. I reckon that together with no radar for a little while is perfect because it adds to the disorientating effect of the sonic grenade.
  7. FRANK LAMPART

    Suggestions, Rockets And Grenades

    What about adding some sort of debuff for a short while (after the initial effects), when someone gets hit with a sonic grenade. Like one of these:- Disabling the radar Movement speed Accuracy Etc, etc... (You catch my drift)
  8. FRANK LAMPART

    Medics in Open mode?

    I reckon most of the rounds would end in a timewin.....:P Look I don't care if rounds are long or short but adding in medics in open mode, at this time, would be a balancing headache. I think other things need to ironed out first before adding more things in.
  9. FRANK LAMPART

    Suggestions, Rockets And Grenades

    The point I was trying to make @Supa is that the fire grenades do more than it was intended to do, I think anyway. You mentioned that the sonic grenades are there to displace an enemy team but the fire grenades can do that as well, if it's thrown properly. People also get kills with the fire...
  10. FRANK LAMPART

    Suggestions, Rockets And Grenades

    Well I suppose because when someone gets hit with a sonic grenade they can still move where they want to, i.e behind cover. When you're on fire you have to roll immediately otherwise you're dead. Plus the majority of firefights happen in corridors and if there's fire ahead then the only people...
  11. FRANK LAMPART

    Suggestions, Rockets And Grenades

    Well obviously the sonic grenades are meant to incapacitate the enemy for a while and the fire grenades are meant to do damage whilst the user is on fire. I think the fire grenades are more powerful because they both incapacitate and do damage. When someone is on fire they panic and have to roll...
  12. FRANK LAMPART

    Exactly why do people DDOS servers and then a minute later they complain there's not enough...

    Exactly why do people DDOS servers and then a minute later they complain there's not enough players. -.-
  13. FRANK LAMPART

    Perfect Block

    Yeah I've noticed a lot of people stick to red stance now when they are dueling and it just seems like a game of who can do the combo first. After that your BP is very low obviously and the game is pretty much over for you, unless you go on a pblock streak or run away. Duels do need to slow down...
  14. FRANK LAMPART

    Perfect Block

    Making it pblock when facing an enemy would make pblocking too easy I think. It would take no time to master and combo's would literally be useless. To your second point, I don't think the problem is whether it should absorb all the BP damage or not. It wouldn't exactly be a 'perfect block'...
  15. FRANK LAMPART

    Downtime, Cause and Consequences

    Yes lads no more downtime.
Top